Player Matchup

Jenos
Jenos
Gold I
DragnMstr69
Jenos
Gold I
Level 79
Champion Stats
10W - 17L
1,476 SR
Queue Stats
178W - 167L
1,567 Elo+
Solo
Torvald
Torvald
Gold V
Gorgori7
Torvald
Gold V
Level 241
Champion Stats
16W - 9L
1,689 SR
Queue Stats
109W - 131L
1,498 Elo+
Party 2
Lian
Lian
Platinum II
L_brandao-
Lian
Platinum II
Level 999
Champion Stats
10W - 15L
1,563 SR
Queue Stats
422W - 392L
1,568 Elo+
Party 2
Androxus
Androxus
Gold I
PendletonW
Androxus
Gold I
Level 76
Champion Stats
16W - 2L
1,790 SR
Queue Stats
36W - 9L
1,841 Elo+
Solo
Fernando
Fernando
Platinum V
xXOkon22Xx
Fernando
Platinum V
Level 999
Champion Stats
32W - 40L
1,547 SR
Queue Stats
143W - 132L
1,540 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 479
1,613 SR
1,603 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 216
1,448 SR
1,578 Elo+
Ying
Ying
Gold II
LoRezYing
Ying
Gold II
Level 402
Champion Stats
1W - 2L
1,391 SR
Queue Stats
3W - 3L
1,621 Elo+
Party 3
Octavia
Octavia
Platinum IV
PetroCarechimba
Octavia
Platinum IV
Level 132
Champion Stats
0W - 3L
1,298 SR
Queue Stats
505W - 473L
1,563 Elo+
Solo
Raum
Raum
Gold V
cornflake_802
Raum
Gold V
Level 270
Champion Stats
2W - 1L
1,552 SR
Queue Stats
14W - 11L
1,557 Elo+
Party 1
Koga
Koga
Qualifying
iLapo
Koga
Qualifying
Level 234
Champion Stats
4W - 1L
1,500 SR
Queue Stats
33W - 20L
1,676 Elo+
Party 3
Barik
Barik
Silver II
xFR33-KP_34
Barik
Silver II
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
4 / 2 / 17
2,895
290
31,436
22,139
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Torvald
Gorgori7
Torvald
57
4 / 3 / 16
2,540
254
32,202
19,653
71,291
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

60
9 / 3 / 12
2,837
284
87,054
26,828
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Androxus
PendletonW
Androxus
20
20 / 2 / 8
3,179
318
87,955
30,579
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
xXOkon22Xx
Fernando
59
2 / 1 / 15
3,155
316
56,667
66,088
58,215
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
KhanAzaan
Team 1 Score

4

VS

Team 2 Score

0

Bans
ZhinWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
55
1 / 6 / 7
2,036
204
5,809
20,616
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

53
3 / 9 / 2
1,891
189
44,536
38,314
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

45
0 / 7 / 2
1,846
185
41,582
122,652
8,130
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.7999999999999998s.

Level 3

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Koga
iLapo
Koga
43
6 / 10 / 2
2,146
215
39,151
55,142
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

18
1 / 7 / 3
1,864
186
34,209
58,590
43,405
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 24s
Objective Time
3m 38s
107
Kill Participation
27
39
Kills
11
11
Deaths
39
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
W
Torvald
Gorgori7
Torvald
4
3
16
4
W
9
3
12
5
L
Ying
1
6
7
0.75
W
Androxus
PendletonW
Androxus
20
2
8
12
L
3
9
2
0.44
L
0
7
2
0.14
L
Koga
iLapo
Koga
6
10
2
0.7
L
1
7
3
0.36
W
Fernando
xXOkon22Xx
Fernando
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

295,314
Damage
165,287
165,287
Taken
295,314
129,506
Shielding
51,535
123,811
Healing
116,872
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
31,436
21,005
93,628
17,220
22,139
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Torvald
Gorgori7
Torvald
32,202
22,614
3,655
2,343
19,653
71,291
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
87,054
85,454
0
2,337
26,828
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
Ying
5,809
5,809
70,536
7,118
20,616
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Androxus
PendletonW
Androxus
87,955
69,413
0
2,172
30,579
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
44,536
43,086
0
810
38,314
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
41,582
37,184
0
17,346
122,652
8,130
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Koga
iLapo
Koga
39,151
39,151
0
9,263
55,142
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
34,209
34,209
0
11,799
58,590
43,405
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
xXOkon22Xx
Fernando
56,667
35,916
0
2,456
66,088
58,215

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role