Player Matchup

Ruckus
Ruckus
Godão
Ruckus
Level 28
Champion Stats
4W - 0L
1,814 SR
Queue Stats
11W - 8L
1,549 Elo+
Party 1
Koga
Koga
LudwigVanPeido
Koga
Level 16
Champion Stats
1W - 0L
1,304 SR
Queue Stats
22W - 17L
1,480 Elo+
Party 1
Viktor
Viktor
P4nd3m1cK
Viktor
Level 385
Champion Stats
1W - 0L
1,482 SR
Queue Stats
55W - 73L
1,392 Elo+
Party 1
Bomb King
Bomb King
Vinneyard
Bomb King
Level 38
Champion Stats
38W - 38L
1,467 SR
Queue Stats
141W - 146L
1,471 Elo+
Solo
Ying
Ying
ViúvaNegra99
Ying
Level 397
Champion Stats
1W - 0L
1,425 SR
Queue Stats
34W - 32L
1,497 Elo+
Party 1
Team Averages
Level 173
1,498 SR
1,478 Elo+

VS

Team Averages
Level 44
1,715 SR
1,433 Elo+
Raum
Raum
Acosmarq
Raum
Level 30
Champion Stats
28W - 27L
1,617 SR
Queue Stats
43W - 48L
1,470 Elo+
Solo
Vora
Vora
Decaravia
Vora
Level 28
Champion Stats
9W - 5L
1,665 SR
Queue Stats
33W - 46L
1,385 Elo+
Party 2
Corvus
Corvus
Enkeli64
Corvus
Level 71
Champion Stats
8W - 6L
1,900 SR
Queue Stats
71W - 93L
1,402 Elo+
Party 2
VII
VII
Marvim180
VII
Level 53
Champion Stats
10W - 14L
1,575 SR
Queue Stats
212W - 223L
1,427 Elo+
Solo
Willo
Willo
rouba_cena011
Willo
Level 38
Champion Stats
3W - 3L
1,817 SR
Queue Stats
38W - 46L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Godão
Ruckus
21
18 / 6 / 16
4,056
312
87,327
74,312
74,705
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

17
16 / 11 / 20
3,669
282
71,973
47,927
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Viktor
P4nd3m1cK
Viktor
59
10 / 8 / 19
3,229
248
73,582
43,218
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Bomb King
Vinneyard
Bomb King
17
6 / 6 / 13
2,907
224
58,794
32,282
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
8 / 9 / 25
3,535
272
64,721
48,143
0
Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
9
5 / 10 / 18
4,934
380
70,753
176,565
6,652
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Vora
20
7 / 15 / 5
2,668
205
45,095
47,920
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Corvus
Enkeli64
Corvus
33
10 / 11 / 15
3,535
272
42,782
42,755
4,848
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

35
10 / 12 / 5
3,295
253
38,203
43,823
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

29
8 / 10 / 11
2,869
221
49,049
45,334
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 25s
Objective Time
8m 27s
151
Kill Participation
94
58
Kills
40
40
Deaths
58
93
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Raum
5
10
18
1.4
L
Vora
7
15
5
0.63
L
Corvus
Enkeli64
Corvus
10
11
15
1.59
W
Ruckus
Godão
Ruckus
18
6
16
4.33
W
16
11
20
2.36
L
10
12
5
1.04
W
Viktor
P4nd3m1cK
Viktor
10
8
19
2.44
W
Bomb King
Vinneyard
Bomb King
6
6
13
2.08
W
8
9
25
2.28
L
8
10
11
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

356,397
Damage
245,882
245,882
Taken
356,397
74,705
Shielding
11,500
119,416
Healing
107,958
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
70,753
54,811
19,988
31,317
176,565
6,652
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
45,095
38,730
0
2,915
47,920
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Corvus
Enkeli64
Corvus
42,782
33,705
29,330
9,362
42,755
4,848

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ruckus
Godão
Ruckus
87,327
70,465
0
3,260
74,312
74,705

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
71,973
60,699
2,240
8,863
47,927
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
38,203
34,853
0
8,147
43,823
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
P4nd3m1cK
Viktor
73,582
51,560
0
6,050
43,218
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Bomb King
Vinneyard
Bomb King
58,794
48,532
1,828
6,413
32,282
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
64,721
30,060
66,297
24,465
48,143
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
49,049
23,825
0
6,899
45,334
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role