Player Matchup
VS
Match Stats
Double-Time
Rocket Boots
Heal for 200 every 1s for 3s after activating Rocket Boots.
Level 4
Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3
Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 15%.
Level 3
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Bloodthirst
Armor
Gain 20% Lifesteal.
Level 5
Hopeguard
Bulwark
Increase your Healing received by 6% while your Bulwark is active.
Level 1
Platemail
Armor
Increase your maximum Health by 750.
Level 5
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 6%.
Level 1
Lifetaker
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Glimmer
Magic Barrier
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Level 3
Peppy
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Symbiotic
Armor
Increase the Healing you receive by 35% while at or below 50% Health.
Level 5
Fluffy
Armor
Increase your maximum Health by 50.
Level 1
Cozy
Magic Barrier
Heal for 250 every 1s while Magic Barrier is active.
Level 5
Boom Boom
Weapon
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Swift Arrows
Moonlight
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Level 2
Moonlight Garden
Weapon
Generate 2% Moonlight for each enemy hit with Light Bow.
Level 1
Sanctum of Faith
Moonlight
Regenerate 2% Moonlight every 1s while not using Moonlight.
Level 2
Protectors
Guardian Spirit
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 5
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Incensed
Fire Bomb
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Level 5
Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Level 3
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
Napalm
Fire Bomb
Activating Fire Bomb heals you for 500 over 2s.
Level 5
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
Rolling Stones
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 2s.
Level 2
Steadfast
Armor
Increase your maximum Health by 300.
Level 2
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Lighter Gourd
Gourd
Increase the Projectile Speed of Gourd by 10%.
Level 1
Feed the Spirits
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4
Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Level 4
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Guild Tactics
Skewer
Heal for 800 after hitting at least one enemy with Skewer.
Level 5
Harsh Training
Armor
Increase your maximum Health by 150.
Level 3
Tenacious
Shadow Step
Heal for 40 after activating Shadow Step.
Level 1
Criminal Record
Dragon Stance
Gain 3.5% Lifesteal while in Dragon Stance.
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5
Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
Flak Jacket
Armor
Increase your maximum Health by 200.
Level 4
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.
Level 1
Compensator
Iron Sights
Reduce your weapon recoil by 60% while using Iron Sights.
Level 3
Firing Stance
Iron Sights
Increase your Movement Speed by 20% while using Iron Sights.
Level 2
Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5
Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.
Level 2
Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Harden
Dredge Anchor
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Level 4
Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.