Player Matchup

Azaan
Azaan
Platinum I
ADarkMachine
Azaan
Platinum I
Level 420
Champion Stats
53W - 47L
1,682 SR
Queue Stats
1,122W - 1,068L
1,656 Elo+
Solo
Ying
Ying
Diamond I
Juzzla
Ying
Diamond I
Level 845
Champion Stats
27W - 32L
1,589 SR
Queue Stats
1,194W - 1,128L
1,708 Elo+
Party 4
Moji
Moji
Masters
LichtUndSchatten
Moji
Masters
Level 999
Champion Stats
18W - 10L
1,806 SR
Queue Stats
750W - 618L
1,683 Elo+
Party 3
Dredge
Dredge
Masters
Torvaldussy
Dredge
Masters
Level 999
Champion Stats
16W - 12L
1,715 SR
Queue Stats
472W - 398L
1,687 Elo+
Party 3
Fernando
Fernando
Diamond V
hadeslupus
Fernando
Diamond V
Level 999
Champion Stats
127W - 101L
1,735 SR
Queue Stats
863W - 809L
1,699 Elo+
Party 4
Team Averages
Diamond II
Diamond II
Average Tier
Level 852
1,706 SR
1,687 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 676
1,749 SR
1,666 Elo+
Vivian
Vivian
Masters
AbuRnH
Vivian
Masters
Level 362
Champion Stats
34W - 19L
1,789 SR
Queue Stats
740W - 714L
1,658 Elo+
Party 1
Khan
Khan
Diamond III
Carrymepleas
Khan
Diamond III
Level 476
Champion Stats
24W - 22L
1,697 SR
Queue Stats
710W - 669L
1,667 Elo+
Party 1
Grover
Grover
Diamond IV
Poseidonツ
Grover
Diamond IV
Level 999
Champion Stats
80W - 53L
1,783 SR
Queue Stats
1,283W - 1,203L
1,654 Elo+
Party 2
Androxus
Androxus
Diamond I
RealMadoka
Androxus
Diamond I
Level 999
Champion Stats
55W - 31L
1,840 SR
Queue Stats
309W - 253L
1,751 Elo+
Solo
Inara
Inara
Diamond V
TwentyDice
Inara
Diamond V
Level 546
Champion Stats
42W - 29L
1,638 SR
Queue Stats
799W - 731L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 10 / 2
2,184
199
57,214
100,967
19,636
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Ying
Juzzla
Ying
60
1 / 5 / 15
2,831
257
8,249
30,485
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
7 / 9 / 7
2,567
233
81,871
64,695
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 3% for 2s after Magic Barrier ends.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fluffy

Fluffy

Armor

Increase your maximum Health by 200.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Dredge
59
6 / 6 / 3
2,480
225
76,948
54,489
0
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
hadeslupus
Fernando
60
1 / 6 / 10
2,903
264
39,340
78,080
119,721
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
SkyeVatu
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
AbuRnH
Vivian
60
8 / 3 / 13
3,020
275
93,721
41,750
13,105
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

55
5 / 6 / 15
2,690
245
55,634
73,138
23,771
Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
58
2 / 2 / 24
3,411
310
40,225
32,865
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
RealMadoka
Androxus
55
16 / 3 / 6
3,360
305
88,346
44,555
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Inara
60
5 / 4 / 7
2,983
271
50,790
71,314
15,067
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 42s
Objective Time
5m 2s
55
Kill Participation
101
18
Kills
36
36
Deaths
18
37
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
W
Vivian
AbuRnH
Vivian
8
3
13
4.83
W
5
6
15
2.08
L
Ying
Juzzla
Ying
1
5
15
1.7
L
7
9
7
1.17
W
Grover
2
2
24
7
W
Androxus
RealMadoka
Androxus
16
3
6
6.33
L
Dredge
6
6
3
1.25
W
Inara
5
4
7
2.13
L
Fernando
hadeslupus
Fernando
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

263,622
Damage
328,716
328,716
Taken
263,622
139,357
Shielding
51,943
187,593
Healing
189,946
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
57,214
46,621
0
15,615
100,967
19,636

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vivian
AbuRnH
Vivian
93,721
89,922
0
1,720
41,750
13,105
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
55,634
51,981
2,346
10,278
73,138
23,771
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Ying
Juzzla
Ying
8,249
8,249
130,810
14,812
30,485
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
81,871
78,838
0
3,501
64,695
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Grover
40,225
35,092
129,032
27,866
32,865
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
RealMadoka
Androxus
88,346
75,763
0
12,968
44,555
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Dredge
76,948
47,472
0
18,066
54,489
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
50,790
40,003
0
5,736
71,314
15,067
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
hadeslupus
Fernando
39,340
26,079
0
4,789
78,080
119,721
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role