Player Matchup

Saati
Saati
BoxxoFoxxo
Saati
Level 35
Champion Stats
4W - 0L
1,732 SR
Queue Stats
13W - 13L
1,365 Elo+
Party 1
Inara
Inara
DogFartAim
Inara
Level 121
Champion Stats
55W - 43L
1,661 SR
Queue Stats
309W - 290L
1,516 Elo+
Solo
Grover
Grover
RedbeardNJH
Grover
Level 39
Champion Stats
3W - 1L
1,420 SR
Queue Stats
26W - 8L
1,565 Elo+
Party 1
Grohk
Grohk
Skaath
Grohk
Level 130
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,629 Elo+
Party 1
Raum
Raum
TFAegislash57
Raum
Level 23
Champion Stats
6W - 5L
1,447 SR
Queue Stats
29W - 20L
1,612 Elo+
Party 1
Team Averages
Level 70
1,552 SR
1,537 Elo+

VS

Team Averages
Level 382
1,579 SR
1,551 Elo+
Cassie
Cassie
JakkalAdrem
Cassie
Level 47
Champion Stats
0W - 2L
1,579 SR
Queue Stats
21W - 16L
1,571 Elo+
Solo
Fernando
Fernando
Kaashyap
Fernando
Level 246
Champion Stats
18W - 15L
1,565 SR
Queue Stats
155W - 150L
1,534 Elo+
Solo
Vora
Vora
Merzon
Vora
Level 999
Champion Stats
3W - 6L
1,423 SR
Queue Stats
1,549W - 1,552L
1,618 Elo+
Solo
Dredge
Dredge
MonstaKiddo
Dredge
Level 119
Champion Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,543 Elo+
Solo
Rei
Rei
SILVER27005471
Rei
Level 501
Champion Stats
4W - 1L
1,829 SR
Queue Stats
24W - 29L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
19
11 / 4 / 8
3,004
300
39,618
27,948
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
42
9 / 7 / 14
2,919
292
43,999
61,016
11,684
Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grover
34
3 / 7 / 22
3,437
344
28,905
46,367
1,240
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Grohk
Skaath
Grohk
49
7 / 3 / 20
3,307
331
47,916
37,482
0
Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

12
8 / 5 / 12
3,405
341
52,049
110,178
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
37
8 / 9 / 6
2,386
239
77,217
37,708
450
Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Fernando
Kaashyap
Fernando
54
2 / 9 / 11
1,973
197
49,411
72,286
39,484
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vora
Merzon
Vora
58
7 / 6 / 11
2,198
220
56,684
32,835
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Dredge
40
8 / 5 / 7
1,198
120
88,648
38,770
1,125
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

56
1 / 9 / 11
1,809
181
11,031
30,888
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 11s
Objective Time
1m 11s
114
Kill Participation
72
38
Kills
26
26
Deaths
38
76
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Saati
11
4
8
3.75
W
Inara
9
7
14
2.29
L
Cassie
8
9
6
1.22
L
Fernando
Kaashyap
Fernando
2
9
11
0.83
L
Vora
Merzon
Vora
7
6
11
2.08
L
Dredge
8
5
7
2.3
W
Grover
3
7
22
2
L
1
9
11
0.72
W
Grohk
Skaath
Grohk
7
3
20
5.67
W
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

212,487
Damage
282,991
282,991
Taken
212,487
12,924
Shielding
41,059
143,240
Healing
89,759
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
39,618
31,984
390
3,705
27,948
0

Level 2

Level 1

W
Inara
43,999
27,693
664
9,414
61,016
11,684
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Cassie
77,217
63,370
0
2,486
37,708
450
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Fernando
Kaashyap
Fernando
49,411
26,909
0
5,234
72,286
39,484
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
Merzon
Vora
56,684
40,515
0
5,647
32,835
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
88,648
67,387
0
11,160
38,770
1,125
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Grover
28,905
23,124
45,032
24,845
46,367
1,240
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
11,031
10,731
54,144
11,088
30,888
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grohk
Skaath
Grohk
47,916
24,705
34,651
17,868
37,482
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
52,049
45,502
0
6,671
110,178
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role