Player Matchup

Fernando
Fernando
Cancool18
Fernando
Level 15
Champion Stats
18W - 13L
1,646 SR
Queue Stats
52W - 44L
1,530 Elo+
Party 2
Androxus
Androxus
KayserZtly
Androxus
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,456 Elo+
Solo
Ying
Ying
Kekseausderdose
Ying
Level 114
Champion Stats
0W - 1L
1,500 SR
Queue Stats
47W - 69L
1,429 Elo+
Party 1
Seris
Seris
NeoPixel3604
Seris
Level 6
Champion Stats
1W - 5L
1,738 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Lian
Lian
ViperGaming2003
Lian
Level 64
Champion Stats
2W - 5L
1,151 SR
Queue Stats
109W - 90L
1,570 Elo+
Party 2
Team Averages
Level 42
1,507 SR
1,497 Elo+

VS

Team Averages
Level 71
1,526 SR
1,541 Elo+
Seris
Seris
Don-Pin-Pon69
Seris
Level 20
Champion Stats
14W - 20L
1,412 SR
Queue Stats
21W - 32L
1,359 Elo+
Solo
Fernando
Fernando
FlorentSanchez
Fernando
Level 182
Champion Stats
11W - 12L
1,480 SR
Queue Stats
144W - 112L
1,592 Elo+
Party 3
Viktor
Viktor
SHAD-PLAY
Viktor
Level 20
Champion Stats
15W - 12L
1,570 SR
Queue Stats
41W - 28L
1,631 Elo+
Party 3
Io
Io
ToadettePlayer
Io
Level 71
Champion Stats
17W - 12L
1,598 SR
Queue Stats
67W - 56L
1,579 Elo+
Party 3
Barik
Barik
tenshogetsuga
Barik
Level 64
Champion Stats
13W - 9L
1,568 SR
Queue Stats
126W - 112L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Cancool18
Fernando
4
0 / 4 / 0
876
175
5,296
24,209
28,055
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
KayserZtly
Androxus
9
0 / 5 / 0
768
154
10,549
14,430
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

43
0 / 5 / 0
599
120
6,413
20,738
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

5
0 / 3 / 0
808
162
6,181
12,313
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

47
0 / 3 / 0
808
162
16,651
11,809
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
1 / 0 / 10
1,722
344
10,693
7,419
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
47
8 / 0 / 7
1,849
370
23,907
24,487
13,823
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Viktor
SHAD-PLAY
Viktor
5
7 / 0 / 6
1,868
374
28,266
4,541
0
Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

12
4 / 0 / 6
1,736
347
11,602
3,697
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

20
0 / 0 / 4
1,778
356
9,031
4,946
7,680
Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3s
Objective Time
5m 38s
0
Kill Participation
53
0
Kills
20
20
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fernando
Cancool18
Fernando
0
4
0
0
W
1
0
10
6
W
Fernando
8
0
7
11.5
L
Androxus
KayserZtly
Androxus
0
5
0
0
L
0
5
0
0
L
0
3
0
0
W
Viktor
SHAD-PLAY
Viktor
7
0
6
10
W
4
0
6
7
L
0
3
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,090
Damage
83,499
83,499
Taken
45,090
28,055
Shielding
21,503
20,872
Healing
40,330
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Cancool18
Fernando
5,296
3,946
0
653
24,209
28,055
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
10,693
9,253
8,032
2,046
7,419
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
23,907
10,044
0
0
24,487
13,823

Level 1

L
Androxus
KayserZtly
Androxus
10,549
7,945
0
300
14,430
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
6,413
4,213
5,093
5,121
20,738
0
L
6,181
6,181
6,579
2,616
12,313
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Viktor
SHAD-PLAY
Viktor
28,266
25,670
0
1,106
4,541
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
11,602
11,002
26,215
2,931
3,697
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
16,651
16,651
0
510
11,809
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
9,031
9,031
0
0
4,946
7,680
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role