Player Matchup

Vatu
Vatu
DevonSilver
Vatu
Level 395
Champion Stats
6W - 11L
1,634 SR
Queue Stats
271W - 276L
1,492 Elo+
Solo
Ying
Ying
Julyyred
Ying
Level 75
Champion Stats
12W - 10L
1,574 SR
Queue Stats
149W - 185L
1,472 Elo+
Solo
Io
Io
OnePiecer
Io
Level 63
Champion Stats
2W - 1L
1,500 SR
Queue Stats
90W - 101L
1,482 Elo+
Solo
Cassie
Cassie
Thixantropic
Cassie
Level 300
Champion Stats
1W - 4L
1,272 SR
Queue Stats
179W - 188L
1,543 Elo+
Solo
Skye
Skye
malo0884
Skye
Level 51
Champion Stats
13W - 11L
1,501 SR
Queue Stats
160W - 163L
1,501 Elo+
Solo
Team Averages
Level 177
1,496 SR
1,498 Elo+

VS

Team Averages
Level 141
1,355 SR
1,431 Elo+
Koga
Koga
GhostKeksik
Koga
Level 40
Champion Stats
45W - 42L
1,482 SR
Queue Stats
57W - 53L
1,450 Elo+
Party 1
Barik
Barik
IxVELIALxI
Barik
Level 305
Champion Stats
1W - 1L
1,500 SR
Queue Stats
206W - 202L
1,443 Elo+
Party 1
Seris
Seris
madafaka01
Seris
Level 154
Champion Stats
1W - 1L
1,223 SR
Queue Stats
94W - 99L
1,440 Elo+
Solo
Evie
Evie
nrgWolves
Evie
Level 150
Champion Stats
7W - 18L
1,378 SR
Queue Stats
287W - 284L
1,415 Elo+
Party 2
Willo
Willo
tacco_banco
Willo
Level 57
Champion Stats
1W - 7L
1,193 SR
Queue Stats
87W - 96L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
9 / 13 / 8
2,735
228
46,271
45,891
0
Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Ying
46
3 / 10 / 13
2,379
198
30,323
44,023
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

34
6 / 10 / 14
2,619
218
30,645
41,091
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Cassie
51
13 / 5 / 0
2,684
224
51,426
27,413
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 40%.

Level 4

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Skye
25
8 / 12 / 5
791
66
48,990
40,970
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
17 / 8 / 16
3,519
293
62,152
42,420
0
Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Barik
57
5 / 8 / 19
3,142
262
31,997
64,684
32,913
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Seris
58
8 / 8 / 18
4,754
396
26,837
37,518
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Evie
59
10 / 9 / 7
2,710
226
44,922
42,221
900
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

38
10 / 6 / 10
2,514
210
33,480
20,812
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 38s
Objective Time
7m 24s
79
Kill Participation
120
39
Kills
50
50
Deaths
39
40
Assists
70
Player
Kills
Deaths
Assists
KDA
L
9
13
8
1
W
17
8
16
3.13
W
Barik
5
8
19
1.81
L
Ying
3
10
13
0.95
L
6
10
14
1.3
L
Cassie
13
5
0
2.6
W
Seris
8
8
18
2.13
L
Skye
8
12
5
0.88
W
Evie
10
9
7
1.5
W
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

207,655
Damage
199,388
199,388
Taken
207,655
0
Shielding
33,813
84,967
Healing
92,534
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
46,271
29,986
0
7,977
45,891
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
62,152
60,480
475
8,249
42,420
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Barik
31,997
31,937
0
3,728
64,684
32,913
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Ying
30,323
12,231
17,458
15,633
44,023
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
30,645
27,095
20,824
13,324
41,091
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Cassie
51,426
39,215
0
9,017
27,413
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
26,837
24,485
52,095
12,625
37,518
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Skye
48,990
38,634
0
734
40,970
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Evie
44,922
43,322
1,430
11,189
42,221
900

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
33,480
16,623
0
2,743
20,812
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role