Player Matchup

Grover
Grover
Silver II
Aleman992
Grover
Silver II
Level 258
Champion Stats
68W - 57L
1,605 SR
Queue Stats
201W - 197L
1,506 Elo+
Party 3
Inara
Inara
Silver I
Killerwatte
Inara
Silver I
Level 221
Champion Stats
9W - 10L
1,581 SR
Queue Stats
76W - 70L
1,557 Elo+
Party 2
Grohk
Grohk
Gold II
Ninja32248
Grohk
Gold II
Level 844
Champion Stats
14W - 11L
1,502 SR
Queue Stats
190W - 171L
1,522 Elo+
Solo
Saati
Saati
Platinum IV
YANOOSS
Saati
Platinum IV
Level 92
Champion Stats
2W - 5L
1,358 SR
Queue Stats
130W - 111L
1,509 Elo+
Party 3
Vora
Vora
Gold IV
scenix93
Vora
Gold IV
Level 326
Champion Stats
51W - 40L
1,666 SR
Queue Stats
192W - 178L
1,592 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 348
1,542 SR
1,537 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 362
1,545 SR
1,532 Elo+
Ying
Ying
Gold I
DimoNicus
Ying
Gold I
Level 271
Champion Stats
0W - 2L
1,500 SR
Queue Stats
121W - 126L
1,579 Elo+
Solo
Barik
Barik
Gold V
EnDeePrime
Barik
Gold V
Level 165
Champion Stats
5W - 12L
1,530 SR
Queue Stats
36W - 59L
1,468 Elo+
Solo
Terminus
Terminus
Gold III
RevengeRG
Terminus
Gold III
Level 101
Champion Stats
2W - 2L
1,500 SR
Queue Stats
48W - 56L
1,542 Elo+
Party 1
Fernando
Fernando
Gold II
Zinked
Fernando
Gold II
Level 999
Champion Stats
49W - 49L
1,713 SR
Queue Stats
146W - 149L
1,553 Elo+
Solo
Yagorath
Yagorath
Gold IV
nik8913456
Yagorath
Gold IV
Level 276
Champion Stats
10W - 14L
1,480 SR
Queue Stats
161W - 162L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Aleman992
Grover
50
6 / 7 / 64
6,900
345
75,790
84,088
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

47
16 / 11 / 37
6,806
340
116,538
127,538
21,106
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grohk
56
15 / 6 / 48
6,318
316
152,294
87,531
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Saati
YANOOSS
Saati
46
25 / 9 / 40
6,726
336
170,988
72,903
0
Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Vora
43
35 / 8 / 29
6,497
325
168,699
77,175
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
WilloDredge
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
57
13 / 22 / 17
5,152
258
100,443
102,005
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Barik
57
5 / 20 / 12
4,142
207
78,814
122,636
74,991
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Terminus
RevengeRG
Terminus
52
11 / 10 / 6
4,870
244
71,408
120,793
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Fernando
Zinked
Fernando
60
5 / 25 / 13
4,252
213
120,438
167,454
81,315
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Yagorath
nik8913456
Yagorath
59
7 / 16 / 15
3,949
197
78,132
148,149
0
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.25s each time you hit an enemy with Caustic Spray.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.

Level 1

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

27m 21s
Objective Time
12m 44s
315
Kill Participation
104
97
Kills
41
41
Deaths
93
218
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Grover
Aleman992
Grover
6
7
64
5.43
L
Ying
13
22
17
0.98
L
Barik
5
20
12
0.55
W
16
11
37
3.14
W
Grohk
15
6
48
6.5
L
Terminus
RevengeRG
Terminus
11
10
6
1.4
W
Saati
YANOOSS
Saati
25
9
40
5
L
Fernando
Zinked
Fernando
5
25
13
0.46
L
Yagorath
nik8913456
Yagorath
7
16
15
0.91
W
Vora
35
8
29
6.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

684,309
Damage
449,235
449,235
Taken
661,037
21,106
Shielding
156,306
317,527
Healing
233,183
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Aleman992
Grover
75,790
59,830
151,146
60,608
84,088
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 2

L
Ying
100,443
90,736
58,078
33,307
102,005
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
Barik
78,814
78,814
660
36,559
122,636
74,991
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
116,538
91,137
0
1,457
127,538
21,106

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Grohk
152,294
67,208
44,971
33,137
87,531
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
Terminus
RevengeRG
Terminus
71,408
53,180
0
55,253
120,793
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Saati
YANOOSS
Saati
170,988
90,286
2,177
4,419
72,903
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
Fernando
Zinked
Fernando
120,438
63,518
0
15,050
167,454
81,315
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Yagorath
nik8913456
Yagorath
78,132
46,313
0
34,276
148,149
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Vora
168,699
115,231
0
19,612
77,175
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role