Player Matchup

Rei
Rei
CENKHOCA
Rei
Level 216
Champion Stats
11W - 10L
1,771 SR
Queue Stats
105W - 94L
1,582 Elo+
Solo
Maeve
Maeve
MidwaySiner
Maeve
Level 95
Champion Stats
12W - 14L
1,492 SR
Queue Stats
64W - 73L
1,504 Elo+
Party 1
Fernando
Fernando
Svu11o_
Fernando
Level 789
Champion Stats
6W - 9L
1,463 SR
Queue Stats
1,045W - 1,026L
1,461 Elo+
Solo
Mal'Damba
Mal'Damba
UnknownPipeline
Mal'Damba
Level 34
Champion Stats
8W - 4L
1,679 SR
Queue Stats
47W - 59L
1,490 Elo+
Party 1
Androxus
Androxus
erdnya
Androxus
Level 82
Champion Stats
12W - 8L
1,539 SR
Queue Stats
56W - 59L
1,521 Elo+
Party 1
Team Averages
Level 243
1,589 SR
1,512 Elo+

VS

Team Averages
Level 188
1,468 SR
1,543 Elo+
Vora
Vora
CRACKSHOT5740
Vora
Level 123
Champion Stats
7W - 8L
1,454 SR
Queue Stats
171W - 149L
1,533 Elo+
Solo
Tyra
Tyra
Kkumblaster
Tyra
Level 110
Champion Stats
7W - 9L
1,523 SR
Queue Stats
281W - 287L
1,494 Elo+
Solo
Seris
Seris
Magnusimus
Seris
Level 63
Champion Stats
2W - 3L
1,590 SR
Queue Stats
77W - 78L
1,563 Elo+
Solo
Fernando
Fernando
Sagathh
Fernando
Level 459
Champion Stats
0W - 6L
1,160 SR
Queue Stats
480W - 499L
1,511 Elo+
Solo
Mal'Damba
Mal'Damba
m_Savit4r
Mal'Damba
Level 186
Champion Stats
63W - 61L
1,612 SR
Queue Stats
271W - 238L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
10 / 3 / 24
3,840
349
45,536
33,250
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

46
16 / 4 / 14
3,514
319
64,148
39,067
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 10% for 4s after you activate Nine Lives.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Fernando
Svu11o_
Fernando
59
5 / 5 / 18
3,995
363
44,230
125,573
125,971
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
UnknownPipeline
Mal'Damba
28
5 / 4 / 18
4,244
386
31,936
40,304
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Level 1

Androxus
erdnya
Androxus
47
14 / 4 / 14
3,560
324
67,854
38,383
0
Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 11 / 6
2,107
192
48,186
33,137
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

51
5 / 12 / 7
2,547
232
78,603
46,325
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Seris
46
4 / 9 / 7
2,337
212
52,343
41,319
0
Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Fernando
Sagathh
Fernando
50
2 / 9 / 7
3,059
278
55,220
94,767
58,526
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Mal'Damba
m_Savit4r
Mal'Damba
52
5 / 9 / 8
2,333
212
42,225
38,156
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 15s
Objective Time
3m 46s
138
Kill Participation
55
50
Kills
20
20
Deaths
50
88
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
3
24
7.33
L
4
11
6
0.64
L
5
12
7
0.71
L
Seris
4
9
7
0.83
W
16
4
14
5.75
L
Fernando
Sagathh
Fernando
2
9
7
0.61
W
Fernando
Svu11o_
Fernando
5
5
18
2.8
W
Mal'Damba
UnknownPipeline
Mal'Damba
5
4
18
3.5
W
Androxus
erdnya
Androxus
14
4
14
5.25
L
Mal'Damba
m_Savit4r
Mal'Damba
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,704
Damage
276,577
276,577
Taken
253,704
125,971
Shielding
58,526
208,341
Healing
99,374
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
45,536
39,016
81,754
21,233
33,250
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
48,186
33,690
0
4,117
33,137
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
78,603
31,753
0
4,412
46,325
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Seris
52,343
41,950
35,615
14,422
41,319
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
64,148
58,610
0
5,906
39,067
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Sagathh
Fernando
55,220
45,322
0
2,503
94,767
58,526

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Svu11o_
Fernando
44,230
33,630
0
3,977
125,573
125,971
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Mal'Damba
UnknownPipeline
Mal'Damba
31,936
19,071
69,460
18,365
40,304
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Androxus
erdnya
Androxus
67,854
53,093
0
7,646
38,383
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Mal'Damba
m_Savit4r
Mal'Damba
42,225
11,989
31,489
6,816
38,156
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role