Player Matchup

Grohk
Grohk
Anglois
Grohk
Level 351
Champion Stats
0W - 2L
1,482 SR
Queue Stats
156W - 143L
1,594 Elo+
Party 2
Fernando
Fernando
G4TUN0
Fernando
Level 103
Champion Stats
1W - 2L
1,504 SR
Queue Stats
169W - 155L
1,572 Elo+
Party 2
Kasumi
Kasumi
Paulogtbr20
Kasumi
Level 197
Champion Stats
3W - 3L
1,557 SR
Queue Stats
38W - 37L
1,559 Elo+
Solo
Pip
Pip
zTails
Pip
Level 429
Champion Stats
21W - 14L
1,638 SR
Queue Stats
176W - 153L
1,605 Elo+
Party 2
Willo
Willo
のゃまためため
Willo
Level 999
Champion Stats
16W - 19L
1,519 SR
Queue Stats
768W - 828L
1,545 Elo+
Solo
Team Averages
Level 416
1,540 SR
1,575 Elo+

VS

Team Averages
Level 449
1,625 SR
1,609 Elo+
Grover
Grover
Abigaih
Grover
Level 505
Champion Stats
20W - 10L
1,609 SR
Queue Stats
250W - 217L
1,589 Elo+
Party 1
Dredge
Dredge
AldoLuL
Dredge
Level 303
Champion Stats
3W - 0L
1,624 SR
Queue Stats
54W - 41L
1,651 Elo+
Solo
Atlas
Atlas
CrissGg
Atlas
Level 729
Champion Stats
3W - 1L
1,705 SR
Queue Stats
98W - 91L
1,622 Elo+
Party 1
Androxus
Androxus
DinNayruFarore
Androxus
Level 600
Champion Stats
111W - 99L
1,594 SR
Queue Stats
232W - 220L
1,611 Elo+
Solo
Tyra
Tyra
KMMV
Tyra
Level 109
Champion Stats
91W - 81L
1,591 SR
Queue Stats
403W - 357L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Anglois
Grohk
52
4 / 6 / 32
4,013
223
54,625
75,122
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Fernando
G4TUN0
Fernando
48
6 / 10 / 18
4,012
223
45,825
133,530
230,591
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kasumi
57
11 / 11 / 13
3,342
186
69,193
61,025
0
Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Pip
zTails
Pip
59
25 / 12 / 13
3,971
221
131,671
84,627
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

60
12 / 12 / 17
3,489
194
102,166
55,472
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Abigaih
Grover
58
4 / 7 / 33
5,241
291
61,322
72,410
1,933
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Dredge
AldoLuL
Dredge
56
20 / 7 / 12
5,311
295
148,236
54,332
4,819
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Atlas
CrissGg
Atlas
58
6 / 11 / 17
4,301
239
42,352
141,330
6,222
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Androxus
40
11 / 20 / 5
3,533
196
60,696
75,985
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 40 after activating Nether Step.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Tyra
KMMV
Tyra
16
10 / 13 / 19
6,644
369
97,170
59,423
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 1s
Objective Time
7m 57s
151
Kill Participation
137
58
Kills
51
51
Deaths
58
93
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Grover
Abigaih
Grover
4
7
33
2.93
W
Dredge
AldoLuL
Dredge
20
7
12
3.71
L
Grohk
Anglois
Grohk
4
6
32
3.33
W
Atlas
CrissGg
Atlas
6
11
17
1.32
W
Androxus
11
20
5
0.68
L
Fernando
G4TUN0
Fernando
6
10
18
1.5
W
Tyra
KMMV
Tyra
10
13
19
1.5
L
Kasumi
11
11
13
1.59
L
Pip
zTails
Pip
25
12
13
2.63
L
12
12
17
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

403,480
Damage
409,776
409,776
Taken
403,480
230,591
Shielding
12,974
250,562
Healing
222,576
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Abigaih
Grover
61,322
48,193
139,641
52,318
72,410
1,933
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Dredge
AldoLuL
Dredge
148,236
87,930
0
7,254
54,332
4,819
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Grohk
Anglois
Grohk
54,625
29,743
137,714
59,921
75,122
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Atlas
CrissGg
Atlas
42,352
42,352
0
8,430
141,330
6,222
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Androxus
60,696
47,015
0
13,835
75,985
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
G4TUN0
Fernando
45,825
24,380
0
5,041
133,530
230,591

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Tyra
KMMV
Tyra
97,170
47,991
0
1,098
59,423
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

L
Kasumi
69,193
55,396
0
10,297
61,025
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Pip
zTails
Pip
131,671
122,670
8,774
23,375
84,627
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
102,166
63,300
0
5,440
55,472
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role