Player Matchup

VII
VII
AkitoVT
VII
Level 435
Champion Stats
74W - 83L
1,503 SR
Queue Stats
1,201W - 1,185L
1,615 Elo+
Party 1
Kinessa
Kinessa
EuGeniusVOID
Kinessa
Level 549
Champion Stats
6W - 7L
1,505 SR
Queue Stats
1,799W - 1,768L
1,532 Elo+
Solo
Grohk
Grohk
Gidrael
Grohk
Level 141
Champion Stats
6W - 1L
1,746 SR
Queue Stats
20W - 21L
1,539 Elo+
Solo
Koga
Koga
Kokz
Koga
Level 308
Champion Stats
3W - 0L
1,842 SR
Queue Stats
83W - 69L
1,643 Elo+
Solo
Ying
Ying
SecretSeagull
Ying
Level 341
Champion Stats
195W - 143L
1,591 SR
Queue Stats
1,170W - 1,154L
1,615 Elo+
Party 1
Team Averages
Level 355
1,637 SR
1,589 Elo+

VS

Team Averages
Level 339
1,557 SR
1,581 Elo+
Kasumi
Kasumi
Angelp3
Kasumi
Level 178
Champion Stats
154W - 177L
1,532 SR
Queue Stats
668W - 666L
1,528 Elo+
Solo
Ying
Ying
Lohknaa
Ying
Level 44
Champion Stats
16W - 16L
1,613 SR
Queue Stats
32W - 35L
1,575 Elo+
Solo
Jenos
Jenos
ekouz
Jenos
Level 999
Champion Stats
7W - 8L
1,578 SR
Queue Stats
269W - 257L
1,636 Elo+
Solo
Kinessa
Kinessa
goldragon54
Kinessa
Level 243
Champion Stats
1W - 3L
1,408 SR
Queue Stats
197W - 173L
1,645 Elo+
Solo
Inara
Inara
tmbasdk
Inara
Level 229
Champion Stats
50W - 33L
1,654 SR
Queue Stats
353W - 345L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
54
13 / 14 / 9
3,978
249
94,454
48,093
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Kinessa
EuGeniusVOID
Kinessa
47
16 / 6 / 17
4,318
270
90,617
45,773
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 8 Ammo.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Grohk
Gidrael
Grohk
50
5 / 10 / 26
4,113
257
73,207
84,420
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Koga
Kokz
Koga
56
8 / 13 / 9
3,424
214
57,540
53,096
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

37
12 / 4 / 19
4,140
259
84,010
38,734
450
Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Angelp3
Kasumi
37
0 / 20 / 0
1,946
122
6,921
59,401
0
Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Ying
Lohknaa
Ying
12
11 / 11 / 12
5,303
331
66,095
73,713
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Jenos
ekouz
Jenos
60
9 / 8 / 27
3,975
248
37,120
58,601
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
goldragon54
Kinessa
55
13 / 10 / 20
3,391
212
84,030
45,323
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 50.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Inara
tmbasdk
Inara
60
14 / 5 / 14
4,065
254
75,950
162,790
17,990
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 57s
Objective Time
5m 18s
134
Kill Participation
120
54
Kills
47
47
Deaths
54
80
Assists
73
Player
Kills
Deaths
Assists
KDA
W
VII
13
14
9
1.25
L
Kasumi
Angelp3
Kasumi
0
20
0
0
W
Kinessa
EuGeniusVOID
Kinessa
16
6
17
4.08
W
Grohk
Gidrael
Grohk
5
10
26
1.8
W
Koga
Kokz
Koga
8
13
9
0.96
L
Ying
Lohknaa
Ying
11
11
12
1.55
W
12
4
19
5.38
L
Jenos
ekouz
Jenos
9
8
27
2.81
L
Kinessa
goldragon54
Kinessa
13
10
20
2.3
L
Inara
tmbasdk
Inara
14
5
14
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

399,828
Damage
270,116
270,116
Taken
399,828
450
Shielding
17,990
154,871
Healing
254,922
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
VII
94,454
87,405
600
7,406
48,093
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Kasumi
Angelp3
Kasumi
6,921
2,877
0
2,634
59,401
0
W
Kinessa
EuGeniusVOID
Kinessa
90,617
58,285
0
11,870
45,773
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Level 1

W
Grohk
Gidrael
Grohk
73,207
36,382
19,525
37,636
84,420
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Koga
Kokz
Koga
57,540
55,536
0
12,438
53,096
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ying
Lohknaa
Ying
66,095
43,186
48,690
30,625
73,713
0

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
84,010
35,406
42,240
23,156
38,734
450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Jenos
ekouz
Jenos
37,120
29,528
133,543
31,637
58,601
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Kinessa
goldragon54
Kinessa
84,030
53,006
0
3,884
45,323
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Inara
tmbasdk
Inara
75,950
64,550
0
3,909
162,790
17,990
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role