Player Matchup

Buck
Buck
Diamond III
LDOrganics
Buck
Diamond III
Level 53
Champion Stats
5W - 0L
2,060 SR
Queue Stats
86W - 49L
1,805 Elo+
Solo
Terminus
Terminus
Masters
Leighton25
Terminus
Masters
Level 999
Champion Stats
41W - 46L
1,714 SR
Queue Stats
564W - 452L
1,721 Elo+
Solo
Octavia
Octavia
Diamond II
Mĩsato
Octavia
Diamond II
Level 999
Champion Stats
8W - 5L
1,788 SR
Queue Stats
235W - 178L
1,759 Elo+
Party 2
Io
Io
Diamond II
foolisHH
Io
Diamond II
Level 183
Champion Stats
3W - 0L
2,059 SR
Queue Stats
757W - 713L
1,716 Elo+
Solo
Makoa
Makoa
Diamond I
死んだ魚
Makoa
Diamond I
Level 118
Champion Stats
8W - 5L
1,795 SR
Queue Stats
203W - 145L
1,716 Elo+
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 470
1,883 SR
1,743 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 616
1,724 SR
1,751 Elo+
Grover
Grover
Platinum I
DeanGus51
Grover
Platinum I
Level 382
Champion Stats
69W - 57L
1,693 SR
Queue Stats
1,058W - 1,005L
1,595 Elo+
Solo
Barik
Barik
Diamond IV
XxRexDantexX
Barik
Diamond IV
Level 999
Champion Stats
8W - 12L
1,692 SR
Queue Stats
432W - 379L
1,669 Elo+
Solo
Lian
Lian
Masters
fywr
Lian
Masters
Level 999
Champion Stats
8W - 5L
1,839 SR
Queue Stats
756W - 322L
1,882 Elo+
Party 1
Vatu
Vatu
Masters
km  
Vatu
Masters
Level 606
Champion Stats
21W - 12L
1,823 SR
Queue Stats
241W - 138L
1,808 Elo+
Party 1
Khan
Khan
Diamond V
thugshaker
Khan
Diamond V
Level 92
Champion Stats
0W - 2L
1,572 SR
Queue Stats
36W - 18L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
11 / 7 / 14
2,890
361
56,888
37,944
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 25%.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Terminus
Leighton25
Terminus
58
6 / 2 / 12
2,682
335
43,504
65,807
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Octavia
Mĩsato
Octavia
59
10 / 3 / 11
2,843
355
79,340
24,375
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

51
2 / 1 / 19
2,926
366
17,936
14,899
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
5 / 5 / 8
2,344
293
45,964
52,391
41,387
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Bans
TalusKoga
Team 1 Score

4

VS

Team 2 Score

0

Bans
PipWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
DeanGus51
Grover
59
0 / 9 / 8
1,761
220
6,909
40,087
0
Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

60
2 / 7 / 5
1,891
236
42,589
57,149
41,708
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Lian
fywr
Lian
59
6 / 7 / 9
2,247
281
62,154
31,238
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Vatu
55
6 / 6 / 4
1,827
228
55,615
38,235
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

50
6 / 5 / 6
2,067
258
28,149
76,923
14,283
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 19s
Objective Time
1m 53s
98
Kill Participation
52
34
Kills
20
18
Deaths
34
64
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Grover
DeanGus51
Grover
0
9
8
0.44
W
11
7
14
2.57
W
Terminus
Leighton25
Terminus
6
2
12
6
W
Octavia
Mĩsato
Octavia
10
3
11
5.17
L
2
7
5
0.64
W
2
1
19
11.5
L
Lian
fywr
Lian
6
7
9
1.5
L
Vatu
6
6
4
1.33
L
6
5
6
1.8
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

243,632
Damage
195,416
195,416
Taken
243,632
41,387
Shielding
55,991
138,870
Healing
131,764
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
DeanGus51
Grover
6,909
6,590
71,415
19,244
40,087
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
56,888
45,534
0
6,758
37,944
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
Terminus
Leighton25
Terminus
43,504
28,240
0
18,702
65,807
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Octavia
Mĩsato
Octavia
79,340
69,988
0
1,138
24,375
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
42,589
42,589
0
6,210
57,149
41,708
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
17,936
17,861
99,620
12,652
14,899
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lian
fywr
Lian
62,154
56,499
0
1,497
31,238
0

Level 2

L
Vatu
55,615
39,675
0
11,181
38,235
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
28,149
26,319
8,857
13,360
76,923
14,283
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
45,964
42,506
0
0
52,391
41,387
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role