Player Matchup
VS
Match Stats
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 75% Health.
Level 5
Bullseye
Weapon
Reduce your active Cooldowns by 10% when you get an Elimination.
Level 1
Swagger
Armor
Increase your maximum Health by 50.
Level 1
Run Like the Wind
Withdraw
Increase your Movement Speed by 21% for 3s after using Withdraw.
Level 3
Wanderlust
Armor
Increase your Movement Speed by 15%.
Level 5
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
Gate-Crasher
Shoulder Bash
Reduce the Cooldown of Shoulder Bash by 0.8s.
Level 1
Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5
Vanguard
Shoulder Bash
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Level 3
Level 1
Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5
Revitalize
Rune of Travel
Heal for 100 after Teleporting to your Rune of Travel.
Level 1
Spirited
Armor
Increase your maximum Health by 150
Level 3
Eternal
Rune of Travel
Increase the duration of Rune of Travel by 1s.
Level 1
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 5s.
Level 5
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Living Stone
Earthen Guard
Increase your Reload Speed by 24% while Earthen Guard is active.
Level 2
Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Lodestone
Warder's Field
Generate 4 Ammo after activating Warder's Field.
Level 2
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Moxie
Armor
Increase your Healing received by 24% while at or below 50% Health.
Level 4
Sprint
Weightless
Increase your jump speed by an additonal 10% while using Weightless.
Level 1
Shrewd Move
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Smithereens
Explosive Flask
Generate 2 Ammo for each enemy hit by Explosive Flask.
Level 2
Acumen
Explosive Flask
Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.
Level 4
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
Never Look
Armor
Increase your maximum Health by 200.
Level 4
Nasty Surprise
Explosive Dodge
Generate 5 Ammo after activating Explosive Dodge.
Level 1
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 25%.
Level 5
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.
Level 1
Red Room
Trigger Discipline
Increase your Movement Speed by 16% while in Automatic fire mode.
Level 4
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1
Hellish Lodestones
Ignition
Reduce your damage taken by 12% for 3s after activating Ignition.
Level 4
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 16%.
Level 2
Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Level 4
Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1
Abyss Walker
Nether Step
Heal for 200 after activating Nether Step.
Level 5
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Level 3
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4
Featherweight
Armor
Heal for 100 every 1s while drifting.
Level 2
Disrupt
Reversal
Reduce the Cooldown of Reversal by 1.2s.
Level 1
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2.5s.
Level 5
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 2
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.