Player Matchup

Azaan
Azaan
AXGOPTERIX
Azaan
Level 235
Champion Stats
1W - 1L
1,873 SR
Queue Stats
89W - 82L
1,600 Elo+
Solo
Makoa
Makoa
HerrBuschmann
Makoa
Level 141
Champion Stats
10W - 17L
1,503 SR
Queue Stats
101W - 93L
1,668 Elo+
Party 2
Grover
Grover
NickelHydra1350
Grover
Level 491
Champion Stats
11W - 14L
1,505 SR
Queue Stats
361W - 344L
1,660 Elo+
Party 2
Drogoz
Drogoz
RateHussians
Drogoz
Level 40
Champion Stats
0W - 3L
1,554 SR
Queue Stats
42W - 31L
1,692 Elo+
Solo
Maeve
Maeve
chypapimunyanya
Maeve
Level 452
Champion Stats
68W - 48L
1,632 SR
Queue Stats
624W - 609L
1,611 Elo+
Solo
Team Averages
Level 272
1,614 SR
1,646 Elo+

VS

Team Averages
Level 373
1,569 SR
1,604 Elo+
Imani
Imani
BloodyDreamy
Imani
Level 159
Champion Stats
3W - 5L
1,362 SR
Queue Stats
193W - 184L
1,587 Elo+
Party 3
Ying
Ying
Flank_city-_-
Ying
Level 412
Champion Stats
150W - 120L
1,600 SR
Queue Stats
442W - 404L
1,571 Elo+
Solo
Fernando
Fernando
Kill_Shoot_Ruun
Fernando
Level 256
Champion Stats
13W - 10L
1,645 SR
Queue Stats
260W - 271L
1,564 Elo+
Party 3
Moji
Moji
ÅnthønÝ
Moji
Level 628
Champion Stats
2W - 1L
1,716 SR
Queue Stats
252W - 282L
1,526 Elo+
Party 1
Mal'Damba
Mal'Damba
ÐíngÐíngÐíng
Mal'Damba
Level 411
Champion Stats
3W - 2L
1,525 SR
Queue Stats
483W - 323L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
59
10 / 10 / 17
7,470
340
136,908
191,153
74,383
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

59
6 / 18 / 11
4,321
196
80,811
204,880
62,325
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Sea Legs

Sea Legs

Dredge Anchor

Heal for 600 after hitting an enemy with Dredge Anchor.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

54
3 / 7 / 29
6,227
283
54,915
54,494
2,700
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Drogoz
29
12 / 10 / 12
4,525
206
159,276
55,440
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

60
24 / 14 / 13
5,223
237
135,714
86,308
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
12 / 17 / 22
5,343
243
180,143
86,152
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

60
14 / 7 / 30
5,432
247
126,066
56,948
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
60
2 / 11 / 17
5,527
251
82,944
208,971
246,533
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
23 / 16 / 11
5,276
240
101,559
144,690
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

60
8 / 4 / 33
5,541
252
101,563
70,863
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 51s
Objective Time
10m 49s
137
Kill Participation
172
55
Kills
59
59
Deaths
55
82
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Azaan
10
10
17
1.85
W
12
17
22
1.35
W
14
7
30
4.14
L
6
18
11
0.64
W
Fernando
2
11
17
0.95
L
3
7
29
2.5
L
Drogoz
12
10
12
1.8
L
24
14
13
2.18
W
23
16
11
1.78
W
8
4
33
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

567,624
Damage
592,275
592,275
Taken
567,624
139,408
Shielding
246,533
361,693
Healing
391,939
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Azaan
136,908
112,670
0
47,445
191,153
74,383

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
180,143
79,800
0
5,048
86,152
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
126,066
109,948
114,694
24,255
56,948
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
80,811
69,736
0
16,332
204,880
62,325
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
82,944
60,691
0
8,678
208,971
246,533
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
54,915
45,337
234,499
38,096
54,494
2,700
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Drogoz
159,276
73,202
0
6,538
55,440
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
135,714
120,321
0
18,783
86,308
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

W
101,559
101,559
13,764
14,943
144,690
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
101,563
75,756
172,773
37,784
70,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role