Player Matchup

VII
VII
Gold IV
EduKoi
VII
Gold IV
Level 905
Champion Stats
47W - 45L
1,655 SR
Queue Stats
56W - 56L
1,474 Elo+
Solo
Fernando
Fernando
Silver II
Leerrooooy9534
Fernando
Silver II
Level 682
Champion Stats
120W - 115L
1,587 SR
Queue Stats
796W - 796L
1,429 Elo+
Solo
Rei
Rei
Silver V
Logo4225
Rei
Silver V
Level 33
Champion Stats
3W - 3L
1,244 SR
Queue Stats
12W - 13L
1,317 Elo+
Solo
Ruckus
Ruckus
Gold V
king420JAY
Ruckus
Gold V
Level 926
Champion Stats
14W - 11L
1,560 SR
Queue Stats
107W - 112L
1,442 Elo+
Solo
Imani
Imani
Bronze II
lolo312
Imani
Bronze II
Level 109
Champion Stats
3W - 0L
1,739 SR
Queue Stats
3W - 2L
1,407 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 531
1,557 SR
1,414 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 647
1,488 SR
1,436 Elo+
Azaan
Azaan
Silver II
KoreaLionsK
Azaan
Silver II
Level 81
Champion Stats
1W - 1L
1,545 SR
Queue Stats
19W - 19L
1,484 Elo+
Solo
Grover
Grover
Silver III
W1MPYPEACH
Grover
Silver III
Level 999
Champion Stats
4W - 4L
1,507 SR
Queue Stats
267W - 260L
1,410 Elo+
Solo
Lian
Lian
Gold III
l_Marce_l
Lian
Gold III
Level 999
Champion Stats
92W - 96L
1,574 SR
Queue Stats
1,440W - 1,365L
1,462 Elo+
Solo
Willo
Willo
Silver III
lordmortal10
Willo
Silver III
Level 970
Champion Stats
2W - 10L
1,351 SR
Queue Stats
63W - 77L
1,403 Elo+
Solo
Vora
Vora
Silver I
pirata_astuto205
Vora
Silver I
Level 186
Champion Stats
18W - 32L
1,462 SR
Queue Stats
359W - 377L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
EduKoi
VII
57
14 / 4 / 6
2,802
280
53,482
19,083
0
Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Fernando
59
5 / 5 / 13
2,908
291
30,263
73,076
59,431
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

23
6 / 5 / 13
2,863
286
26,632
27,378
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Ruckus
king420JAY
Ruckus
60
5 / 7 / 13
2,704
270
40,363
59,506
50,391
Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 750-Health Shield for 4s after dropping to or below 30% Health.

Level 5

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Imani
lolo312
Imani
45
8 / 6 / 8
2,461
246
50,404
24,317
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Bans
SkyeTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
EvieYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
4 / 6 / 4
2,216
222
24,029
66,796
22,603
Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.8999999999999999s after using Reckoning.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 1s.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Grover
W1MPYPEACH
Grover
59
0 / 9 / 14
2,328
233
21,404
42,316
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Lian
59
11 / 8 / 5
2,588
259
67,111
33,957
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Divine Right

Divine Right

Grace

Gain 25% Movement Speed for 3s after using Grace.

Level 5

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

59
5 / 6 / 6
2,159
216
51,849
24,344
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

46
6 / 9 / 6
2,219
222
38,967
33,731
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 4s
Objective Time
4m 32s
91
Kill Participation
61
38
Kills
26
27
Deaths
38
53
Assists
35
Player
Kills
Deaths
Assists
KDA
W
VII
EduKoi
VII
14
4
6
4.25
L
4
6
4
1
W
Fernando
5
5
13
2.3
W
6
5
13
2.5
L
Grover
W1MPYPEACH
Grover
0
9
14
0.78
W
Ruckus
king420JAY
Ruckus
5
7
13
1.64
L
Lian
11
8
5
1.69
W
Imani
lolo312
Imani
8
6
8
2
L
5
6
6
1.33
L
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,144
Damage
203,360
203,360
Taken
201,144
109,822
Shielding
22,603
111,024
Healing
94,311
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
VII
EduKoi
VII
53,482
45,450
960
6,578
19,083
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

L
24,029
19,025
0
6,355
66,796
22,603
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
30,263
23,240
0
2,680
73,076
59,431
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
26,632
24,611
77,809
15,568
27,378
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Grover
W1MPYPEACH
Grover
21,404
15,670
51,038
21,309
42,316
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Ruckus
king420JAY
Ruckus
40,363
30,396
0
4,646
59,506
50,391

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
67,111
62,957
299
4,852
33,957
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Imani
lolo312
Imani
50,404
42,436
0
2,783
24,317
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
51,849
37,996
0
1,267
24,344
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
38,967
19,660
0
9,191
33,731
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role