Player Matchup

Barik
Barik
Platinum III
D-I-E-G-O-ALR
Barik
Platinum III
Level 189
Champion Stats
4W - 5L
1,709 SR
Queue Stats
390W - 340L
1,664 Elo+
Solo
Khan
Khan
Diamond V
Höruhë
Khan
Diamond V
Level 999
Champion Stats
14W - 12L
1,603 SR
Queue Stats
609W - 584L
1,620 Elo+
Solo
Zhin
Zhin
Masters
Kuyven
Zhin
Masters
Level 999
Champion Stats
19W - 12L
1,728 SR
Queue Stats
317W - 245L
1,715 Elo+
Party 1
Ying
Ying
Platinum III
Maquiiavelico
Ying
Platinum III
Level 920
Champion Stats
2W - 3L
1,510 SR
Queue Stats
144W - 121L
1,665 Elo+
Solo
Dredge
Dredge
Diamond III
kohî
Dredge
Diamond III
Level 999
Champion Stats
38W - 35L
1,646 SR
Queue Stats
1,075W - 1,036L
1,632 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 821
1,639 SR
1,659 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 792
1,686 SR
1,598 Elo+
Grohk
Grohk
Masters
AliveARG
Grohk
Masters
Level 999
Champion Stats
15W - 8L
1,838 SR
Queue Stats
1,360W - 1,312L
1,642 Elo+
Solo
Grover
Grover
Diamond IV
Kxlz is hot
Grover
Diamond IV
Level 284
Champion Stats
6W - 11L
1,498 SR
Queue Stats
373W - 343L
1,622 Elo+
Solo
Vatu
Vatu
Masters
Princiipee
Vatu
Masters
Level 915
Champion Stats
318W - 240L
1,766 SR
Queue Stats
1,533W - 1,462L
1,599 Elo+
Solo
Atlas
Atlas
Diamond III
VeniceBonnet
Atlas
Diamond III
Level 827
Champion Stats
2W - 3L
1,676 SR
Queue Stats
278W - 248L
1,591 Elo+
Solo
Jenos
Jenos
Platinum IV
barth30
Jenos
Platinum IV
Level 936
Champion Stats
191W - 152L
1,653 SR
Queue Stats
1,316W - 1,277L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 13 / 12
4,243
250
78,140
133,366
120,064
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Khan
58
10 / 13 / 12
3,852
227
68,211
147,667
60,865
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Zhin
Kuyven
Zhin
60
11 / 11 / 20
4,144
244
185,531
94,944
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

50
0 / 8 / 22
4,035
237
14,017
56,599
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
kohî
Dredge
60
12 / 12 / 13
4,271
251
190,368
71,280
5,376
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
WilloBomb King
Team 1 Score

3

VS

Team 2 Score

4

Bans
LianTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
AliveARG
Grohk
59
6 / 9 / 36
5,228
308
158,426
111,943
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Grover
57
9 / 10 / 30
4,979
293
69,371
86,962
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
27 / 8 / 13
5,162
304
123,793
72,737
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Level 1

52
4 / 7 / 27
4,681
275
84,261
199,107
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Jenos
barth30
Jenos
56
11 / 6 / 27
4,441
261
68,005
65,518
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 16s
Objective Time
13m 18s
119
Kill Participation
190
40
Kills
57
57
Deaths
40
79
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Grohk
AliveARG
Grohk
6
9
36
2.67
L
7
13
12
1
L
Khan
10
13
12
1.23
L
Zhin
Kuyven
Zhin
11
11
20
1.91
W
Grover
9
10
30
2.4
L
0
8
22
1.38
W
27
8
13
4.19
W
4
7
27
2.5
W
Jenos
barth30
Jenos
11
6
27
4.08
L
Dredge
kohî
Dredge
12
12
13
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

536,267
Damage
503,856
503,856
Taken
536,267
186,305
Shielding
0
294,230
Healing
393,828
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
AliveARG
Grohk
158,426
61,149
80,696
57,714
111,943
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
78,140
78,140
0
8,576
133,366
120,064
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Khan
68,211
66,319
7,077
17,672
147,667
60,865

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Zhin
Kuyven
Zhin
185,531
170,265
0
776
94,944
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
69,371
61,792
111,539
42,954
86,962
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
14,017
14,017
207,962
36,980
56,599
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
123,793
96,980
0
20,838
72,737
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

W
84,261
84,261
0
1,323
199,107
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Jenos
barth30
Jenos
68,005
42,719
61,612
17,152
65,518
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
kohî
Dredge
190,368
74,770
0
15,187
71,280
5,376
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role