Player Matchup

Ying
Ying
Asizith
Ying
Level 101
Champion Stats
18W - 20L
1,585 SR
Queue Stats
301W - 276L
1,486 Elo+
Solo
MaestroChanta
Unknown
Level 999
Champion Stats
137W - 154L
1,553 SR
Queue Stats
602W - 635L
1,535 Elo+
Solo
Fernando
Fernando
Megabrine01
Fernando
Level 340
Champion Stats
24W - 14L
1,722 SR
Queue Stats
833W - 834L
1,502 Elo+
Solo
Zhin
Zhin
RedVoiddd
Zhin
Level 123
Champion Stats
35W - 14L
1,711 SR
Queue Stats
138W - 127L
1,565 Elo+
Solo
Vivian
Vivian
Velinho_Vovo51
Vivian
Level 265
Champion Stats
182W - 183L
1,465 SR
Queue Stats
540W - 530L
1,489 Elo+
Solo
Team Averages
Level 366
1,607 SR
1,515 Elo+

VS

Team Averages
Level 148
1,544 SR
1,545 Elo+
Makoa
Makoa
JorgeM
Makoa
Level 335
Champion Stats
59W - 45L
1,637 SR
Queue Stats
373W - 343L
1,597 Elo+
Solo
Strix
Strix
Lalarcas
Strix
Level 103
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,484 Elo+
Solo
Octavia
Octavia
NEKOWAKAIIUWU
Octavia
Level 119
Champion Stats
17W - 35L
1,479 SR
Queue Stats
126W - 120L
1,581 Elo+
Party 1
Jenos
Jenos
Oni_Gyokko
Jenos
Level 134
Champion Stats
25W - 23L
1,606 SR
Queue Stats
532W - 540L
1,502 Elo+
Solo
Lex
Lex
zotan2012
Lex
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
96W - 87L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Asizith
Ying
42
3 / 3 / 13
2,307
330
7,524
13,698
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
5 / 3 / 10
2,072
296
26,864
12,461
0

Level 5

Level 3

Level 3

Level 3

Level 1

Level 1

Fernando
Megabrine01
Fernando
60
3 / 0 / 13
2,346
335
33,038
28,544
44,150
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Zhin
54
11 / 3 / 5
2,273
325
32,172
15,884
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

21
8 / 3 / 7
2,361
337
46,879
23,942
6,277
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
JorgeM
Makoa
54
3 / 5 / 1
1,270
181
21,003
53,697
28,700
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 4s for each enemy it hits.

Level 4

Sea Legs

Sea Legs

Dredge Anchor

Heal for 480 after hitting an enemy with Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Strix
Lalarcas
Strix
52
1 / 9 / 2
1,003
143
10,372
25,238
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Octavia
25
3 / 6 / 3
1,367
195
32,781
27,272
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Jenos
55
0 / 4 / 8
1,309
187
4,328
16,371
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

39
5 / 6 / 2
1,573
225
26,045
23,899
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 59s
Objective Time
49s
78
Kill Participation
28
30
Kills
12
12
Deaths
30
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ying
Asizith
Ying
3
3
13
3.17
L
Makoa
JorgeM
Makoa
3
5
1
0.7
L
Strix
Lalarcas
Strix
1
9
2
0.22
W
5
3
10
3.33
W
Fernando
Megabrine01
Fernando
3
0
13
9.5
L
Octavia
3
6
3
0.75
L
Jenos
0
4
8
1
W
Zhin
11
3
5
4.5
W
8
3
7
3.83
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,477
Damage
94,529
94,529
Taken
146,477
50,427
Shielding
28,700
55,194
Healing
59,965
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
Asizith
Ying
7,524
7,524
42,404
7,004
13,698
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Makoa
JorgeM
Makoa
21,003
19,503
0
2,267
53,697
28,700
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Strix
Lalarcas
Strix
10,372
9,833
0
537
25,238
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
26,864
16,708
0
748
12,461
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Megabrine01
Fernando
33,038
16,442
0
1,625
28,544
44,150

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Octavia
32,781
27,554
0
4,929
27,272
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
4,328
2,768
45,297
6,543
16,371
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Zhin
32,172
26,772
0
3,413
15,884
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
46,879
46,879
0
0
23,942
6,277

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
26,045
26,045
0
392
23,899
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role