Player Matchup

Kasumi
Kasumi
CrumbLlngCo0kiEs
Kasumi
Level 178
Champion Stats
11W - 9L
1,586 SR
Queue Stats
69W - 56L
1,579 Elo+
Party 2
Barik
Barik
Gilfradus
Barik
Level 202
Champion Stats
5W - 4L
1,616 SR
Queue Stats
21W - 22L
1,578 Elo+
Party 1
Tiberius
Tiberius
Hreimdall
Tiberius
Level 285
Champion Stats
0W - 1L
1,737 SR
Queue Stats
20W - 22L
1,544 Elo+
Party 1
Grover
Grover
NotGivenYourMom
Grover
Level 316
Champion Stats
1W - 4L
1,474 SR
Queue Stats
17W - 22L
1,564 Elo+
Solo
Skye
Skye
harndhand
Skye
Level 98
Champion Stats
10W - 13L
1,603 SR
Queue Stats
24W - 29L
1,476 Elo+
Party 2
Team Averages
Level 216
1,603 SR
1,548 Elo+

VS

Team Averages
Level 342
1,627 SR
1,599 Elo+
Koga
Koga
Dérk
Koga
Level 999
Champion Stats
8W - 8L
1,646 SR
Queue Stats
50W - 42L
1,661 Elo+
Solo
Tiberius
Tiberius
Kittyderpcakes
Tiberius
Level 199
Champion Stats
12W - 5L
1,726 SR
Queue Stats
160W - 107L
1,669 Elo+
Solo
Grover
Grover
ToxicBloodHR
Grover
Level 161
Champion Stats
2W - 0L
1,814 SR
Queue Stats
20W - 16L
1,583 Elo+
Party 3
Viktor
Viktor
VegasTho
Viktor
Level 228
Champion Stats
1W - 0L
1,370 SR
Queue Stats
30W - 26L
1,591 Elo+
Party 3
Raum
Raum
southtexans
Raum
Level 124
Champion Stats
5W - 4L
1,580 SR
Queue Stats
90W - 117L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
11 / 15 / 4
4,002
445
45,623
57,675
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Deadly Prey

Deadly Prey

Increase your Movement Speed by 50% for 2s after Body and Soul ends.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Barik
Gilfradus
Barik
51
2 / 1 / 11
4,542
505
79,105
51,151
85,158
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Tiberius
Hreimdall
Tiberius
50
5 / 11 / 7
4,135
459
74,670
57,212
0
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 75% Health.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

57
2 / 6 / 16
4,922
547
36,583
61,821
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Skye
42
5 / 7 / 5
3,779
420
37,157
42,300
2,748
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 20% for 5s after using Poison Bolts.

Level 2

Slip Away

Slip Away

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Dérk
Koga
55
16 / 5 / 8
4,308
479
72,748
38,646
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Tiberius
47
8 / 6 / 12
4,210
468
63,434
39,908
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Grover
56
8 / 3 / 23
5,237
582
32,760
52,512
900
Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Rebound

Rebound

Armor

Increase your Healing received by 25% while at or below 50% Health.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Viktor
VegasTho
Viktor
59
5 / 5 / 11
3,800
422
62,753
29,519
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 25% for 4s after getting an Elimination or Killing Blow.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

40
3 / 6 / 15
4,306
478
38,464
112,553
1,600
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 53s
Objective Time
10m 3s
68
Kill Participation
109
25
Kills
40
40
Deaths
25
43
Assists
69
Player
Kills
Deaths
Assists
KDA
L
11
15
4
0.87
W
Koga
Dérk
Koga
16
5
8
4
L
Barik
Gilfradus
Barik
2
1
11
7.5
L
Tiberius
Hreimdall
Tiberius
5
11
7
0.77
W
Tiberius
8
6
12
2.33
L
2
6
16
1.67
W
Grover
8
3
23
6.5
W
Viktor
VegasTho
Viktor
5
5
11
2.1
L
Skye
5
7
5
1.07
W
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

273,138
Damage
270,159
270,159
Taken
273,138
87,906
Shielding
2,500
161,960
Healing
140,402
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
45,623
32,239
0
2,293
57,675
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
Dérk
Koga
72,748
61,555
0
12,321
38,646
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
Gilfradus
Barik
79,105
79,105
0
3,045
51,151
85,158
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tiberius
Hreimdall
Tiberius
74,670
65,807
0
3,933
57,212
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
63,434
34,216
0
8,118
39,908
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
36,583
30,478
101,806
41,361
61,821
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
Grover
32,760
26,562
54,246
41,659
52,512
900
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 1

W
Viktor
VegasTho
Viktor
62,753
30,518
0
2,566
29,519
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Skye
37,157
26,314
727
8,795
42,300
2,748

Level 2

Level 2

W
38,464
30,049
0
21,492
112,553
1,600
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role