Player Matchup

Kasumi
Kasumi
HayatoHasPTSD
Kasumi
Level 51
Champion Stats
21W - 14L
1,650 SR
Queue Stats
56W - 57L
1,523 Elo+
Solo
Ruckus
Ruckus
Lawjik
Ruckus
Level 41
Champion Stats
4W - 8L
1,566 SR
Queue Stats
90W - 121L
1,519 Elo+
Solo
Willo
Willo
Panqra
Willo
Level 39
Champion Stats
24W - 12L
1,773 SR
Queue Stats
101W - 90L
1,492 Elo+
Solo
Ying
Ying
aingeal
Ying
Level 999
Champion Stats
34W - 22L
1,634 SR
Queue Stats
353W - 365L
1,586 Elo+
Solo
Terminus
Terminus
oNesHot5028
Terminus
Level 250
Champion Stats
0W - 2L
1,233 SR
Queue Stats
473W - 448L
1,572 Elo+
Solo
Team Averages
Level 276
1,571 SR
1,538 Elo+

VS

Team Averages
Level 470
1,696 SR
1,522 Elo+
Pip
Pip
BrickHardmeat
Pip
Level 397
Champion Stats
9W - 7L
1,603 SR
Queue Stats
188W - 181L
1,546 Elo+
Solo
Moji
Moji
CHAPA956
Moji
Level 193
Champion Stats
3W - 2L
1,740 SR
Queue Stats
206W - 243L
1,470 Elo+
Party 1
Grohk
Grohk
RoxyArlez
Grohk
Level 329
Champion Stats
9W - 1L
1,870 SR
Queue Stats
467W - 417L
1,475 Elo+
Solo
Lian
Lian
RusselVanDulken
Lian
Level 434
Champion Stats
10W - 6L
1,652 SR
Queue Stats
24W - 21L
1,602 Elo+
Party 1
Khan
Khan
SLEEPEE_CLOWN
Khan
Level 999
Champion Stats
11W - 11L
1,617 SR
Queue Stats
842W - 855L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
9 / 9 / 6
3,014
215
45,620
43,392
0
Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Soulfire

Soulfire

Heal for 200 each time one of your Spirit Lures triggers.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Ruckus
Lawjik
Ruckus
25
14 / 6 / 12
3,700
264
81,374
71,931
71,693
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Willo
Panqra
Willo
28
6 / 9 / 12
3,150
225
80,956
46,882
0
Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 24%.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Ying
aingeal
Ying
59
5 / 8 / 21
4,405
315
55,672
34,831
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Terminus
oNesHot5028
Terminus
60
2 / 7 / 7
2,659
190
35,974
81,882
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 12 / 9
2,553
182
38,885
42,251
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Moji
57
18 / 6 / 8
3,591
257
82,544
44,538
0
Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 2s.

Level 5

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Wobbles

Wobbles

Scamper

Reduce your damage taken by 16% while using Scamper.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Grohk
RoxyArlez
Grohk
58
1 / 4 / 23
3,228
231
27,321
39,356
0
Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

51
7 / 9 / 14
3,034
217
85,845
56,779
0
Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

60
7 / 5 / 17
3,315
237
44,323
116,672
104,268
Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 35s
Objective Time
5m 45s
94
Kill Participation
112
36
Kills
41
39
Deaths
36
58
Assists
71
Player
Kills
Deaths
Assists
KDA
W
8
12
9
1.04
W
Moji
18
6
8
3.67
L
9
9
6
1.33
L
Ruckus
Lawjik
Ruckus
14
6
12
3.33
L
Willo
Panqra
Willo
6
9
12
1.33
W
Grohk
RoxyArlez
Grohk
1
4
23
3.13
W
7
9
14
1.56
W
7
5
17
3.1
L
Ying
aingeal
Ying
5
8
21
1.94
L
Terminus
oNesHot5028
Terminus
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,596
Damage
278,918
278,918
Taken
299,596
71,693
Shielding
104,268
152,923
Healing
200,506
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
38,885
35,055
8,225
6,752
42,251
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Moji
82,544
78,795
0
8,667
44,538
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
45,620
28,041
0
10,211
43,392
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
Lawjik
Ruckus
81,374
66,172
0
16,420
71,931
71,693
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Willo
Panqra
Willo
80,956
62,194
0
2,693
46,882
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Grohk
RoxyArlez
Grohk
27,321
18,596
108,132
28,552
39,356
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
85,845
84,565
0
1,081
56,779
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
44,323
39,025
4,225
34,872
116,672
104,268
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
aingeal
Ying
55,672
37,993
94,505
16,669
34,831
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Terminus
oNesHot5028
Terminus
35,974
25,954
0
12,425
81,882
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role