Player Matchup

Fernando
Fernando
ImDer
Fernando
Level 63
Champion Stats
5W - 4L
1,575 SR
Queue Stats
162W - 146L
1,581 Elo+
Party 1
Lian
Lian
MorouHisoka
Lian
Level 622
Champion Stats
12W - 3L
1,818 SR
Queue Stats
409W - 384L
1,649 Elo+
Party 1
PinkyHikky
Unknown
Level 514
Champion Stats
8W - 8L
1,508 SR
Queue Stats
111W - 91L
1,559 Elo+
Party 1
Io
Io
RMurasame
Io
Level 576
Champion Stats
10W - 7L
1,558 SR
Queue Stats
137W - 122L
1,501 Elo+
Party 1
Vora
Vora
SAVAR1S
Vora
Level 258
Champion Stats
36W - 25L
1,597 SR
Queue Stats
366W - 341L
1,621 Elo+
Party 1
Team Averages
Level 407
1,611 SR
1,582 Elo+

VS

Team Averages
Level 367
1,670 SR
1,694 Elo+
Ying
Ying
Midna2501
Ying
Level 100
Champion Stats
4W - 9L
1,535 SR
Queue Stats
184W - 188L
1,628 Elo+
Party 2
Koga
Koga
Mimmo104
Koga
Level 74
Champion Stats
2W - 1L
1,696 SR
Queue Stats
2W - 1L
1,868 Elo+
Solo
Willo
Willo
OnlyCaspianSry
Willo
Level 348
Champion Stats
2W - 2L
1,709 SR
Queue Stats
192W - 181L
1,679 Elo+
Party 2
Zhin
Zhin
PanDaemonAeon
Zhin
Level 999
Champion Stats
19W - 11L
1,740 SR
Queue Stats
327W - 299L
1,678 Elo+
Solo
Imani
Imani
onlyEvieSry
Imani
Level 312
Champion Stats
24W - 21L
1,668 SR
Queue Stats
138W - 131L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ImDer
Fernando
31
4 / 8 / 10
3,359
280
29,108
102,356
106,244
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
12 / 10 / 14
3,126
261
51,326
39,894
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 7% for 3s after using Presence.

Level 1

Divine Right

Divine Right

Grace

Gain 5% Movement Speed for 3s after using Grace.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 3s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

PinkyHikky
Unknown
56
19 / 3 / 17
3,730
311
78,417
45,070
5,281

Level 3

Level 2

Level 4

Level 4

Level 2

Level 1

47
3 / 2 / 21
3,371
281
18,031
41,425
0
Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Vora
SAVAR1S
Vora
59
7 / 11 / 15
2,932
244
41,585
46,347
750
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
26
0 / 3 / 15
2,405
200
4,246
20,506
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Koga
47
5 / 14 / 8
1,190
99
45,381
54,412
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

55
13 / 6 / 11
3,275
273
103,946
43,040
0
Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

60
11 / 12 / 6
872
73
55,616
47,847
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

52
5 / 10 / 11
2,586
216
65,903
52,662
1,100
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 14s
Objective Time
4m 4s
122
Kill Participation
85
45
Kills
34
34
Deaths
45
77
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fernando
ImDer
Fernando
4
8
10
1.13
L
Ying
0
3
15
2.5
L
Koga
5
14
8
0.64
W
12
10
14
1.9
L
13
6
11
3.08
L
11
12
6
1.17
W
PinkyHikky
Unknown
19
3
17
9.17
W
3
2
21
6.75
W
Vora
SAVAR1S
Vora
7
11
15
1.32
L
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,467
Damage
275,092
275,092
Taken
218,467
112,275
Shielding
1,100
150,134
Healing
107,335
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
ImDer
Fernando
29,108
27,818
0
6,135
102,356
106,244
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
4,246
4,246
76,076
13,808
20,506
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Koga
45,381
44,013
0
1,608
54,412
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
51,326
47,134
0
1,042
39,894
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
103,946
89,569
0
3,536
43,040
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
55,616
35,584
0
10,479
47,847
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
PinkyHikky
Unknown
78,417
59,917
0
49
45,070
5,281

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
18,031
18,031
106,242
31,772
41,425
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Vora
SAVAR1S
Vora
41,585
29,178
0
4,894
46,347
750
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
65,903
40,945
0
1,828
52,662
1,100

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role