Player Matchup

Tiberius
Tiberius
Platinum I
AnnyAreYouOK
Tiberius
Platinum I
Level 901
Champion Stats
4W - 5L
1,616 SR
Queue Stats
257W - 227L
1,577 Elo+
Solo
Barik
Barik
Gold IV
BabyDiegolitox
Barik
Gold IV
Level 89
Champion Stats
22W - 27L
1,564 SR
Queue Stats
202W - 183L
1,533 Elo+
Party 2
Ash
Ash
Qualifying
CadetePoll0n
Ash
Qualifying
Level 42
Champion Stats
22W - 14L
1,682 SR
Queue Stats
59W - 58L
1,476 Elo+
Party 2
Mal'Damba
Mal'Damba
Gold V
LookingForAlaska
Mal'Damba
Gold V
Level 999
Champion Stats
3W - 3L
1,651 SR
Queue Stats
52W - 47L
1,564 Elo+
Solo
Vatu
Vatu
Gold III
itacxhi
Vatu
Gold III
Level 261
Champion Stats
0W - 1L
1,303 SR
Queue Stats
181W - 164L
1,528 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 458
1,563 SR
1,536 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 237
1,590 SR
1,610 Elo+
Inara
Inara
Gold III
Getr0lled
Inara
Gold III
Level 26
Champion Stats
1W - 1L
1,500 SR
Queue Stats
23W - 12L
1,690 Elo+
Party 1
Khan
Khan
Gold V
ManCape
Khan
Gold V
Level 91
Champion Stats
4W - 0L
1,686 SR
Queue Stats
30W - 18L
1,638 Elo+
Party 1
Grover
Grover
Gold II
Mi1ly
Grover
Gold II
Level 488
Champion Stats
13W - 13L
1,534 SR
Queue Stats
424W - 386L
1,566 Elo+
Solo
Koga
Koga
Platinum V
ZeroToIerance__
Koga
Platinum V
Level 147
Champion Stats
23W - 7L
1,637 SR
Queue Stats
58W - 47L
1,557 Elo+
Solo
Tyra
Tyra
Platinum II
eremiet
Tyra
Platinum II
Level 432
Champion Stats
8W - 4L
1,594 SR
Queue Stats
361W - 348L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AnnyAreYouOK
Tiberius
58
12 / 8 / 13
3,803
272
107,041
56,482
1,710
Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

32
3 / 8 / 9
3,345
239
64,316
82,458
75,332
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

36
2 / 13 / 7
3,005
215
39,382
111,495
78,195
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Mal'Damba
52
0 / 6 / 15
3,159
226
20,234
27,203
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Vatu
itacxhi
Vatu
53
14 / 8 / 9
3,519
251
94,305
53,319
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
LianTorvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
AndroxusWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Getr0lled
Inara
28
6 / 5 / 17
3,449
246
60,604
76,549
7,883
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Khan
ManCape
Khan
58
4 / 6 / 13
2,802
200
38,660
90,410
46,012
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
Mi1ly
Grover
59
3 / 7 / 29
3,759
269
38,727
55,484
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

45
16 / 7 / 10
3,803
272
92,374
53,181
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Tyra
eremiet
Tyra
60
14 / 6 / 10
3,417
244
100,592
49,654
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 23s
Objective Time
5m 37s
84
Kill Participation
122
31
Kills
43
43
Deaths
31
53
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Tiberius
AnnyAreYouOK
Tiberius
12
8
13
2.31
L
3
8
9
0.94
L
2
13
7
0.42
W
Inara
Getr0lled
Inara
6
5
17
2.9
L
Mal'Damba
0
6
15
1.25
W
Khan
ManCape
Khan
4
6
13
1.75
W
Grover
Mi1ly
Grover
3
7
29
2.5
W
16
7
10
3
W
Tyra
eremiet
Tyra
14
6
10
3.17
L
Vatu
itacxhi
Vatu
14
8
9
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

325,278
Damage
330,957
330,957
Taken
325,278
155,237
Shielding
53,895
160,027
Healing
204,876
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
AnnyAreYouOK
Tiberius
107,041
71,985
0
6,366
56,482
1,710
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
64,316
64,316
0
7,822
82,458
75,332
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
39,382
34,262
0
1,792
111,495
78,195
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Inara
Getr0lled
Inara
60,604
52,434
0
13,558
76,549
7,883
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Mal'Damba
20,234
11,888
115,726
12,542
27,203
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Khan
ManCape
Khan
38,660
34,815
3,302
21,990
90,410
46,012
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
Mi1ly
Grover
38,727
30,069
119,546
38,822
55,484
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
92,374
83,470
0
2,826
53,181
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tyra
eremiet
Tyra
100,592
59,726
0
4,832
49,654
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vatu
itacxhi
Vatu
94,305
70,603
0
15,779
53,319
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role