Player Matchup

Moji
Moji
Platinum V
Hakizha
Moji
Platinum V
Level 51
Champion Stats
2W - 1L
1,714 SR
Queue Stats
7W - 11L
1,550 Elo+
Party 1
Ying
Ying
Diamond III
Oωωinger
Ying
Diamond III
Level 398
Champion Stats
61W - 42L
1,822 SR
Queue Stats
1,390W - 1,301L
1,648 Elo+
Solo
Barik
Barik
Gold I
Rykeé
Barik
Gold I
Level 83
Champion Stats
4W - 2L
1,688 SR
Queue Stats
10W - 15L
1,581 Elo+
Party 1
Dredge
Dredge
Diamond II
Tömioka
Dredge
Diamond II
Level 999
Champion Stats
27W - 20L
1,751 SR
Queue Stats
722W - 640L
1,687 Elo+
Solo
Makoa
Makoa
Platinum III
gwapgod4500
Makoa
Platinum III
Level 220
Champion Stats
14W - 27L
1,580 SR
Queue Stats
649W - 637L
1,577 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 350
1,711 SR
1,609 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 746
1,681 SR
1,639 Elo+
Maeve
Maeve
Diamond II
Crakko520
Maeve
Diamond II
Level 999
Champion Stats
58W - 40L
1,729 SR
Queue Stats
375W - 327L
1,709 Elo+
Solo
Saati
Saati
Diamond IV
Lolequn
Saati
Diamond IV
Level 999
Champion Stats
49W - 37L
1,760 SR
Queue Stats
351W - 262L
1,720 Elo+
Solo
Seris
Seris
Platinum II
Rijo_PL
Seris
Platinum II
Level 465
Champion Stats
47W - 52L
1,550 SR
Queue Stats
178W - 166L
1,617 Elo+
Party 2
Fernando
Fernando
Platinum II
TrdnskY
Fernando
Platinum II
Level 802
Champion Stats
6W - 4L
1,645 SR
Queue Stats
140W - 137L
1,634 Elo+
Party 2
Inara
Inara
Platinum IV
xTheFlasher123
Inara
Platinum IV
Level 465
Champion Stats
7W - 3L
1,723 SR
Queue Stats
268W - 257L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
Hakizha
Moji
35
2 / 10 / 10
1,748
175
44,737
48,188
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

57
1 / 5 / 10
2,790
279
13,167
24,258
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
Rykeé
Barik
58
4 / 7 / 6
1,831
183
35,918
57,977
35,954
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Dredge
Tömioka
Dredge
59
9 / 4 / 5
2,294
229
95,231
47,250
4,400
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

57
5 / 10 / 6
1,921
192
37,536
78,542
51,696
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 8% for 4s after getting an Elimination.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Bans
KhanLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
GroverWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Crakko520
Maeve
59
14 / 5 / 5
4,283
428
56,346
33,566
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Saati
Lolequn
Saati
57
15 / 2 / 8
3,593
359
100,574
37,976
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Seris
Rijo_PL
Seris
50
0 / 3 / 17
3,773
377
2,129
10,372
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
TrdnskY
Fernando
59
4 / 6 / 14
3,031
303
63,707
84,901
50,093
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
3 / 5 / 12
3,171
317
33,459
59,774
9,713
Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 28s
Objective Time
7m 52s
58
Kill Participation
92
21
Kills
36
36
Deaths
21
37
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Maeve
Crakko520
Maeve
14
5
5
3.3
L
Moji
Hakizha
Moji
2
10
10
0.7
W
Saati
Lolequn
Saati
15
2
8
9.5
L
1
5
10
1.2
W
Seris
Rijo_PL
Seris
0
3
17
2.83
L
Barik
Rykeé
Barik
4
7
6
1
W
Fernando
TrdnskY
Fernando
4
6
14
1.83
L
Dredge
Tömioka
Dredge
9
4
5
2.88
L
5
10
6
0.8
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

226,589
Damage
256,215
256,215
Taken
226,589
92,050
Shielding
59,806
127,112
Healing
145,003
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Crakko520
Maeve
56,346
49,267
0
3,185
33,566
0

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Moji
Hakizha
Moji
44,737
42,556
0
1,135
48,188
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Saati
Lolequn
Saati
100,574
86,964
0
7,319
37,976
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
13,167
13,167
86,001
13,010
24,258
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
Seris
Rijo_PL
Seris
2,129
1,759
117,262
3,233
10,372
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
Rykeé
Barik
35,918
35,918
0
8,756
57,977
35,954
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
Fernando
TrdnskY
Fernando
63,707
34,330
0
7,787
84,901
50,093

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
Tömioka
Dredge
95,231
23,223
0
18,150
47,250
4,400
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
37,536
35,125
0
60
78,542
51,696
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
33,459
25,929
0
6,217
59,774
9,713

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role