Player Matchup

Im trash223198
Unknown
Level 125
Champion Stats
13W - 8L
1,610 SR
Queue Stats
26W - 32L
1,532 Elo+
Party 3
Koga
Koga
Jnconv
Koga
Level 89
Champion Stats
1W - 0L
1,758 SR
Queue Stats
13W - 7L
1,672 Elo+
Solo
Fernando
Fernando
Leonardo750
Fernando
Level 212
Champion Stats
1W - 0L
1,648 SR
Queue Stats
4W - 14L
1,339 Elo+
Solo
Jenos
Jenos
Rayexperto
Jenos
Level 549
Champion Stats
9W - 5L
1,579 SR
Queue Stats
72W - 69L
1,574 Elo+
Party 3
Evie
Evie
xIx ALE xIx
Evie
Level 116
Champion Stats
30W - 27L
1,554 SR
Queue Stats
52W - 52L
1,549 Elo+
Party 3
Team Averages
Level 218
1,630 SR
1,533 Elo+

VS

Team Averages
Level 198
1,646 SR
1,669 Elo+
Ying
Ying
HolyCommunion
Ying
Level 319
Champion Stats
3W - 5L
1,508 SR
Queue Stats
66W - 46L
1,651 Elo+
Party 2
Octavia
Octavia
Kosila
Octavia
Level 311
Champion Stats
0W - 1L
1,621 SR
Queue Stats
158W - 114L
1,563 Elo+
Solo
Maeve
Maeve
N01rr
Maeve
Level 18
Champion Stats
1W - 2L
1,711 SR
Queue Stats
1W - 2L
1,749 Elo+
Party 1
Makoa
Makoa
ZandKItty445
Makoa
Level 64
Champion Stats
2W - 4L
1,711 SR
Queue Stats
22W - 16L
1,707 Elo+
Party 1
Tyra
Tyra
tboy1109
Tyra
Level 280
Champion Stats
3W - 3L
1,680 SR
Queue Stats
26W - 15L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
11 / 1 / 9
3,051
509
33,438
24,069
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Koga
Jnconv
Koga
24
9 / 2 / 5
2,626
438
41,559
14,250
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
Leonardo750
Fernando
58
1 / 0 / 9
3,275
546
16,773
23,487
31,446
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
51
3 / 1 / 16
3,158
526
21,513
8,669
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

44
9 / 0 / 11
2,726
454
36,637
11,562
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 6 / 0
2,225
371
7,163
21,641
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
Kosila
Octavia
60
0 / 8 / 1
1,488
248
11,958
25,121
0
Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Maeve
N01rr
Maeve
7
1 / 8 / 0
1,001
167
9,768
19,558
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

34
1 / 3 / 3
2,630
438
21,982
50,156
17,877
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Tyra
57
2 / 8 / 1
2,540
423
31,166
33,444
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 35s
Objective Time
41s
83
Kill Participation
9
33
Kills
4
4
Deaths
33
50
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
11
1
9
15.5
W
Koga
Jnconv
Koga
9
2
5
5.75
L
Octavia
Kosila
Octavia
0
8
1
0.06
W
Fernando
Leonardo750
Fernando
1
0
9
5.5
L
Maeve
N01rr
Maeve
1
8
0
0.13
W
Jenos
3
1
16
11
L
1
3
3
0.83
L
Tyra
2
8
1
0.31
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,920
Damage
82,037
82,037
Taken
149,920
31,446
Shielding
17,877
71,501
Healing
56,750
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
7,163
7,163
39,425
8,472
21,641
0

Level 1

W
33,438
21,797
1,049
4,446
24,069
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Koga
Jnconv
Koga
41,559
40,109
0
0
14,250
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
Kosila
Octavia
11,958
11,108
0
2,453
25,121
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Fernando
Leonardo750
Fernando
16,773
10,707
0
1,521
23,487
31,446
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Maeve
N01rr
Maeve
9,768
6,492
0
2,948
19,558
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Jenos
21,513
13,048
55,437
6,422
8,669
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
21,982
21,082
0
1,851
50,156
17,877
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tyra
31,166
17,609
12
1,589
33,444
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
36,637
36,517
0
2,626
11,562
0

Level 1

Damage Done by Role

Damage Taken by Role