Player Matchup

Tiberius
Tiberius
CEJANEITOR23
Tiberius
Level 13
Champion Stats
1W - 8L
961 SR
Queue Stats
8W - 13L
1,406 Elo+
Party 2
Pip
Pip
ItsJustLil2488
Pip
Level 34
Champion Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,437 Elo+
Party 1
Lex
Lex
K3V1N746957
Lex
Level 97
Champion Stats
3W - 1L
1,634 SR
Queue Stats
48W - 54L
1,471 Elo+
Party 2
Vivian
Vivian
TBNR_Alivia01
Vivian
Level 17
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,784 Elo+
Solo
Fernando
Fernando
YK Summer
Fernando
Level 23
Champion Stats
2W - 1L
1,358 SR
Queue Stats
20W - 11L
1,501 Elo+
Party 1
Team Averages
Level 37
1,391 SR
1,520 Elo+

VS

Team Averages
Level 20
1,646 SR
1,420 Elo+
Maeve
Maeve
ClusterRaid
Maeve
Level 16
Champion Stats
0W - 1L
1,432 SR
Queue Stats
7W - 10L
1,442 Elo+
Solo
Io
Io
JGWentworthh
Io
Level 20
Champion Stats
45W - 26L
1,492 SR
Queue Stats
128W - 133L
1,226 Elo+
Solo
Fernando
Fernando
KingMannyak
Fernando
Level 28
Champion Stats
1W - 1L
1,755 SR
Queue Stats
4W - 5L
1,489 Elo+
Solo
Bomb King
Bomb King
MELISSAXD1916
Bomb King
Level 15
Champion Stats
19W - 21L
1,631 SR
Queue Stats
20W - 26L
1,353 Elo+
Solo
Octavia
Octavia
ShinzoRand
Octavia
Level 23
Champion Stats
3W - 1L
1,919 SR
Queue Stats
10W - 9L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
CEJANEITOR23
Tiberius
7
12 / 12 / 7
3,329
208
67,150
37,286
1,100
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

21
5 / 9 / 20
3,282
205
53,836
35,331
0
Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Sturdy

Sturdy

Weapon

Gain 9% Movement Speed.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

59
29 / 10 / 13
5,691
356
107,730
44,572
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 25 for each shot hit while using In Pursuit.

Level 1

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

17
6 / 16 / 14
2,716
170
36,800
40,343
12,175
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Fernando
YK Summer
Fernando
30
5 / 8 / 18
4,168
261
44,521
88,213
209,659
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
19 / 11 / 13
4,024
252
68,787
47,894
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Level 1

14
6 / 6 / 25
3,702
231
47,764
36,195
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Fernando
KingMannyak
Fernando
23
11 / 10 / 19
4,767
298
41,753
104,457
189,698
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
MELISSAXD1916
Bomb King
2
11 / 14 / 9
3,422
214
51,866
60,683
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Octavia
ShinzoRand
Octavia
20
8 / 16 / 9
3,200
200
35,575
60,808
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 22s
Objective Time
11m 58s
129
Kill Participation
130
57
Kills
55
55
Deaths
57
72
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Tiberius
CEJANEITOR23
Tiberius
12
12
7
1.29
L
19
11
13
2.32
W
5
9
20
1.67
L
6
6
25
3.08
W
29
10
13
3.55
L
Fernando
KingMannyak
Fernando
11
10
19
2.05
L
Bomb King
MELISSAXD1916
Bomb King
11
14
9
1.11
L
Octavia
ShinzoRand
Octavia
8
16
9
0.78
W
6
16
14
0.81
W
Fernando
YK Summer
Fernando
5
8
18
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

310,037
Damage
245,745
245,745
Taken
310,037
222,934
Shielding
189,698
89,413
Healing
134,227
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
CEJANEITOR23
Tiberius
67,150
54,553
0
4,703
37,286
1,100

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
68,787
60,212
1,589
7,689
47,894
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
53,836
49,272
25,920
13,619
35,331
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
47,764
42,615
83,268
17,299
36,195
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
107,730
103,655
2,393
12,827
44,572
0

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Fernando
KingMannyak
Fernando
41,753
32,195
0
1,344
104,457
189,698
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
MELISSAXD1916
Bomb King
51,866
39,957
0
11,197
60,683
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
ShinzoRand
Octavia
35,575
30,474
337
11,504
60,808
0
W
36,800
35,739
0
2,100
40,343
12,175
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Fernando
YK Summer
Fernando
44,521
26,731
0
27,851
88,213
209,659
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role