Player Matchup

Ying
Ying
Platinum II
MissElu
Ying
Platinum II
Level 999
Champion Stats
229W - 183L
1,628 SR
Queue Stats
760W - 702L
1,561 Elo+
Party 2
Inara
Inara
Gold I
Naivarezz26
Inara
Gold I
Level 999
Champion Stats
108W - 75L
1,764 SR
Queue Stats
1,015W - 1,019L
1,452 Elo+
Party 2
Atlas
Atlas
Gold II
OGDLGTVQI
Atlas
Gold II
Level 533
Champion Stats
3W - 2L
1,421 SR
Queue Stats
740W - 677L
1,555 Elo+
Party 3
Lian
Lian
Platinum V
celtaTURBO2
Lian
Platinum V
Level 235
Champion Stats
25W - 20L
1,663 SR
Queue Stats
991W - 936L
1,558 Elo+
Party 3
Androxus
Androxus
Diamond V
meli8890
Androxus
Diamond V
Level 387
Champion Stats
2W - 0L
1,487 SR
Queue Stats
177W - 159L
1,656 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 631
1,592 SR
1,556 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 243
1,589 SR
1,515 Elo+
Torvald
Torvald
Platinum III
CreeperOP20
Torvald
Platinum III
Level 133
Champion Stats
7W - 4L
1,690 SR
Queue Stats
105W - 93L
1,521 Elo+
Party 1
Fernando
Fernando
Gold III
El-Doge-Swag-xD
Fernando
Gold III
Level 117
Champion Stats
13W - 10L
1,554 SR
Queue Stats
167W - 167L
1,473 Elo+
Party 1
Jenos
Jenos
Gold V
NAHUEL09LOPEZ
Jenos
Gold V
Level 183
Champion Stats
2W - 1L
1,500 SR
Queue Stats
19W - 17L
1,453 Elo+
Solo
Evie
Evie
Platinum IV
PauSantobyCam
Evie
Platinum IV
Level 282
Champion Stats
234W - 209L
1,640 SR
Queue Stats
1,174W - 1,126L
1,561 Elo+
Solo
Willo
Willo
Gold IV
ninjaedufill
Willo
Gold IV
Level 501
Champion Stats
0W - 6L
1,562 SR
Queue Stats
374W - 377L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
MissElu
Ying
60
0 / 5 / 22
5,168
398
28,214
34,450
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
5 / 5 / 11
3,824
294
56,867
104,183
18,856
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Atlas
OGDLGTVQI
Atlas
60
1 / 3 / 10
2,821
217
28,104
80,409
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

36
16 / 7 / 11
3,599
277
73,595
31,992
0
Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Androxus
meli8890
Androxus
60
22 / 5 / 7
3,885
299
93,604
33,661
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Bans
NyxDrogoz
Team 1 Score

4

VS

Team 2 Score

1

Bans
KogaBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
CreeperOP20
Torvald
48
6 / 8 / 8
2,399
185
56,424
36,387
107,636
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Fernando
53
5 / 5 / 4
3,251
250
57,373
105,675
182,159
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

51
2 / 10 / 15
2,760
212
21,668
36,817
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

50
8 / 10 / 2
2,942
226
64,797
52,916
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 10% for 2s after using Blink.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

59
4 / 11 / 7
2,355
181
84,433
48,589
0
Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 30%.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 25%.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 36s
Objective Time
4m 55s
105
Kill Participation
61
44
Kills
25
25
Deaths
44
61
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Torvald
CreeperOP20
Torvald
6
8
8
1.25
L
Fernando
5
5
4
1.4
W
Ying
MissElu
Ying
0
5
22
2.2
L
2
10
15
0.95
W
5
5
11
2.1
W
Atlas
OGDLGTVQI
Atlas
1
3
10
2
L
8
10
2
0.9
W
16
7
11
3.07
W
Androxus
meli8890
Androxus
22
5
7
5.1
L
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

280,384
Damage
284,695
284,695
Taken
280,384
18,856
Shielding
289,795
191,953
Healing
168,152
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Torvald
CreeperOP20
Torvald
56,424
49,326
6,225
157
36,387
107,636
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Fernando
57,373
41,381
0
3,516
105,675
182,159
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
MissElu
Ying
28,214
28,214
151,925
23,318
34,450
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
21,668
17,090
135,192
14,112
36,817
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
56,867
45,195
0
5,028
104,183
18,856
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Atlas
OGDLGTVQI
Atlas
28,104
28,104
0
5,862
80,409
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
64,797
56,757
0
8,950
52,916
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
73,595
68,825
0
3,175
31,992
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Androxus
meli8890
Androxus
93,604
76,508
0
2,645
33,661
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
84,433
65,366
0
0
48,589
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role