Player Matchup

Vora
Vora
DJSEPULIAU
Vora
Level 314
Champion Stats
64W - 91L
1,512 SR
Queue Stats
569W - 598L
1,508 Elo+
Solo
Jenos
Jenos
Jxshen
Jenos
Level 147
Champion Stats
0W - 2L
1,308 SR
Queue Stats
1W - 2L
1,458 Elo+
Solo
Ying
Ying
Nadokato
Ying
Level 999
Champion Stats
114W - 129L
1,559 SR
Queue Stats
795W - 867L
1,576 Elo+
Solo
Betty la Bomba
Betty la Bomba
OnigiriTuna
Betty la Bomba
Level 854
Champion Stats
2W - 6L
1,514 SR
Queue Stats
528W - 582L
1,583 Elo+
Solo
Atlas
Atlas
Vesselion
Atlas
Level 124
Champion Stats
11W - 13L
1,521 SR
Queue Stats
233W - 233L
1,550 Elo+
Solo
Team Averages
Level 488
1,483 SR
1,535 Elo+

VS

Team Averages
Level 243
1,552 SR
1,558 Elo+
Androxus
Androxus
Aleíster
Androxus
Level 384
Champion Stats
58W - 57L
1,639 SR
Queue Stats
182W - 169L
1,636 Elo+
Solo
Corvus
Corvus
DES3
Corvus
Level 26
Champion Stats
2W - 4L
1,359 SR
Queue Stats
29W - 31L
1,513 Elo+
Solo
Maeve
Maeve
FreZz1caL
Maeve
Level 188
Champion Stats
11W - 5L
1,680 SR
Queue Stats
500W - 468L
1,524 Elo+
Solo
Willo
Willo
OranjiXD
Willo
Level 380
Champion Stats
13W - 24L
1,384 SR
Queue Stats
601W - 638L
1,533 Elo+
Solo
Barik
Barik
wetfoot
Barik
Level 238
Champion Stats
10W - 7L
1,700 SR
Queue Stats
87W - 83L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
18 / 16 / 8
3,752
235
75,122
63,555
525
Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
Jxshen
Jenos
40
3 / 11 / 18
3,592
225
24,417
49,185
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Ying
59
6 / 9 / 23
3,444
215
76,222
60,260
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Betty la Bomba
OnigiriTuna
Betty la Bomba
55
9 / 13 / 5
2,908
182
74,274
46,414
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 30%.

Level 2

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Atlas
Vesselion
Atlas
48
6 / 12 / 15
3,617
226
53,639
163,114
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Aleíster
Androxus
52
24 / 10 / 12
5,264
329
97,651
58,462
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Corvus
DES3
Corvus
12
2 / 10 / 26
4,023
251
34,420
38,572
3,539
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Maeve
FreZz1caL
Maeve
57
16 / 9 / 15
4,079
255
95,262
53,951
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Willo
OranjiXD
Willo
57
10 / 6 / 20
3,843
240
72,198
35,515
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 24%.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Barik
wetfoot
Barik
39
9 / 7 / 19
4,623
289
82,997
117,174
139,944
Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 45s
Objective Time
7m 46s
111
Kill Participation
153
42
Kills
61
61
Deaths
42
69
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Androxus
Aleíster
Androxus
24
10
12
3
W
Corvus
DES3
Corvus
2
10
26
1.5
L
18
16
8
1.38
W
Maeve
FreZz1caL
Maeve
16
9
15
2.61
L
Jenos
Jxshen
Jenos
3
11
18
1.09
L
Ying
6
9
23
1.94
L
Betty la Bomba
OnigiriTuna
Betty la Bomba
9
13
5
0.88
W
Willo
OranjiXD
Willo
10
6
20
3.33
L
Atlas
Vesselion
Atlas
6
12
15
1.13
W
Barik
wetfoot
Barik
9
7
19
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,674
Damage
382,528
382,528
Taken
303,674
525
Shielding
143,483
166,684
Healing
196,161
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
Aleíster
Androxus
97,651
73,944
0
21,435
58,462
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Corvus
DES3
Corvus
34,420
25,164
105,134
16,028
38,572
3,539
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
75,122
45,422
0
11,973
63,555
525
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Maeve
FreZz1caL
Maeve
95,262
87,083
0
17,476
53,951
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
Jxshen
Jenos
24,417
12,253
63,132
9,105
49,185
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
76,222
52,107
57,030
21,173
60,260
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Betty la Bomba
OnigiriTuna
Betty la Bomba
74,274
29,489
0
2,268
46,414
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Willo
OranjiXD
Willo
72,198
53,242
0
5,276
35,515
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Atlas
Vesselion
Atlas
53,639
53,639
0
2,003
163,114
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Barik
wetfoot
Barik
82,997
82,997
0
30,812
117,174
139,944
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role