Player Matchup

Saati
Saati
Eljigsaw
Saati
Level 799
Champion Stats
7W - 19L
1,705 SR
Queue Stats
512W - 497L
1,630 Elo+
Solo
Barik
Barik
LECTICO
Barik
Level 814
Champion Stats
0W - 3L
1,176 SR
Queue Stats
260W - 273L
1,534 Elo+
Party 1
Vora
Vora
PandaMincho
Vora
Level 999
Champion Stats
5W - 9L
1,546 SR
Queue Stats
295W - 272L
1,542 Elo+
Party 1
Dredge
Dredge
Pounce40MoreDMG
Dredge
Level 632
Champion Stats
26W - 19L
1,700 SR
Queue Stats
559W - 491L
1,719 Elo+
Solo
Pip
Pip
skeletonkid
Pip
Level 999
Champion Stats
137W - 74L
1,797 SR
Queue Stats
418W - 364L
1,633 Elo+
Party 1
Team Averages
Level 849
1,585 SR
1,612 Elo+

VS

Team Averages
Level 618
1,582 SR
1,608 Elo+
Dredge
Dredge
Drôga
Dredge
Level 999
Champion Stats
708W - 602L
1,503 SR
Queue Stats
1,214W - 1,255L
1,516 Elo+
Solo
Vatu
Vatu
ExTrypicio
Vatu
Level 891
Champion Stats
8W - 13L
1,553 SR
Queue Stats
617W - 641L
1,634 Elo+
Solo
Mal'Damba
Mal'Damba
LucasGoldmann
Mal'Damba
Level 462
Champion Stats
12W - 10L
1,572 SR
Queue Stats
247W - 244L
1,620 Elo+
Solo
Tyra
Tyra
TinyZL
Tyra
Level 281
Champion Stats
16W - 12L
1,654 SR
Queue Stats
281W - 284L
1,610 Elo+
Solo
Fernando
Fernando
skFertoz
Fernando
Level 458
Champion Stats
27W - 22L
1,628 SR
Queue Stats
600W - 599L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Eljigsaw
Saati
59
15 / 10 / 14
4,086
240
102,893
52,197
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Barik
LECTICO
Barik
60
2 / 8 / 16
4,029
237
52,660
88,658
122,157
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

60
19 / 17 / 11
4,183
246
71,881
73,848
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

57
11 / 14 / 11
3,926
231
113,738
59,879
2,700
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

60
7 / 10 / 27
6,442
379
65,155
52,258
28,944
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Drôga
Dredge
54
12 / 12 / 12
5,812
342
81,382
63,454
7,210
Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

60
27 / 15 / 14
4,884
287
86,268
66,784
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Mal'Damba
LucasGoldmann
Mal'Damba
60
3 / 5 / 23
4,192
247
22,690
42,889
0
Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 25% while in your Gourd .

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Level 1

Tyra
TinyZL
Tyra
50
12 / 12 / 17
3,865
227
81,775
90,667
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
skFertoz
Fernando
60
5 / 10 / 20
4,206
247
54,725
142,533
161,551
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 8s
Objective Time
7m 13s
133
Kill Participation
145
54
Kills
59
59
Deaths
54
79
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Dredge
Drôga
Dredge
12
12
12
1.5
L
Saati
Eljigsaw
Saati
15
10
14
2.2
W
27
15
14
2.27
L
Barik
LECTICO
Barik
2
8
16
1.25
W
Mal'Damba
LucasGoldmann
Mal'Damba
3
5
23
2.9
L
19
17
11
1.44
L
11
14
11
1.18
W
Tyra
TinyZL
Tyra
12
12
17
1.71
W
Fernando
skFertoz
Fernando
5
10
20
1.5
L
7
10
27
2.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

406,327
Damage
326,840
326,840
Taken
406,327
153,801
Shielding
168,761
174,101
Healing
235,373
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
Drôga
Dredge
81,382
49,532
0
13,764
63,454
7,210

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Saati
Eljigsaw
Saati
102,893
78,286
0
7,439
52,197
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

W
86,268
59,824
0
12,202
66,784
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Barik
LECTICO
Barik
52,660
52,660
0
14,661
88,658
122,157
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
LucasGoldmann
Mal'Damba
22,690
12,085
168,923
28,309
42,889
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
71,881
46,784
0
9,961
73,848
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
113,738
63,977
0
10,159
59,879
2,700
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tyra
TinyZL
Tyra
81,775
50,905
0
8,675
90,667
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Fernando
skFertoz
Fernando
54,725
38,220
0
3,500
142,533
161,551
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
65,155
57,677
102,438
29,443
52,258
28,944
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role