Player Matchup

Cassie
Cassie
Silver I
Douglas1304
Cassie
Silver I
Level 996
Champion Stats
111W - 179L
1,421 SR
Queue Stats
983W - 986L
1,499 Elo+
Solo
Vora
Vora
Platinum I
Ismarki
Vora
Platinum I
Level 487
Champion Stats
28W - 28L
1,610 SR
Queue Stats
503W - 456L
1,532 Elo+
Party 1
Seris
Seris
Gold I
Lya_lips
Seris
Gold I
Level 535
Champion Stats
46W - 43L
1,624 SR
Queue Stats
354W - 353L
1,507 Elo+
Party 1
Raum
Raum
Silver V
RazerLighterZ
Raum
Silver V
Level 999
Champion Stats
45W - 29L
1,682 SR
Queue Stats
771W - 801L
1,408 Elo+
Party 1
Inara
Inara
Bronze III
mari-comissaria
Inara
Bronze III
Level 184
Champion Stats
4W - 3L
1,469 SR
Queue Stats
110W - 129L
1,426 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 640
1,561 SR
1,474 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 562
1,636 SR
1,455 Elo+
Ying
Ying
Gold III
Argerich
Ying
Gold III
Level 486
Champion Stats
7W - 10L
1,564 SR
Queue Stats
171W - 176L
1,497 Elo+
Solo
Saati
Saati
Gold II
GabrielOzeas970
Saati
Gold II
Level 470
Champion Stats
7W - 11L
1,551 SR
Queue Stats
583W - 580L
1,519 Elo+
Solo
Jenos
Jenos
Silver II
NuncaNaVida
Jenos
Silver II
Level 930
Champion Stats
9W - 11L
1,571 SR
Queue Stats
441W - 440L
1,416 Elo+
Solo
Barik
Barik
Gold IV
SSpiegel
Barik
Gold IV
Level 830
Champion Stats
11W - 7L
1,780 SR
Queue Stats
402W - 395L
1,469 Elo+
Solo
Makoa
Makoa
Bronze IV
nickoliveira225
Makoa
Bronze IV
Level 92
Champion Stats
1W - 1L
1,711 SR
Queue Stats
3W - 3L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
46
7 / 4 / 10
2,618
291
63,394
29,421
0
Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 4.

Level 4

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 16%.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Vora
Ismarki
Vora
59
21 / 2 / 9
3,516
391
93,277
36,315
4,140
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Seris
Lya_lips
Seris
56
0 / 3 / 21
2,630
292
28,734
9,985
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

59
5 / 3 / 21
2,952
328
39,609
88,712
1,829
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

55
2 / 5 / 6
2,614
290
20,916
65,774
13,327
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
WilloBomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
LianDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
60
2 / 3 / 8
1,908
212
19,302
16,241
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

55
6 / 7 / 4
2,162
240
74,494
36,194
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
2 / 7 / 9
1,996
222
39,350
28,526
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Barik
SSpiegel
Barik
59
1 / 7 / 6
1,926
214
50,104
61,859
37,127
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

52
6 / 11 / 4
2,767
307
46,957
103,110
23,980
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.2s for every 1000 damage Absorbed.

Level 1

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 7%.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 48s
Objective Time
3m 9s
102
Kill Participation
48
35
Kills
17
17
Deaths
35
67
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ying
2
3
8
2
W
Cassie
7
4
10
3
L
6
7
4
1.14
W
Vora
Ismarki
Vora
21
2
9
12.75
W
Seris
Lya_lips
Seris
0
3
21
3.5
L
2
7
9
0.93
W
5
3
21
5.17
L
Barik
SSpiegel
Barik
1
7
6
0.57
W
2
5
6
1
L
6
11
4
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

245,930
Damage
230,207
230,207
Taken
245,930
19,296
Shielding
61,107
118,394
Healing
119,846
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
19,302
19,302
67,648
6,599
16,241
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Cassie
63,394
49,852
0
4,249
29,421
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
74,494
58,215
0
110
36,194
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Vora
Ismarki
Vora
93,277
67,149
0
11,167
36,315
4,140

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
Lya_lips
Seris
28,734
23,479
64,100
2,308
9,985
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
39,350
33,014
37,525
3,098
28,526
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
39,609
13,433
16,626
18,714
88,712
1,829
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Barik
SSpiegel
Barik
50,104
50,002
0
4,376
61,859
37,127
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
20,916
16,742
0
1,230
65,774
13,327
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
46,957
43,298
0
490
103,110
23,980

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role