Player Matchup

Koga
Koga
Diamond IV
DeusDracorum
Koga
Diamond IV
Level 606
Champion Stats
16W - 7L
1,644 SR
Queue Stats
300W - 280L
1,620 Elo+
Solo
Viktor
Viktor
Platinum IV
Madpawz
Viktor
Platinum IV
Level 114
Champion Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,595 Elo+
Solo
Corvus
Corvus
Gold II
Voyyyyd
Corvus
Gold II
Level 85
Champion Stats
24W - 17L
1,670 SR
Queue Stats
97W - 64L
1,511 Elo+
Solo
Khan
Khan
Platinum IV
just_freki
Khan
Platinum IV
Level 698
Champion Stats
27W - 14L
1,712 SR
Queue Stats
457W - 457L
1,595 Elo+
Solo
Inara
Inara
Gold III
ВкусныйПельмень
Inara
Gold III
Level 106
Champion Stats
6W - 2L
1,855 SR
Queue Stats
24W - 19L
1,465 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 322
1,676 SR
1,557 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 223
1,522 SR
1,509 Elo+
Grover
Grover
Platinum IV
AlbinosTheSnake
Grover
Platinum IV
Level 132
Champion Stats
1W - 9L
1,479 SR
Queue Stats
117W - 107L
1,505 Elo+
Party 1
Bomb King
Bomb King
Platinum III
Blue8Spirit
Bomb King
Platinum III
Level 353
Champion Stats
9W - 6L
1,637 SR
Queue Stats
209W - 197L
1,610 Elo+
Solo
Ash
Ash
Gold V
Enofolyx
Ash
Gold V
Level 154
Champion Stats
2W - 7L
1,332 SR
Queue Stats
23W - 52L
1,366 Elo+
Solo
Yagorath
Yagorath
Gold III
SłodkaPatrycja
Yagorath
Gold III
Level 43
Champion Stats
4W - 7L
1,496 SR
Queue Stats
43W - 44L
1,469 Elo+
Party 1
Zhin
Zhin
Platinum II
eremiet
Zhin
Platinum II
Level 433
Champion Stats
48W - 30L
1,667 SR
Queue Stats
373W - 358L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
21 / 5 / 14
3,918
356
103,925
34,889
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Viktor
Madpawz
Viktor
43
18 / 5 / 21
3,909
355
116,031
40,212
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Corvus
Voyyyyd
Corvus
42
4 / 5 / 37
3,976
361
20,436
20,355
520
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
9 / 2 / 25
3,569
324
60,459
52,015
3,224
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

33
7 / 3 / 21
3,738
340
51,449
61,646
5,820
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
LianTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
WilloFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
1 / 10 / 12
3,928
357
26,079
58,118
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bomb King
Blue8Spirit
Bomb King
55
7 / 13 / 3
2,225
202
47,778
42,994
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

47
1 / 12 / 2
2,282
207
25,003
89,462
66,396
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Yagorath
33
2 / 11 / 6
2,626
239
40,272
107,348
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 15%.

Level 3

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Zhin
eremiet
Zhin
60
9 / 13 / 3
2,977
271
69,985
44,549
1,748
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 52s
Objective Time
5m 56s
177
Kill Participation
46
59
Kills
20
20
Deaths
59
118
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
10
12
0.7
L
Bomb King
Blue8Spirit
Bomb King
7
13
3
0.65
W
21
5
14
5.6
L
1
12
2
0.17
W
Viktor
Madpawz
Viktor
18
5
21
5.7
L
Yagorath
2
11
6
0.45
W
Corvus
Voyyyyd
Corvus
4
5
37
4.5
L
Zhin
eremiet
Zhin
9
13
3
0.81
W
9
2
25
10.75
W
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

352,300
Damage
209,117
209,117
Taken
342,471
9,564
Shielding
68,144
149,376
Healing
137,065
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,079
21,587
71,740
34,894
58,118
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Bomb King
Blue8Spirit
Bomb King
47,778
41,231
0
2,572
42,994
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
103,925
75,482
854
9,646
34,889
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
25,003
22,835
0
9,273
89,462
66,396
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Viktor
Madpawz
Viktor
116,031
85,956
0
2,435
40,212
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Yagorath
40,272
26,235
0
18,396
107,348
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Corvus
Voyyyyd
Corvus
20,436
20,292
114,631
5,380
20,355
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Zhin
eremiet
Zhin
69,985
59,800
0
190
44,549
1,748
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
60,459
46,527
5,490
9,734
52,015
3,224

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
51,449
38,938
0
1,206
61,646
5,820
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role