Player Matchup

Khan
Khan
Auractic
Khan
Level 25
Champion Stats
4W - 3L
1,511 SR
Queue Stats
16W - 19L
1,422 Elo+
Party 2
Makoa
Makoa
Benadryl6063
Makoa
Level 32
Champion Stats
3W - 2L
1,753 SR
Queue Stats
29W - 26L
1,549 Elo+
Party 2
Ying
Ying
Clöne626
Ying
Level 27
Champion Stats
5W - 0L
1,701 SR
Queue Stats
12W - 11L
1,570 Elo+
Party 3
Skye
Skye
Dorogar
Skye
Level 28
Champion Stats
4W - 2L
1,241 SR
Queue Stats
29W - 30L
1,482 Elo+
Solo
Imani
Imani
Eïla
Imani
Level 31
Champion Stats
2W - 1L
1,594 SR
Queue Stats
22W - 13L
1,625 Elo+
Party 3
Team Averages
Level 29
1,560 SR
1,530 Elo+

VS

Team Averages
Level 23
1,535 SR
1,528 Elo+
Torvald
Torvald
AnakinFR
Torvald
Level 25
Champion Stats
1W - 2L
1,306 SR
Queue Stats
19W - 14L
1,560 Elo+
Solo
Atlas
Atlas
JohnFortniteKen
Atlas
Level 33
Champion Stats
5W - 4L
1,658 SR
Queue Stats
22W - 16L
1,646 Elo+
Party 4
Tyra
Tyra
Marelo3266
Tyra
Level 27
Champion Stats
1W - 3L
1,545 SR
Queue Stats
28W - 26L
1,559 Elo+
Party 1
Moji
Moji
Sixpeed7279
Moji
Level 13
Champion Stats
2W - 4L
1,561 SR
Queue Stats
2W - 13L
1,285 Elo+
Party 1
Grohk
Grohk
ThatJoJoPerson
Grohk
Level 19
Champion Stats
17W - 9L
1,606 SR
Queue Stats
19W - 16L
1,592 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
12
8 / 1 / 23
3,497
318
40,024
49,844
11,388
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

19
8 / 1 / 16
3,279
298
38,674
70,132
13,408
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Ying
32
5 / 3 / 28
3,808
346
37,229
33,609
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Skye
Dorogar
Skye
16
6 / 4 / 26
3,148
286
44,389
38,924
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Imani
Eïla
Imani
15
26 / 4 / 14
3,829
348
87,915
24,946
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
AnakinFR
Torvald
18
4 / 8 / 5
2,355
214
60,107
30,330
84,064
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 3s.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

21
4 / 10 / 0
2,096
191
30,553
91,148
12,835
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

20
1 / 12 / 1
1,650
150
50,276
46,483
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

5
4 / 13 / 3
1,798
163
35,985
37,139
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

6
0 / 10 / 7
1,905
173
40,534
43,131
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 46s
Objective Time
3m 52s
160
Kill Participation
29
53
Kills
13
13
Deaths
53
107
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Torvald
AnakinFR
Torvald
4
8
5
0.81
W
Khan
8
1
23
19.5
W
8
1
16
16
W
Ying
5
3
28
6.33
W
Skye
Dorogar
Skye
6
4
26
4.75
W
Imani
Eïla
Imani
26
4
14
8.25
L
4
10
0
0.4
L
1
12
1
0.13
L
4
13
3
0.42
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,231
Damage
217,455
217,455
Taken
248,231
24,796
Shielding
96,899
168,513
Healing
71,749
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Torvald
AnakinFR
Torvald
60,107
43,887
3,275
355
30,330
84,064
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Khan
40,024
37,819
15,203
15,214
49,844
11,388
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
38,674
35,737
0
2,566
70,132
13,408
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
37,229
30,514
72,244
15,150
33,609
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Skye
Dorogar
Skye
44,389
35,107
25,816
18,826
38,924
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
Eïla
Imani
87,915
42,909
0
3,494
24,946
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
30,553
30,553
0
7,689
91,148
12,835
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
50,276
35,283
0
2,413
46,483
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
35,985
31,854
435
1,002
37,139
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
40,534
27,534
36,329
20,251
43,131
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role