Player Matchup

Ash
Ash
Diamond IV
TrappyTheLizard
Ash
Diamond IV
Level 189
Champion Stats
26W - 20L
1,683 SR
Queue Stats
234W - 185L
1,673 Elo+
Solo
Androxus
Androxus
Diamond I
Ukuduma
Androxus
Diamond I
Level 733
Champion Stats
3W - 2L
1,886 SR
Queue Stats
53W - 19L
1,918 Elo+
Solo
Inara
Inara
Platinum II
YorozuyaCreed
Inara
Platinum II
Level 89
Champion Stats
1W - 2L
1,338 SR
Queue Stats
81W - 63L
1,596 Elo+
Party 1
Ying
Ying
Diamond IV
girli
Ying
Diamond IV
Level 106
Champion Stats
20W - 17L
1,619 SR
Queue Stats
177W - 128L
1,667 Elo+
Party 1
Lian
Lian
Diamond II
ΔGetWreckedΔ
Lian
Diamond II
Level 53
Champion Stats
12W - 15L
1,624 SR
Queue Stats
103W - 92L
1,670 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 234
1,630 SR
1,705 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 483
1,596 SR
1,687 Elo+
Atlas
Atlas
Diamond IV
BigGravy76
Atlas
Diamond IV
Level 527
Champion Stats
0W - 4L
1,536 SR
Queue Stats
155W - 137L
1,665 Elo+
Solo
Lillith
Lillith
Diamond III
Ellirium
Lillith
Diamond III
Level 999
Champion Stats
4W - 10L
1,582 SR
Queue Stats
222W - 152L
1,705 Elo+
Solo
Barik
Barik
Diamond III
fhgdhdrgdfg
Barik
Diamond III
Level 65
Champion Stats
1W - 3L
1,523 SR
Queue Stats
92W - 91L
1,602 Elo+
Solo
Koga
Koga
Diamond II
xaroom
Koga
Diamond II
Level 77
Champion Stats
4W - 3L
1,660 SR
Queue Stats
95W - 71L
1,694 Elo+
Solo
Tyra
Tyra
Masters
синкхара
Tyra
Masters
Level 745
Champion Stats
13W - 13L
1,679 SR
Queue Stats
197W - 172L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 6 / 15
3,570
255
85,978
100,148
32,391
Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Androxus
Ukuduma
Androxus
48
12 / 3 / 11
3,632
259
112,821
66,461
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

41
8 / 6 / 15
3,753
268
65,584
121,741
11,190
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ying
girli
Ying
52
1 / 4 / 31
4,408
315
14,120
20,267
0
Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

38
14 / 4 / 20
4,266
305
137,775
52,942
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Bans
TorvaldWillo
Team 1 Score

4

VS

Team 2 Score

3

Bans
Bomb KingNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
59
2 / 11 / 6
2,652
189
72,717
138,625
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lillith
Ellirium
Lillith
59
2 / 7 / 13
3,230
231
39,734
49,609
0
Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Level 1

41
3 / 10 / 9
2,994
214
74,493
88,702
72,434
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Koga
xaroom
Koga
40
5 / 6 / 8
2,701
193
78,661
69,290
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
11 / 11 / 7
3,203
229
95,954
70,052
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 44s
Objective Time
5m 25s
137
Kill Participation
66
45
Kills
23
23
Deaths
45
92
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
11
6
0.45
L
Lillith
Ellirium
Lillith
2
7
13
1.21
W
10
6
15
2.92
W
Androxus
Ukuduma
Androxus
12
3
11
5.83
W
8
6
15
2.58
L
3
10
9
0.75
W
Ying
girli
Ying
1
4
31
4.13
L
Koga
xaroom
Koga
5
6
8
1.5
W
14
4
20
6
L
11
11
7
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

416,278
Damage
361,559
361,559
Taken
416,278
43,581
Shielding
72,434
245,800
Healing
185,310
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
72,717
72,717
0
16,287
138,625
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Lillith
Ellirium
Lillith
39,734
23,284
139,511
445
49,609
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
85,978
77,428
0
4,167
100,148
32,391
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Androxus
Ukuduma
Androxus
112,821
98,185
0
17,573
66,461
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
65,584
58,071
0
19,024
121,741
11,190
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
74,493
74,493
0
8,066
88,702
72,434
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Ying
girli
Ying
14,120
14,120
189,080
11,299
20,267
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Koga
xaroom
Koga
78,661
78,355
0
16,531
69,290
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
137,775
134,575
0
4,657
52,942
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
95,954
63,556
0
4,470
70,052
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role