Player Matchup

Ash
Ash
Bronze I
Bandarik
Ash
Bronze I
Level 125
Champion Stats
69W - 65L
1,585 SR
Queue Stats
284W - 307L
1,396 Elo+
Party 1
Grover
Grover
Gold III
Brownie2003
Grover
Gold III
Level 38
Champion Stats
2W - 2L
1,279 SR
Queue Stats
4W - 5L
1,464 Elo+
Solo
Zhin
Zhin
Gold II
EXC2000
Zhin
Gold II
Level 201
Champion Stats
11W - 9L
1,574 SR
Queue Stats
371W - 363L
1,434 Elo+
Party 1
Terminus
Terminus
Gold II
RaykenXD
Terminus
Gold II
Level 195
Champion Stats
55W - 37L
1,575 SR
Queue Stats
485W - 463L
1,502 Elo+
Solo
Willo
Willo
Platinum I
d1shka
Willo
Platinum I
Level 34
Champion Stats
4W - 0L
1,860 SR
Queue Stats
29W - 19L
1,630 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,574 SR
1,485 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 181
1,561 SR
1,500 Elo+
Lillith
Lillith
Gold II
Timbada3
Lillith
Gold II
Level 154
Champion Stats
2W - 3L
1,502 SR
Queue Stats
185W - 183L
1,488 Elo+
Solo
Koga
Koga
Gold IV
ommaz17
Koga
Gold IV
Level 141
Champion Stats
22W - 17L
1,607 SR
Queue Stats
97W - 82L
1,424 Elo+
Solo
Dredge
Dredge
Qualifying
orfeasdiablorod
Dredge
Qualifying
Level 355
Champion Stats
15W - 20L
1,569 SR
Queue Stats
128W - 116L
1,556 Elo+
Solo
Fernando
Fernando
Gold III
shmuelHz
Fernando
Gold III
Level 136
Champion Stats
52W - 42L
1,626 SR
Queue Stats
288W - 258L
1,541 Elo+
Solo
Barik
Barik
Silver II
xDSQxxZivanZx
Barik
Silver II
Level 118
Champion Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
7 / 10 / 14
4,367
257
40,153
92,692
63,796
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Grover
31
6 / 11 / 37
4,866
286
47,443
80,685
2,200
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Zhin
EXC2000
Zhin
58
22 / 9 / 11
4,473
263
84,112
43,452
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Terminus
RaykenXD
Terminus
55
16 / 10 / 14
4,459
262
73,395
124,940
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Willo
d1shka
Willo
30
26 / 8 / 24
5,272
310
164,506
52,353
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
TorvaldLian
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Timbada3
Lillith
59
5 / 11 / 28
4,171
245
62,941
56,103
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Koga
ommaz17
Koga
57
17 / 21 / 5
3,922
231
88,903
56,154
0
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

53
19 / 15 / 15
3,911
230
105,674
64,280
6,750
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
shmuelHz
Fernando
50
3 / 16 / 15
4,315
254
60,840
158,001
216,869
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

47
8 / 14 / 18
3,639
214
75,764
75,071
68,737
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 22s
Objective Time
8m 58s
177
Kill Participation
133
77
Kills
52
48
Deaths
77
100
Assists
81
Player
Kills
Deaths
Assists
KDA
W
7
10
14
1.4
W
Grover
6
11
37
2.23
W
Zhin
EXC2000
Zhin
22
9
11
3.06
W
Terminus
RaykenXD
Terminus
16
10
14
2.3
L
Lillith
Timbada3
Lillith
5
11
28
1.73
W
Willo
d1shka
Willo
26
8
24
4.75
L
Koga
ommaz17
Koga
17
21
5
0.93
L
19
15
15
1.77
L
Fernando
shmuelHz
Fernando
3
16
15
0.66
L
8
14
18
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

409,609
Damage
394,122
394,122
Taken
409,609
65,996
Shielding
292,356
208,125
Healing
168,066
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
40,153
38,303
0
4,146
92,692
63,796
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Grover
47,443
41,493
108,735
54,503
80,685
2,200

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Zhin
EXC2000
Zhin
84,112
67,374
1,109
3,997
43,452
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

W
Terminus
RaykenXD
Terminus
73,395
60,081
0
34,552
124,940
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Lillith
Timbada3
Lillith
62,941
19,568
120,479
300
56,103
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Willo
d1shka
Willo
164,506
154,368
0
1,083
52,353
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Koga
ommaz17
Koga
88,903
50,068
30
13,176
56,154
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

L
105,674
70,586
1,637
11,092
64,280
6,750
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
shmuelHz
Fernando
60,840
43,415
0
8,944
158,001
216,869
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
75,764
75,764
0
12,408
75,071
68,737
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role