Player Matchup

Willo
Willo
Gold III
DodyKchero
Willo
Gold III
Level 139
Champion Stats
53W - 37L
1,629 SR
Queue Stats
261W - 269L
1,426 Elo+
Party 2
Ruckus
Ruckus
Gold V
Ins KraKen
Ruckus
Gold V
Level 464
Champion Stats
3W - 1L
1,589 SR
Queue Stats
43W - 37L
1,363 Elo+
Solo
Ash
Ash
Gold IV
N3verM34nt
Ash
Gold IV
Level 309
Champion Stats
9W - 13L
1,586 SR
Queue Stats
27W - 30L
1,470 Elo+
Party 1
Moji
Moji
Silver I
lobitojz1
Moji
Silver I
Level 412
Champion Stats
17W - 8L
1,719 SR
Queue Stats
104W - 108L
1,450 Elo+
Party 2
Rei
Rei
Gold II
zbobdork
Rei
Gold II
Level 433
Champion Stats
3W - 1L
1,331 SR
Queue Stats
117W - 111L
1,511 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 351
1,571 SR
1,444 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 434
1,646 SR
1,489 Elo+
Seris
Seris
Bronze I
Jinxy_jx
Seris
Bronze I
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,414 Elo+
Solo
Octavia
Octavia
Gold II
TreDay_6293
Octavia
Gold II
Level 859
Champion Stats
11W - 6L
1,641 SR
Queue Stats
403W - 368L
1,539 Elo+
Solo
Atlas
Atlas
Gold II
VKL SupreMe
Atlas
Gold II
Level 746
Champion Stats
6W - 4L
1,753 SR
Queue Stats
346W - 356L
1,443 Elo+
Solo
Grover
Grover
Gold II
lopezyalan2
Grover
Gold II
Level 84
Champion Stats
2W - 1L
1,715 SR
Queue Stats
100W - 87L
1,498 Elo+
Solo
Inara
Inara
Gold III
xolocmomo
Inara
Gold III
Level 444
Champion Stats
20W - 14L
1,621 SR
Queue Stats
131W - 151L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
34
8 / 5 / 14
3,611
278
94,037
28,203
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Ruckus
Ins KraKen
Ruckus
51
5 / 3 / 9
4,016
309
99,625
64,017
54,308
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

58
8 / 5 / 11
3,849
296
74,163
70,083
32,370
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Level 1

Moji
59
14 / 7 / 6
3,900
300
76,456
52,182
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

60
2 / 3 / 20
4,065
313
13,128
23,497
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
LianAndroxus
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Jinxy_jx
Seris
23
1 / 10 / 10
2,406
185
25,159
53,477
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Octavia
TreDay_6293
Octavia
45
10 / 7 / 10
3,077
237
98,966
43,604
0
Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

57
3 / 4 / 10
2,822
217
41,696
98,913
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Grover
36
2 / 8 / 16
2,946
227
14,445
55,703
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Inara
xolocmomo
Inara
58
7 / 8 / 12
3,152
242
57,716
105,712
22,474
Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 41s
Objective Time
5m 10s
97
Kill Participation
81
37
Kills
23
23
Deaths
37
60
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Willo
8
5
14
3
W
Ruckus
Ins KraKen
Ruckus
5
3
9
3.17
L
Seris
Jinxy_jx
Seris
1
10
10
0.6
W
8
5
11
2.7
L
Octavia
TreDay_6293
Octavia
10
7
10
2.14
L
3
4
10
2
W
Moji
14
7
6
2.43
L
Grover
2
8
16
1.25
L
Inara
xolocmomo
Inara
7
8
12
1.63
W
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

357,409
Damage
237,982
237,982
Taken
357,409
86,678
Shielding
22,474
161,751
Healing
209,474
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
94,037
64,538
780
392
28,203
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Ruckus
Ins KraKen
Ruckus
99,625
80,610
0
856
64,017
54,308
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
Jinxy_jx
Seris
25,159
21,314
45,258
9,549
53,477
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
74,163
64,179
0
5,050
70,083
32,370
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Octavia
TreDay_6293
Octavia
98,966
92,566
318
6,669
43,604
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
41,696
41,696
0
4,867
98,913
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Moji
76,456
71,815
0
5,956
52,182
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grover
14,445
13,170
107,991
32,592
55,703
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
xolocmomo
Inara
57,716
48,178
0
2,230
105,712
22,474
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
13,128
12,395
132,350
16,367
23,497
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role