Player Matchup

Dredge
Dredge
Fernando39168
Dredge
Level 40
Champion Stats
1W - 0L
1,681 SR
Queue Stats
30W - 33L
1,499 Elo+
Party 1
Strix
Strix
Spectrobes
Strix
Level 63
Champion Stats
1W - 1L
1,279 SR
Queue Stats
44W - 37L
1,615 Elo+
Solo
Ying
Ying
gabri2647
Ying
Level 9
Champion Stats
3W - 1L
1,657 SR
Queue Stats
5W - 4L
1,563 Elo+
Party 1
Kasumi
Kasumi
sourvery
Kasumi
Level 47
Champion Stats
2W - 0L
1,611 SR
Queue Stats
5W - 3L
1,597 Elo+
Solo
Koga
Koga
メロディー
Koga
Level 31
Champion Stats
29W - 6L
1,806 SR
Queue Stats
103W - 19L
1,845 Elo+
Solo
Team Averages
Level 38
1,607 SR
1,624 Elo+

VS

Team Averages
Level 220
1,520 SR
1,588 Elo+
Jenos
Jenos
DustinB1717
Jenos
Level 14
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,896 Elo+
Solo
Corvus
Corvus
SteelyDan602
Corvus
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,307 Elo+
Solo
Fernando
Fernando
THEWANTBANANA
Fernando
Level 49
Champion Stats
6W - 5L
1,573 SR
Queue Stats
29W - 16L
1,650 Elo+
Solo
Ying
Ying
beebmanow
Ying
Level 203
Champion Stats
6W - 6L
1,650 SR
Queue Stats
10W - 23L
1,421 Elo+
Solo
Viktor
Viktor
veskoto76
Viktor
Level 826
Champion Stats
8W - 7L
1,375 SR
Queue Stats
33W - 17L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
3 / 4 / 4
2,445
489
26,144
27,748
0
Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 30% for 2s after exiting a Shortcut.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Strix
45
4 / 1 / 8
2,515
503
32,576
8,810
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Ying
3
4 / 5 / 7
2,470
494
16,543
23,963
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Kasumi
sourvery
Kasumi
18
9 / 8 / 5
2,725
545
32,296
24,725
450
Sudden Death

Sudden Death

Increase the duration of Curse stacks by 3s.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

13
20 / 3 / 11
3,638
728
86,547
33,208
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

-15

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
1 / 7 / 0
2,105
421
2,481
19,387
0
Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Corvus
5
0 / 12 / 8
1,215
243
8,872
38,018
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Fernando
THEWANTBANANA
Fernando
22
6 / 6 / 1
2,760
552
36,479
65,870
32,251
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
48
4 / 8 / 8
2,875
575
30,447
32,797
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Viktor
veskoto76
Viktor
57
10 / 7 / 4
2,960
592
40,175
38,034
0
Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
75
Kill Participation
42
40
Kills
21
21
Deaths
40
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
3
4
4
1.25
W
Strix
4
1
8
8
L
Corvus
0
12
8
0.33
L
Fernando
THEWANTBANANA
Fernando
6
6
1
1.08
L
Ying
4
8
8
1
W
Ying
4
5
7
1.5
W
Kasumi
sourvery
Kasumi
9
8
5
1.44
L
Viktor
veskoto76
Viktor
10
7
4
1.71
W
20
3
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,106
Damage
118,454
118,454
Taken
194,106
450
Shielding
32,251
54,628
Healing
84,402
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
2,481
2,371
6,958
0
19,387
0
W
26,144
22,300
0
9,106
27,748
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Strix
32,576
32,101
0
2,078
8,810
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Corvus
8,872
8,872
13,913
2,279
38,018
0
L
Fernando
THEWANTBANANA
Fernando
36,479
21,099
0
9,176
65,870
32,251
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Ying
30,447
24,307
30,246
12,997
32,797
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Ying
16,543
9,543
21,622
10,845
23,963
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kasumi
sourvery
Kasumi
32,296
22,756
0
4,020
24,725
450

Level 1

Level 1

Level 1

L
Viktor
veskoto76
Viktor
40,175
28,186
0
8,833
38,034
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
86,547
79,592
0
6,957
33,208
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role