Player Matchup

Barik
Barik
Blaze Hydra95
Barik
Level 46
Champion Stats
1W - 1L
1,304 SR
Queue Stats
4W - 5L
1,427 Elo+
Party 1
Grohk
Grohk
Bot0203
Grohk
Level 53
Champion Stats
6W - 2L
1,652 SR
Queue Stats
84W - 85L
1,471 Elo+
Solo
Ash
Ash
Ixcacao
Ash
Level 44
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,427 Elo+
Party 1
Ying
Ying
Mooszs
Ying
Level 53
Champion Stats
3W - 1L
1,671 SR
Queue Stats
4W - 5L
1,427 Elo+
Party 1
Dredge
Dredge
noodles7884
Dredge
Level 79
Champion Stats
32W - 29L
1,555 SR
Queue Stats
154W - 156L
1,522 Elo+
Solo
Team Averages
Level 55
1,537 SR
1,455 Elo+

VS

Team Averages
Level 77
1,511 SR
1,481 Elo+
Talus
Talus
AngelfriRD02
Talus
Level 80
Champion Stats
6W - 7L
1,575 SR
Queue Stats
107W - 121L
1,451 Elo+
Party 2
Lex
Lex
JoelvalDezRD799
Lex
Level 14
Champion Stats
0W - 2L
1,326 SR
Queue Stats
47W - 69L
1,405 Elo+
Party 2
Jenos
Jenos
angelfoodbakery
Jenos
Level 120
Champion Stats
83W - 82L
1,691 SR
Queue Stats
416W - 438L
1,516 Elo+
Solo
Bomb King
Bomb King
sebartnimation
Bomb King
Level 135
Champion Stats
13W - 25L
1,405 SR
Queue Stats
512W - 498L
1,493 Elo+
Solo
Grover
Grover
xXTripp2112Xx
Grover
Level 38
Champion Stats
20W - 26L
1,560 SR
Queue Stats
20W - 27L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
1 / 5 / 5
2,589
324
30,226
55,753
53,425
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grohk
Bot0203
Grohk
35
1 / 5 / 6
2,553
319
36,372
48,950
600
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Ash
58
3 / 3 / 6
3,170
396
48,739
59,786
117,578
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Ying
Mooszs
Ying
24
4 / 4 / 8
3,178
397
39,206
29,579
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Dredge
16
5 / 8 / 0
2,636
330
44,923
45,833
0
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
7 / 3 / 6
2,154
269
40,883
51,802
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1s.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

9
5 / 4 / 9
1,900
238
51,623
32,990
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

26
7 / 3 / 13
2,176
272
55,120
36,994
0
Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 70%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Bomb King
sebartnimation
Bomb King
55
3 / 3 / 8
1,820
228
69,243
41,859
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

6
3 / 1 / 16
2,158
270
23,032
35,821
800
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 33s
Objective Time
3m 24s
39
Kill Participation
77
14
Kills
25
25
Deaths
14
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
7
3
6
3.33
W
1
5
5
0.7
W
Grohk
Bot0203
Grohk
1
5
6
0.8
W
Ash
3
3
6
2
L
5
4
9
2.38
W
Ying
Mooszs
Ying
4
4
8
2
L
7
3
13
4.5
W
Dredge
5
8
0
0.63
L
Bomb King
sebartnimation
Bomb King
3
3
8
2.33
L
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,466
Damage
239,901
239,901
Taken
199,466
171,603
Shielding
800
146,690
Healing
159,890
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
40,883
39,678
0
7,001
51,802
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
30,226
30,226
0
6,395
55,753
53,425
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grohk
Bot0203
Grohk
36,372
18,147
58,775
27,202
48,950
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Ash
48,739
43,755
0
1,291
59,786
117,578
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
51,623
48,683
179
3,221
32,990
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

W
Ying
Mooszs
Ying
39,206
32,155
39,820
8,709
29,579
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
55,120
21,197
37,006
7,305
36,994
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
44,923
10,401
0
4,498
45,833
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Bomb King
sebartnimation
Bomb King
69,243
46,451
0
436
41,859
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
23,032
21,332
79,172
25,570
35,821
800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role