Player Matchup
VS
Match Stats
Scamper
Pounce
Increase your Movement Speed by 30% for 3s after using Pounce.
Level 3
Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3
Fight or Flight
Nine Lives
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Level 3
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Cut and Run
Armor
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Level 3
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Level 5
Deadly Pursuit
Form Swap
Increase your Movement Speed by 20% for 2s after swapping into Travel Form.
Level 2
The Great Worm
Form Swap
Gain a 80-Health Shield for 2s after swapping into Travel Form.
Level 1
Deadly Predator
Weapon
Increase your maximum acid capacity by 24%.
Level 3
Spreading Domain
Hardening
Heal for 400 if you do not cancel Hardening before it ends.
Level 4
Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Nether Siphon
Shadow Travel
Heal for 50 every 1s while using Shadow Travel.
Level 1
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Reclamation
Overcharge
Reduce the Cooldown of Overcharge by 2s.
Level 4
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 1s.
Level 1
Revitalize
Rune of Travel
Heal for 400 after Teleporting to your Rune of Travel.
Level 4
Antediluvian
Overcharge
Increase the duration of Overcharge by 0.8s.
Level 4
Ancient Power
Overcharge
Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.
Level 2
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1
Dissipate
Smoke Screen
Increase your Movement Speed by 8% for 2s after entering Smoke Screen.
Level 1
Healing Vapors
Smoke Screen
Heal for 625 over 2s while in Smoke Screen.
Level 5
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Level 3
Preparation
Armor
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1
Determination
Armor
Increase your Healing received from other players by 12% while at or below 50% Health.
Level 2
Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 1.2s.
Level 2
Carapace
Shell Shield
Increase the Health of Shell Shield by 1000.
Level 5
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5
Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2
Penumbra
Weapon
Gain 15% Lifesteal.
Level 3
Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 30%.
Level 3
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2
Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 5s.
Level 5
Guts
Armor
Reduce your damage taken by 20% while at or below 40% Health.
Level 4
Eternal
Rune of Travel
Increase the duration of Rune of Travel by 1s.
Level 1
Spirited
Armor
Increase your maximum Health by 50
Level 1
Evanescent
Rune of Travel
Increase your Movement Speed by 32% while Rune of Travel is active.
Level 4
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Noble Crest
Armor
Increase your maximum Health by 150.
Level 3
Shining Topaz
Valor
Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.
Level 1
Highborn
Armor
Increase your Movement Speed by 6%.
Level 2
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 4s.
Level 4
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.