Player Matchup

Mal'Damba
Mal'Damba
Masters
 
Mal'Damba
Masters
Level 59
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fernando
Fernando
Diamond V
Buckjusto
Fernando
Diamond V
Level 999
Champion Stats
3W - 2L
1,805 SR
Queue Stats
96W - 71L
1,695 Elo+
Party 2
Kinessa
Kinessa
Diamond I
FRISTIZAO
Kinessa
Diamond I
Level 123
Champion Stats
3W - 5L
1,549 SR
Queue Stats
178W - 144L
1,729 Elo+
Solo
Androxus
Androxus
Masters
nâde
Androxus
Masters
Level 164
Champion Stats
5W - 8L
1,799 SR
Queue Stats
272W - 194L
1,707 Elo+
Solo
Makoa
Makoa
Masters
zeeeeeeeeeeenny
Makoa
Masters
Level 124
Champion Stats
11W - 10L
1,819 SR
Queue Stats
105W - 62L
1,718 Elo+
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 294
1,694 SR
1,670 Elo+

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 680
1,726 SR
1,683 Elo+
Dredge
Dredge
Masters
Kuyven
Dredge
Masters
Level 999
Champion Stats
10W - 6L
1,803 SR
Queue Stats
316W - 244L
1,718 Elo+
Party 1
Pip
Pip
Diamond I
Melına
Pip
Diamond I
Level 999
Champion Stats
11W - 6L
1,673 SR
Queue Stats
223W - 156L
1,714 Elo+
Party 1
Ruckus
Ruckus
Diamond I
Wendysney
Ruckus
Diamond I
Level 219
Champion Stats
7W - 4L
1,758 SR
Queue Stats
61W - 55L
1,648 Elo+
Party 3
Inara
Inara
Diamond IV
Witchër
Inara
Diamond IV
Level 999
Champion Stats
3W - 5L
1,668 SR
Queue Stats
138W - 127L
1,584 Elo+
Party 3
Koga
Koga
Masters
Yürii
Koga
Masters
Level 184
Champion Stats
19W - 14L
1,727 SR
Queue Stats
379W - 281L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
 
Mal'Damba
35
2 / 5 / 8
2,013
201
12,386
22,100
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
Buckjusto
Fernando
60
1 / 4 / 8
2,262
226
35,589
72,019
125,745
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kinessa
FRISTIZAO
Kinessa
46
8 / 7 / 3
2,073
207
74,580
33,013
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Androxus
nâde
Androxus
48
7 / 7 / 4
1,944
194
62,933
40,303
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

50
2 / 7 / 8
1,822
182
44,682
73,593
33,817
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
YingBomb King
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Kuyven
Dredge
60
6 / 3 / 7
2,660
266
82,720
39,022
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Pip
60
1 / 4 / 12
2,775
278
11,863
17,819
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Ruckus
Wendysney
Ruckus
49
14 / 5 / 3
3,163
316
46,943
50,873
62,510
Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Level 1

Inara
Witchër
Inara
56
2 / 2 / 10
2,809
281
43,973
76,070
6,192
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Koga
Yürii
Koga
56
7 / 6 / 5
2,487
249
55,529
46,386
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 2s
Objective Time
5m 47s
51
Kill Participation
67
20
Kills
30
30
Deaths
20
31
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
 
Mal'Damba
2
5
8
1.2
L
Fernando
Buckjusto
Fernando
1
4
8
1.25
L
Kinessa
FRISTIZAO
Kinessa
8
7
3
1.36
W
Dredge
Kuyven
Dredge
6
3
7
3.17
W
Pip
1
4
12
1.75
W
Ruckus
Wendysney
Ruckus
14
5
3
3.1
W
Inara
Witchër
Inara
2
2
10
3.5
W
Koga
Yürii
Koga
7
6
5
1.58
L
Androxus
nâde
Androxus
7
7
4
1.29
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,170
Damage
241,028
241,028
Taken
230,170
159,562
Shielding
68,702
115,398
Healing
153,151
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
 
Mal'Damba
12,386
3,421
93,508
5,072
22,100
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Buckjusto
Fernando
35,589
23,744
0
6,299
72,019
125,745
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kinessa
FRISTIZAO
Kinessa
74,580
67,990
0
1,112
33,013
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Dredge
Kuyven
Dredge
82,720
43,821
0
14,079
39,022
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Pip
11,863
9,918
125,902
8,260
17,819
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ruckus
Wendysney
Ruckus
46,943
34,053
0
3,679
50,873
62,510

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
Witchër
Inara
43,973
38,753
0
0
76,070
6,192

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
Yürii
Koga
55,529
53,429
0
1,231
46,386
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Androxus
nâde
Androxus
62,933
49,593
0
3,295
40,303
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
44,682
43,182
0
6,112
73,593
33,817
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role