Player Matchup

Fernando
Fernando
A voidling
Fernando
Level 79
Champion Stats
7W - 9L
1,561 SR
Queue Stats
85W - 92L
1,528 Elo+
Party 3
Viktor
Viktor
BlaseKestrel213
Viktor
Level 22
Champion Stats
5W - 8L
1,543 SR
Queue Stats
18W - 22L
1,477 Elo+
Party 3
Ying
Ying
Buttjuice699970
Ying
Level 999
Champion Stats
107W - 79L
1,623 SR
Queue Stats
993W - 1,011L
1,503 Elo+
Party 2
Jenos
Jenos
kiingniko
Jenos
Level 441
Champion Stats
80W - 71L
1,570 SR
Queue Stats
211W - 161L
1,679 Elo+
Solo
Dredge
Dredge
kissmydreads93
Dredge
Level 230
Champion Stats
0W - 1L
1,500 SR
Queue Stats
191W - 203L
1,488 Elo+
Party 2
Team Averages
Level 354
1,559 SR
1,535 Elo+

VS

Team Averages
Level 72
1,546 SR
1,508 Elo+
Jenos
Jenos
BigManChain
Jenos
Level 52
Champion Stats
8W - 6L
1,514 SR
Queue Stats
124W - 124L
1,440 Elo+
Party 1
Fernando
Fernando
Flameslinger
Fernando
Level 72
Champion Stats
13W - 12L
1,613 SR
Queue Stats
118W - 134L
1,448 Elo+
Party 1
Bomb King
Bomb King
Pierrot601
Bomb King
Level 123
Champion Stats
2W - 3L
1,417 SR
Queue Stats
154W - 143L
1,515 Elo+
Solo
Buck
Buck
Spongeclaw
Buck
Level 70
Champion Stats
1W - 2L
1,459 SR
Queue Stats
10W - 6L
1,646 Elo+
Solo
Torvald
Torvald
TheFoxyGamer87
Torvald
Level 45
Champion Stats
4W - 1L
1,729 SR
Queue Stats
36W - 38L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
A voidling
Fernando
50
1 / 7 / 0
1,311
187
13,032
51,984
49,868
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

10
2 / 10 / 0
1,157
165
14,098
24,282
0
57
0 / 6 / 1
990
141
16,685
25,800
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Jenos
kiingniko
Jenos
53
0 / 3 / 1
945
135
4,336
9,739
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
1 / 8 / 0
1,055
151
26,237
21,542
0
Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 1.2s.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
1 / 2 / 13
2,049
293
4,693
12,937
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Flameslinger
Fernando
41
5 / 0 / 10
2,400
343
24,551
29,215
20,250
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
Pierrot601
Bomb King
59
8 / 1 / 6
1,990
284
17,343
16,654
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

51
16 / 1 / 6
2,358
337
50,119
13,369
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

15
4 / 0 / 13
2,216
317
36,641
2,213
36,429
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 500-Health Shield after activating Nullify.

Level 5

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 3.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Match Insights

Player Kills, Deaths, and Assists

59s
Objective Time
8m 9s
6
Kill Participation
82
4
Kills
34
34
Deaths
4
2
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fernando
A voidling
Fernando
1
7
0
0.14
W
1
2
13
3.75
L
2
10
0
0.2
L
0
6
1
0.08
W
Fernando
Flameslinger
Fernando
5
0
10
10
W
Bomb King
Pierrot601
Bomb King
8
1
6
11
W
16
1
6
19
W
4
0
13
10.5
L
Jenos
kiingniko
Jenos
0
3
1
0.17
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,388
Damage
133,347
133,347
Taken
74,388
49,868
Shielding
56,679
35,034
Healing
64,297
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
A voidling
Fernando
13,032
10,423
0
723
51,984
49,868
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
4,693
3,007
42,509
8,161
12,937
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
14,098
8,149
0
0
24,282
0
L
16,685
5,568
7,592
2,547
25,800
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Flameslinger
Fernando
24,551
19,559
0
2,866
29,215
20,250
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Bomb King
Pierrot601
Bomb King
17,343
13,178
0
3,942
16,654
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
50,119
39,919
0
6,544
13,369
0

Level 1

Level 1

W
36,641
29,614
0
275
2,213
36,429
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Jenos
kiingniko
Jenos
4,336
2,780
23,627
496
9,739
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
26,237
21,889
0
49
21,542
0

Damage Done by Role

Damage Taken by Role