Player Matchup

Skye
Skye
IngaFlame
Skye
Level 247
Champion Stats
29W - 41L
1,491 SR
Queue Stats
71W - 95L
1,498 Elo+
Solo
Vora
Vora
JimmyOn144hz
Vora
Level 28
Champion Stats
1W - 0L
1,276 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Willo
Willo
Saredo
Willo
Level 634
Champion Stats
2W - 3L
1,594 SR
Queue Stats
203W - 220L
1,616 Elo+
Solo
Grover
Grover
erez86982
Grover
Level 26
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,313 Elo+
Solo
Ash
Ash
unmarried
Ash
Level 81
Champion Stats
10W - 3L
1,816 SR
Queue Stats
147W - 49L
1,748 Elo+
Solo
Team Averages
Level 203
1,535 SR
1,535 Elo+

VS

Team Averages
Level 108
1,666 SR
1,558 Elo+
Evie
Evie
Maisha01
Evie
Level 18
Champion Stats
4W - 5L
1,655 SR
Queue Stats
7W - 7L
1,598 Elo+
Party 1
Saati
Saati
Shu3229
Saati
Level 80
Champion Stats
0W - 1L
1,947 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jenos
Jenos
ghfthfdth
Jenos
Level 317
Champion Stats
14W - 19L
1,599 SR
Queue Stats
127W - 126L
1,618 Elo+
Solo
Tyra
Tyra
kundica
Tyra
Level 39
Champion Stats
1W - 2L
1,724 SR
Queue Stats
4W - 7L
1,496 Elo+
Party 1
Moji
Moji
videeeeeeeeeeee
Moji
Level 84
Champion Stats
2W - 6L
1,403 SR
Queue Stats
44W - 53L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
49
7 / 9 / 7
3,042
507
34,403
32,154
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Slip Away

Slip Away

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

15
6 / 6 / 8
2,882
480
27,284
28,668
2,298
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Willo
Saredo
Willo
59
14 / 5 / 10
3,560
593
62,427
26,234
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Grover
erez86982
Grover
21
2 / 7 / 24
3,240
540
22,650
32,894
550
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

40
11 / 1 / 9
3,215
536
59,718
22,164
19,611
Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

-8

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
19
2 / 4 / 4
2,614
436
25,393
28,568
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Saati
Shu3229
Saati
46
3 / 10 / 6
3,050
508
34,072
43,169
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Jenos
ghfthfdth
Jenos
59
2 / 5 / 18
3,705
618
15,120
23,638
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tyra
kundica
Tyra
30
5 / 11 / 3
2,990
498
25,085
47,563
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

36
16 / 10 / 2
3,900
650
42,444
63,544
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
98
Kill Participation
61
40
Kills
28
28
Deaths
40
58
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Skye
7
9
7
1.17
W
6
6
8
1.67
L
Evie
2
4
4
1
W
Willo
Saredo
Willo
14
5
10
3.8
L
Saati
Shu3229
Saati
3
10
6
0.6
W
Grover
erez86982
Grover
2
7
24
2
L
Jenos
ghfthfdth
Jenos
2
5
18
2.2
L
Tyra
kundica
Tyra
5
11
3
0.59
W
11
1
9
15.5
L
16
10
2
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,482
Damage
142,114
142,114
Taken
206,482
22,459
Shielding
0
68,573
Healing
107,390
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Skye
34,403
26,207
0
8,010
32,154
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
27,284
20,232
1,038
6,302
28,668
2,298

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Evie
25,393
24,003
735
3,470
28,568
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Willo
Saredo
Willo
62,427
44,979
0
1,715
26,234
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
Shu3229
Saati
34,072
23,995
0
1,245
43,169
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Grover
erez86982
Grover
22,650
18,825
33,384
16,286
32,894
550
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
ghfthfdth
Jenos
15,120
10,698
76,530
11,513
23,638
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

L
Tyra
kundica
Tyra
25,085
14,838
0
1,372
47,563
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
59,718
56,408
0
1,838
22,164
19,611
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
42,444
42,444
4,834
7,691
63,544
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role