Player Matchup

Inara
Inara
Platinum IV
DubZzzTheLazyOne
Inara
Platinum IV
Level 278
Champion Stats
11W - 15L
1,701 SR
Queue Stats
294W - 268L
1,603 Elo+
Solo
Ash
Ash
Diamond IV
Fãçêlêšš
Ash
Diamond IV
Level 483
Champion Stats
23W - 23L
1,660 SR
Queue Stats
415W - 380L
1,641 Elo+
Solo
Zhin
Zhin
Diamond III
MrMrth
Zhin
Diamond III
Level 853
Champion Stats
5W - 4L
1,915 SR
Queue Stats
111W - 80L
1,692 Elo+
Party 1
Furia
Furia
Platinum II
Null3lade
Furia
Platinum II
Level 304
Champion Stats
6W - 8L
1,651 SR
Queue Stats
472W - 445L
1,589 Elo+
Solo
Lian
Lian
Masters
SετH
Lian
Masters
Level 999
Champion Stats
3W - 4L
1,734 SR
Queue Stats
170W - 135L
1,743 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 583
1,732 SR
1,654 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 590
1,721 SR
1,624 Elo+
Octavia
Octavia
Diamond III
Reìgn
Octavia
Diamond III
Level 999
Champion Stats
26W - 16L
1,800 SR
Queue Stats
363W - 280L
1,636 Elo+
Party 2
Ruckus
Ruckus
Diamond IV
Y1mir
Ruckus
Diamond IV
Level 229
Champion Stats
30W - 24L
1,755 SR
Queue Stats
217W - 206L
1,630 Elo+
Solo
Vivian
Vivian
Diamond III
Zokî
Vivian
Diamond III
Level 539
Champion Stats
3W - 1L
1,730 SR
Queue Stats
1,156W - 1,097L
1,618 Elo+
Solo
Grover
Grover
Diamond II
foolisHH
Grover
Diamond II
Level 184
Champion Stats
55W - 49L
1,657 SR
Queue Stats
760W - 717L
1,687 Elo+
Party 2
Barik
Barik
Diamond V
toledo123
Barik
Diamond V
Level 999
Champion Stats
8W - 10L
1,661 SR
Queue Stats
321W - 312L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 14 / 16
3,972
234
37,135
151,068
25,460
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

52
9 / 12 / 12
3,857
227
91,737
122,695
68,694
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Zhin
MrMrth
Zhin
60
12 / 16 / 9
3,748
220
109,774
69,170
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Furia
Null3lade
Furia
54
2 / 11 / 22
4,013
236
33,906
60,053
12,016
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 75 for each enemy hit with Wings of Wrath.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Lian
SετH
Lian
60
12 / 13 / 12
4,011
236
111,189
70,407
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Bloodline

Bloodline

Grace

Generate 4 Ammo after using Grace.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
KhanTorvald
Team 1 Score

2

VS

Team 2 Score

4

Bans
WilloFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Reìgn
Octavia
58
20 / 7 / 14
4,295
253
130,364
48,379
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ruckus
Y1mir
Ruckus
59
21 / 15 / 19
6,623
390
78,575
121,973
44,496
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Vivian
Zokî
Vivian
56
10 / 9 / 24
3,838
226
93,329
64,819
17,972
Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 250.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Grover
foolisHH
Grover
51
6 / 3 / 39
4,792
282
82,504
54,321
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Barik
toledo123
Barik
56
9 / 4 / 28
4,655
274
88,621
94,249
89,416
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
7m 24s
109
Kill Participation
190
38
Kills
66
66
Deaths
38
71
Assists
124
Player
Kills
Deaths
Assists
KDA
L
3
14
16
0.79
L
9
12
12
1.25
L
Zhin
MrMrth
Zhin
12
16
9
1.03
L
Furia
Null3lade
Furia
2
11
22
1.18
W
Octavia
Reìgn
Octavia
20
7
14
3.86
L
Lian
SετH
Lian
12
13
12
1.38
W
Ruckus
Y1mir
Ruckus
21
15
19
2.03
W
Vivian
Zokî
Vivian
10
9
24
2.44
W
Grover
foolisHH
Grover
6
3
39
8.5
W
Barik
toledo123
Barik
9
4
28
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

383,741
Damage
473,393
473,393
Taken
383,741
106,170
Shielding
151,884
206,692
Healing
239,508
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
37,135
30,885
0
20,861
151,068
25,460
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
91,737
86,681
0
13,296
122,695
68,694
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
Zhin
MrMrth
Zhin
109,774
91,192
0
3,735
69,170
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Furia
Null3lade
Furia
33,906
20,743
132,053
33,589
60,053
12,016
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
Reìgn
Octavia
130,364
122,410
0
3,915
48,379
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lian
SετH
Lian
111,189
108,037
0
3,158
70,407
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
Y1mir
Ruckus
78,575
52,844
0
12,317
121,973
44,496

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Vivian
Zokî
Vivian
93,329
84,590
0
942
64,819
17,972

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Grover
foolisHH
Grover
82,504
66,583
167,397
47,445
54,321
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Barik
toledo123
Barik
88,621
88,621
0
7,492
94,249
89,416
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Damage Done by Role

Damage Taken by Role