Player Matchup

Grover
Grover
Focosa88
Grover
Level 48
Champion Stats
1W - 0L
1,601 SR
Queue Stats
4W - 1L
1,630 Elo+
Solo
Koga
Koga
MeTaLJsT
Koga
Level 166
Champion Stats
14W - 11L
1,554 SR
Queue Stats
126W - 124L
1,564 Elo+
Solo
Tyra
Tyra
Misiokotek
Tyra
Level 207
Champion Stats
2W - 5L
1,452 SR
Queue Stats
7W - 16L
1,509 Elo+
Solo
Atlas
Atlas
Zanyllous
Atlas
Level 999
Champion Stats
1W - 0L
1,479 SR
Queue Stats
5W - 4L
1,450 Elo+
Solo
絮雨清裳
Unknown
Level 999
Champion Stats
18W - 7L
1,660 SR
Queue Stats
543W - 380L
1,663 Elo+
Solo
Team Averages
Level 484
1,549 SR
1,563 Elo+

VS

Team Averages
Level 448
1,585 SR
1,529 Elo+
Zhin
Zhin
DrVanShot
Zhin
Level 71
Champion Stats
2W - 4L
1,592 SR
Queue Stats
7W - 9L
1,333 Elo+
Solo
Jenos
Jenos
Gauzi
Jenos
Level 712
Champion Stats
5W - 6L
1,482 SR
Queue Stats
18W - 20L
1,666 Elo+
Solo
Lex
Lex
SithLady75
Lex
Level 280
Champion Stats
5W - 2L
1,515 SR
Queue Stats
8W - 6L
1,546 Elo+
Solo
Koga
Koga
SoulLettuce3594
Koga
Level 180
Champion Stats
5W - 3L
1,732 SR
Queue Stats
254W - 200L
1,550 Elo+
Solo
Viktor
Viktor
Vyrusat
Viktor
Level 999
Champion Stats
34W - 35L
1,605 SR
Queue Stats
70W - 61L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Focosa88
Grover
33
2 / 5 / 27
3,610
602
35,184
44,054
3,793
Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Koga
50
10 / 12 / 10
3,331
555
31,036
28,135
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

47
10 / 11 / 13
3,595
599
38,585
47,706
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Atlas
Zanyllous
Atlas
59
6 / 3 / 6
3,040
507
31,771
59,119
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

絮雨清裳
Unknown
60
12 / 2 / 17
3,770
628
57,428
28,714
0

Level 1

Level 5

Level 5

Level 3

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

-3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
35
7 / 10 / 8
3,475
579
44,873
53,857
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Jenos
Gauzi
Jenos
55
7 / 1 / 16
3,780
630
16,431
12,513
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
8 / 12 / 9
3,448
575
52,492
49,566
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

53
3 / 7 / 9
3,047
508
37,636
36,557
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Viktor
Vyrusat
Viktor
56
8 / 10 / 7
3,375
563
56,296
41,511
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

On The Move

On The Move

Frag Grenade

Gain 16% Movement Speed for 2s after using Frag Grenade.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
113
Kill Participation
82
40
Kills
33
33
Deaths
40
73
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Zhin
7
10
8
1.1
W
Grover
Focosa88
Grover
2
5
27
3.1
L
Jenos
Gauzi
Jenos
7
1
16
15
W
Koga
10
12
10
1.25
W
10
11
13
1.5
L
8
12
9
1.04
L
3
7
9
1.07
L
Viktor
Vyrusat
Viktor
8
10
7
1.15
W
Atlas
Zanyllous
Atlas
6
3
6
3
W
絮雨清裳
Unknown
12
2
17
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,004
Damage
207,728
207,728
Taken
194,004
3,793
Shielding
0
106,090
Healing
105,124
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Zhin
44,873
36,294
0
13,795
53,857
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Grover
Focosa88
Grover
35,184
28,646
64,390
28,933
44,054
3,793
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Jenos
Gauzi
Jenos
16,431
9,610
66,097
10,450
12,513
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Koga
31,036
19,336
0
2,195
28,135
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
38,585
28,675
1,303
3,766
47,706
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
52,492
50,874
643
6,418
49,566
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
37,636
31,807
0
4,050
36,557
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Viktor
Vyrusat
Viktor
56,296
36,556
0
3,671
41,511
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Atlas
Zanyllous
Atlas
31,771
31,771
0
2,629
59,119
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
絮雨清裳
Unknown
57,428
49,955
0
2,874
28,714
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role