Player Matchup

Fernando
Fernando
Shepillium
Fernando
Level 29
Champion Stats
13W - 8L
1,655 SR
Queue Stats
48W - 42L
1,564 Elo+
Party 2
Kasumi
Kasumi
Trys ERR0r2O
Kasumi
Level 18
Champion Stats
6W - 8L
1,202 SR
Queue Stats
29W - 29L
1,462 Elo+
Solo
Saati
Saati
dabilaro
Saati
Level 722
Champion Stats
9W - 7L
1,568 SR
Queue Stats
154W - 149L
1,565 Elo+
Party 2
Vivian
Vivian
kazablanka430
Vivian
Level 45
Champion Stats
14W - 11L
1,583 SR
Queue Stats
517W - 544L
1,384 Elo+
Party 1
Seris
Seris
s3rial-tig3r
Seris
Level 62
Champion Stats
12W - 15L
1,418 SR
Queue Stats
543W - 578L
1,387 Elo+
Party 1
Team Averages
Level 175
1,485 SR
1,472 Elo+

VS

Team Averages
Level 48
1,514 SR
1,465 Elo+
Viktor
Viktor
Finin8648
Viktor
Level 41
Champion Stats
9W - 4L
1,537 SR
Queue Stats
21W - 16L
1,537 Elo+
Solo
Corvus
Corvus
JK_Blackrevolut2
Corvus
Level 13
Champion Stats
1W - 1L
1,684 SR
Queue Stats
3W - 2L
1,700 Elo+
Solo
Ying
Ying
LaserNemesis
Ying
Level 36
Champion Stats
60W - 55L
1,540 SR
Queue Stats
105W - 110L
1,372 Elo+
Solo
Skye
Skye
Zimtzicke_1989
Skye
Level 131
Champion Stats
3W - 3L
1,395 SR
Queue Stats
10W - 15L
1,416 Elo+
Solo
Vora
Vora
fushiguro_yaya4a
Vora
Level 21
Champion Stats
2W - 3L
1,415 SR
Queue Stats
19W - 19L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Shepillium
Fernando
14
7 / 5 / 18
4,479
345
23,989
92,112
96,657
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kasumi
8
26 / 8 / 14
3,860
297
71,243
49,117
1,059
Soulfire

Soulfire

Heal for 250 each time one of your Spirit Lures triggers.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Deadly Prey

Deadly Prey

Increase your Movement Speed by 30% for 2s after Body and Soul ends.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Saati
dabilaro
Saati
50
16 / 8 / 31
3,859
297
91,893
42,638
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

28
16 / 6 / 16
3,294
253
42,579
27,386
10,950
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

Informants

Informants

Sensor Drone

Heal for 85 after an enemy that is Revealed by your Sensor Drone dies.

Level 1

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 40%.

Level 4

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 40 every 1s while Deflector Shield is active.

Level 2

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

50
5 / 5 / 22
3,403
262
28,763
33,783
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Finin8648
Viktor
25
14 / 14 / 7
1,148
88
59,687
64,011
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 60%.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

14
1 / 15 / 8
1,129
87
35,239
40,795
5,850
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

15
5 / 12 / 14
3,055
235
49,942
48,397
0
Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

56
8 / 15 / 8
2,915
224
54,988
51,879
0
Tactical Reload

Tactical Reload

Weapon

Generate 16 Ammo after getting an Elimination.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

6
4 / 14 / 9
2,578
198
45,180
53,385
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 20s
Objective Time
5m 6s
171
Kill Participation
78
70
Kills
32
32
Deaths
70
101
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Viktor
Finin8648
Viktor
14
14
7
1.25
L
1
15
8
0.33
L
5
12
14
1
W
Fernando
Shepillium
Fernando
7
5
18
3.2
W
Kasumi
26
8
14
4.13
L
8
15
8
0.8
W
Saati
dabilaro
Saati
16
8
31
3.94
L
4
14
9
0.61
W
16
6
16
4
W
5
5
22
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,467
Damage
245,036
245,036
Taken
258,467
108,666
Shielding
5,850
141,515
Healing
96,545
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Finin8648
Viktor
59,687
45,947
0
9,469
64,011
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
35,239
29,012
1,323
0
40,795
5,850
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
49,942
33,576
36,176
16,626
48,397
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Shepillium
Fernando
23,989
19,681
0
10,037
92,112
96,657

Level 1

Level 1

Level 2

W
Kasumi
71,243
58,518
0
6,911
49,117
1,059
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
54,988
35,426
12,397
13,832
51,879
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
dabilaro
Saati
91,893
69,472
0
3,516
42,638
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
45,180
28,237
405
6,317
53,385
0

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
42,579
32,621
0
10,382
27,386
10,950
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
28,763
24,481
90,554
20,115
33,783
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role