Player Matchup

Moji
Moji
Alesandro420
Moji
Level 43
Champion Stats
5W - 3L
1,584 SR
Queue Stats
79W - 64L
1,629 Elo+
Party 4
Ruckus
Ruckus
Chrizxvc
Ruckus
Level 50
Champion Stats
3W - 1L
1,687 SR
Queue Stats
88W - 73L
1,607 Elo+
Party 4
Koga
Koga
HAUNTlNGS-
Koga
Level 37
Champion Stats
17W - 4L
1,723 SR
Queue Stats
44W - 37L
1,554 Elo+
Party 1
Corvus
Corvus
SubwayEats
Corvus
Level 34
Champion Stats
3W - 4L
1,488 SR
Queue Stats
65W - 51L
1,635 Elo+
Party 4
Willo
Willo
Ton-Why
Willo
Level 61
Champion Stats
5W - 3L
1,656 SR
Queue Stats
42W - 39L
1,503 Elo+
Party 1
Team Averages
Level 45
1,628 SR
1,586 Elo+

VS

Team Averages
Level 291
1,472 SR
1,517 Elo+
Jenos
Jenos
CRUZIFYOG
Jenos
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Dredge
Dredge
JinDooshik
Dredge
Level 479
Champion Stats
209W - 236L
1,509 SR
Queue Stats
991W - 1,012L
1,469 Elo+
Party 2
Rei
Rei
KxngAsiim
Rei
Level 328
Champion Stats
4W - 7L
1,438 SR
Queue Stats
260W - 261L
1,577 Elo+
Solo
Ruckus
Ruckus
TsumirekoMei
Ruckus
Level 373
Champion Stats
7W - 10L
1,567 SR
Queue Stats
700W - 689L
1,527 Elo+
Party 2
Vora
Vora
Uskatgam
Vora
Level 249
Champion Stats
0W - 2L
1,344 SR
Queue Stats
70W - 94L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
11 / 11 / 13
3,448
246
65,061
55,233
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Ruckus
Chrizxvc
Ruckus
46
7 / 10 / 31
4,200
300
73,485
94,666
74,996
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

34
26 / 12 / 6
5,396
385
101,034
55,641
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Corvus
SubwayEats
Corvus
22
15 / 8 / 26
4,207
301
51,199
40,937
2,970
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Willo
Ton-Why
Willo
34
7 / 7 / 19
4,363
312
49,295
29,652
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
CRUZIFYOG
Jenos
18
4 / 14 / 16
2,616
187
26,159
52,412
0
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
JinDooshik
Dredge
41
6 / 14 / 11
2,871
205
62,938
54,543
5,210
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

58
16 / 10 / 20
3,798
271
54,831
52,372
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Ruckus
59
13 / 12 / 17
3,398
243
67,512
107,241
38,787
Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Vora
59
8 / 16 / 8
2,993
214
64,689
73,506
0
False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 33s
Objective Time
2m 5s
161
Kill Participation
119
66
Kills
47
48
Deaths
66
95
Assists
72
Player
Kills
Deaths
Assists
KDA
W
11
11
13
1.59
L
Jenos
CRUZIFYOG
Jenos
4
14
16
0.86
W
Ruckus
Chrizxvc
Ruckus
7
10
31
2.25
W
26
12
6
2.42
L
Dredge
JinDooshik
Dredge
6
14
11
0.82
L
16
10
20
2.6
W
Corvus
SubwayEats
Corvus
15
8
26
3.5
W
Willo
Ton-Why
Willo
7
7
19
2.36
L
Ruckus
13
12
17
1.79
L
Vora
8
16
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

340,074
Damage
276,129
276,129
Taken
340,074
77,966
Shielding
43,997
120,847
Healing
151,231
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
65,061
61,834
2,397
7,072
55,233
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Jenos
CRUZIFYOG
Jenos
26,159
21,133
27,051
13,791
52,412
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Ruckus
Chrizxvc
Ruckus
73,485
56,265
0
5,850
94,666
74,996
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
101,034
96,067
2,865
12,578
55,641
0

Level 2

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Dredge
JinDooshik
Dredge
62,938
40,363
0
2,084
54,543
5,210
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
54,831
49,704
66,848
23,329
52,372
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Corvus
SubwayEats
Corvus
51,199
37,337
73,581
10,280
40,937
2,970
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Willo
Ton-Why
Willo
49,295
44,197
0
6,224
29,652
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ruckus
67,512
55,076
0
10,739
107,241
38,787
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Vora
64,689
52,158
0
7,389
73,506
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role