Player Matchup

Jenos
Jenos
Dáreka
Jenos
Level 999
Champion Stats
70W - 76L
1,571 SR
Queue Stats
1,434W - 1,412L
1,587 Elo+
Solo
Koga
Koga
HAUNTlNGS-
Koga
Level 33
Champion Stats
17W - 4L
1,975 SR
Queue Stats
44W - 37L
1,629 Elo+
Party 1
Io
Io
TARAKUTI
Io
Level 173
Champion Stats
4W - 5L
1,378 SR
Queue Stats
66W - 62L
1,572 Elo+
Solo
Willo
Willo
Ton-Why
Willo
Level 60
Champion Stats
5W - 3L
1,497 SR
Queue Stats
42W - 39L
1,587 Elo+
Party 1
Tiberius
Tiberius
daanieru
Tiberius
Level 33
Champion Stats
4W - 1L
1,813 SR
Queue Stats
14W - 7L
1,699 Elo+
Party 1
Team Averages
Level 260
1,647 SR
1,614 Elo+

VS

Team Averages
Level 239
1,441 SR
1,583 Elo+
Coincard123
Unknown
Level 945
Champion Stats
35W - 44L
1,542 SR
Queue Stats
875W - 881L
1,586 Elo+
Solo
Saati
Saati
ILethalI
Saati
Level 48
Champion Stats
2W - 1L
1,331 SR
Queue Stats
35W - 29L
1,613 Elo+
Party 2
Talus
Talus
InertiaIsa
Talus
Level 140
Champion Stats
2W - 1L
1,473 SR
Queue Stats
124W - 126L
1,559 Elo+
Party 3
Khan
Khan
SlothyBoi0
Khan
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,555 Elo+
Party 2
Jenos
Jenos
xoell
Jenos
Level 33
Champion Stats
1W - 2L
1,362 SR
Queue Stats
45W - 38L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Dáreka
Jenos
59
3 / 0 / 25
2,361
182
17,214
7,029
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

31
27 / 12 / 6
4,362
336
92,322
60,955
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

49
1 / 4 / 27
3,867
297
28,172
24,954
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 1% Moonlight every 1s while not using Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Willo
Ton-Why
Willo
33
9 / 7 / 14
3,533
272
57,599
59,810
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Tiberius
daanieru
Tiberius
18
8 / 8 / 13
3,297
254
63,506
50,248
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Coincard123
Unknown
60
9 / 12 / 11
3,632
279
56,391
39,648
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Saati
ILethalI
Saati
37
5 / 8 / 10
3,333
256
54,377
39,431
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Talus
57
12 / 12 / 9
3,747
288
52,420
48,228
0
Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 10% while at or below 40% Health.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

17
3 / 8 / 7
3,477
267
27,390
93,802
87,314
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Jenos
xoell
Jenos
25
2 / 9 / 16
3,483
268
12,418
37,704
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 6s
Objective Time
9m 56s
133
Kill Participation
84
48
Kills
31
31
Deaths
49
85
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Coincard123
Unknown
9
12
11
1.21
L
Jenos
Dáreka
Jenos
3
0
25
15.5
L
27
12
6
2.5
W
Saati
ILethalI
Saati
5
8
10
1.25
W
Talus
12
12
9
1.38
W
3
8
7
0.81
L
1
4
27
3.63
L
Willo
Ton-Why
Willo
9
7
14
2.29
L
Tiberius
daanieru
Tiberius
8
8
13
1.81
W
Jenos
xoell
Jenos
2
9
16
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,813
Damage
202,996
202,996
Taken
258,813
0
Shielding
87,314
134,194
Healing
110,675
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Coincard123
Unknown
56,391
29,009
0
392
39,648
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
Dáreka
Jenos
17,214
13,305
60,036
6,419
7,029
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
92,322
84,822
0
4,531
60,955
0

Level 2

Level 1

Level 2

W
Saati
ILethalI
Saati
54,377
28,160
0
1,580
39,431
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
Talus
52,420
48,296
0
4,885
48,228
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
27,390
24,390
4,972
17,492
93,802
87,314
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
28,172
25,572
48,180
11,663
24,954
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Willo
Ton-Why
Willo
57,599
30,249
0
293
59,810
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Tiberius
daanieru
Tiberius
63,506
53,816
0
3,072
50,248
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Jenos
xoell
Jenos
12,418
9,333
67,115
14,239
37,704
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role