Player Matchup

Lian
Lian
Platinum I
DoubleHitzPL
Lian
Platinum I
Level 869
Champion Stats
19W - 27L
1,478 SR
Queue Stats
562W - 535L
1,607 Elo+
Solo
Cassie
Cassie
Platinum II
FireIllusion
Cassie
Platinum II
Level 730
Champion Stats
320W - 317L
1,630 SR
Queue Stats
524W - 466L
1,625 Elo+
Solo
Terminus
Terminus
Diamond V
MEETYOURDEAD_-
Terminus
Diamond V
Level 267
Champion Stats
22W - 15L
1,743 SR
Queue Stats
28W - 19L
1,722 Elo+
Party 3
Grover
Grover
Diamond IV
MEETYOURKILLER_-
Grover
Diamond IV
Level 851
Champion Stats
35W - 29L
1,664 SR
Queue Stats
115W - 115L
1,622 Elo+
Party 3
Fernando
Fernando
Platinum V
pawlo15
Fernando
Platinum V
Level 847
Champion Stats
25W - 16L
1,707 SR
Queue Stats
690W - 669L
1,466 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 713
1,644 SR
1,608 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 506
1,704 SR
1,639 Elo+
Imani
Imani
Platinum I
ForLidtAfDenGoo
Imani
Platinum I
Level 770
Champion Stats
1W - 7L
1,670 SR
Queue Stats
188W - 157L
1,615 Elo+
Party 2
Zhin
Zhin
Diamond V
ForMegetAfDenGo
Zhin
Diamond V
Level 999
Champion Stats
4W - 5L
1,683 SR
Queue Stats
136W - 110L
1,657 Elo+
Party 2
Inara
Inara
Gold I
MaeveGambit
Inara
Gold I
Level 140
Champion Stats
0W - 1L
1,750 SR
Queue Stats
56W - 41L
1,628 Elo+
Party 1
Ash
Ash
Diamond IV
Tr0cader0
Ash
Diamond IV
Level 336
Champion Stats
30W - 22L
1,686 SR
Queue Stats
406W - 372L
1,587 Elo+
Solo
Ying
Ying
Platinum IV
hikkara
Ying
Platinum IV
Level 287
Champion Stats
1W - 2L
1,731 SR
Queue Stats
11W - 7L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
10 / 13 / 10
4,314
254
83,574
64,664
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Cassie
47
14 / 10 / 9
4,357
256
107,394
67,820
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 4s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 4

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Terminus
45
5 / 11 / 13
4,612
271
68,699
151,523
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

56
6 / 11 / 21
5,192
305
59,576
101,033
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
pawlo15
Fernando
59
4 / 8 / 13
3,850
226
94,700
117,315
65,310
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
Bomb KingTorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
AtlasWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
14 / 4 / 20
3,886
229
145,058
48,058
0
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

57
20 / 4 / 20
4,098
241
131,866
51,298
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

51
5 / 8 / 14
3,879
228
89,041
124,374
68,707
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

44
16 / 12 / 19
4,095
241
105,836
131,852
49,753
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Level 1

Ying
hikkara
Ying
39
1 / 11 / 25
3,809
224
30,554
58,361
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 46s
Objective Time
9m 27s
105
Kill Participation
154
39
Kills
56
53
Deaths
39
66
Assists
98
Player
Kills
Deaths
Assists
KDA
W
10
13
10
1.15
W
Cassie
14
10
9
1.85
L
14
4
20
6
L
20
4
20
7.5
W
Terminus
5
11
13
1.05
W
6
11
21
1.5
L
5
8
14
1.5
L
16
12
19
2.13
L
Ying
hikkara
Ying
1
11
25
1.23
W
Fernando
pawlo15
Fernando
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

413,943
Damage
502,355
502,355
Taken
413,943
65,310
Shielding
118,460
321,252
Healing
231,400
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
83,574
81,974
0
9,719
64,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Cassie
107,394
78,551
0
10,313
67,820
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
145,058
104,725
0
8,703
48,058
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
131,866
97,337
0
7,387
51,298
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
68,699
45,588
0
21,247
151,523
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
59,576
48,326
197,428
74,500
101,033
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
89,041
71,542
0
8,618
124,374
68,707
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
105,836
91,033
0
5,682
131,852
49,753
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Ying
hikkara
Ying
30,554
30,554
168,285
32,725
58,361
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
pawlo15
Fernando
94,700
53,003
0
8,045
117,315
65,310
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role