Player Matchup

Androxus
Androxus
AnakinFR
Androxus
Level 21
Champion Stats
3W - 1L
1,419 SR
Queue Stats
19W - 14L
1,530 Elo+
Solo
Imani
Imani
MiltomNuB
Imani
Level 170
Champion Stats
43W - 30L
1,618 SR
Queue Stats
209W - 189L
1,567 Elo+
Solo
Ruckus
Ruckus
elchidori9597
Ruckus
Level 999
Champion Stats
21W - 35L
1,462 SR
Queue Stats
568W - 574L
1,481 Elo+
Solo
Dredge
Dredge
iDPSOnly
Dredge
Level 26
Champion Stats
1W - 0L
1,544 SR
Queue Stats
5W - 3L
1,512 Elo+
Solo
Io
Io
sushisushi001
Io
Level 999
Champion Stats
138W - 91L
1,612 SR
Queue Stats
1,382W - 1,385L
1,561 Elo+
Solo
Team Averages
Level 443
1,531 SR
1,530 Elo+

VS

Team Averages
Level 440
1,535 SR
1,454 Elo+
Fernando
Fernando
BlaskoMF
Fernando
Level 999
Champion Stats
89W - 71L
1,625 SR
Queue Stats
858W - 856L
1,564 Elo+
Solo
Tyra
Tyra
TARAKUTI
Tyra
Level 175
Champion Stats
20W - 14L
1,564 SR
Queue Stats
66W - 62L
1,551 Elo+
Solo
Grover
Grover
brounputonombre
Grover
Level 17
Champion Stats
3W - 4L
1,696 SR
Queue Stats
32W - 27L
1,438 Elo+
Solo
Dredge
Dredge
kakakakaji
Dredge
Level 999
Champion Stats
470W - 383L
1,505 SR
Queue Stats
935W - 952L
1,473 Elo+
Solo
Maeve
Maeve
tesrq
Maeve
Level 11
Champion Stats
0W - 1L
1,284 SR
Queue Stats
0W - 3L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
AnakinFR
Androxus
14
12 / 18 / 5
2,785
174
58,443
53,930
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 40 after activating Nether Step.

Level 1

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 15.

Level 1

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 4.8s.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Imani
MiltomNuB
Imani
51
11 / 8 / 8
3,189
199
74,481
30,825
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

60
7 / 11 / 14
3,211
201
45,513
75,697
72,305
Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Dredge
iDPSOnly
Dredge
17
13 / 5 / 16
4,115
257
152,073
48,561
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

58
9 / 13 / 17
3,028
189
45,143
49,538
0
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 225.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BlaskoMF
Fernando
57
14 / 6 / 20
4,639
290
72,585
132,453
88,443
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tyra
49
22 / 10 / 11
5,944
372
78,936
63,169
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

19
6 / 10 / 35
6,819
426
31,588
80,923
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Dredge
kakakakaji
Dredge
58
10 / 8 / 7
3,376
211
57,278
48,745
3,300
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Maeve
tesrq
Maeve
11
2 / 18 / 6
2,807
175
18,164
50,363
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 28s
Objective Time
8m 3s
112
Kill Participation
133
52
Kills
54
55
Deaths
52
60
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Androxus
AnakinFR
Androxus
12
18
5
0.81
L
Fernando
BlaskoMF
Fernando
14
6
20
4
W
Imani
MiltomNuB
Imani
11
8
8
1.88
L
Tyra
22
10
11
2.75
L
6
10
35
2.35
W
7
11
14
1.27
W
Dredge
iDPSOnly
Dredge
13
5
16
4.2
L
Dredge
kakakakaji
Dredge
10
8
7
1.69
W
9
13
17
1.35
L
Maeve
tesrq
Maeve
2
18
6
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

375,653
Damage
258,551
258,551
Taken
375,653
72,305
Shielding
91,743
93,876
Healing
233,690
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
AnakinFR
Androxus
58,443
44,266
0
10,137
53,930
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
BlaskoMF
Fernando
72,585
39,316
0
14,717
132,453
88,443
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Imani
MiltomNuB
Imani
74,481
58,792
0
5,944
30,825
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tyra
78,936
61,686
0
1,166
63,169
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
31,588
26,105
139,625
58,654
80,923
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
45,513
33,495
0
2,203
75,697
72,305
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
iDPSOnly
Dredge
152,073
99,301
0
12,798
48,561
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
kakakakaji
Dredge
57,278
32,951
0
14,881
48,745
3,300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
45,143
42,291
42,768
20,026
49,538
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Maeve
tesrq
Maeve
18,164
16,244
0
4,647
50,363
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role