Player Matchup

Koga
Koga
RadGerm
Koga
Level 19
Champion Stats
4W - 2L
1,765 SR
Queue Stats
5W - 6L
1,495 Elo+
Party 1
Lian
Lian
Stunkiller739wg
Lian
Level 10
Champion Stats
2W - 0L
1,882 SR
Queue Stats
3W - 1L
1,610 Elo+
Party 1
Willo
Willo
aidenmcma
Willo
Level 12
Champion Stats
1W - 0L
1,537 SR
Queue Stats
4W - 2L
1,688 Elo+
Party 1
Betty la Bomba
Betty la Bomba
anasutkme
Betty la Bomba
Level 12
Champion Stats
3W - 0L
1,500 SR
Queue Stats
8W - 7L
1,735 Elo+
Solo
Ying
Ying
jexw
Ying
Level 10
Champion Stats
2W - 0L
1,733 SR
Queue Stats
2W - 1L
1,514 Elo+
Party 1
Team Averages
Level 13
1,684 SR
1,609 Elo+

VS

Team Averages
Level 8
1,440 SR
1,380 Elo+
Koga
Koga
Anonymous360300
Koga
Level 13
Champion Stats
0W - 3L
1,208 SR
Queue Stats
4W - 8L
1,454 Elo+
Party 2
Ash
Ash
Baggerttz
Ash
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Viktor
Viktor
D3ATH-W1SH83
Viktor
Level 13
Champion Stats
2W - 3L
1,491 SR
Queue Stats
2W - 3L
1,463 Elo+
Solo
Lex
Lex
RNELI78
Lex
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,173 Elo+
Party 2
Inara
Inara
emywest
Inara
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
RadGerm
Koga
12
19 / 2 / 16
4,041
674
73,291
18,529
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

3
7 / 5 / 18
4,004
667
40,122
19,435
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Willo
aidenmcma
Willo
10
10 / 2 / 14
3,518
586
34,211
13,740
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Betty la Bomba
anasutkme
Betty la Bomba
9
0 / 0 / 4
2,241
374
2,112
3,317
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Ying
jexw
Ying
8
10 / 0 / 24
4,013
669
44,682
16,266
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
1 / 14 / 3
2,190
365
9,420
30,325
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

3
0 / 10 / 3
2,794
466
19,258
54,260
28,902
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Viktor
5
8 / 9 / 0
3,684
614
33,735
36,204
0
Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Lex
2
0 / 2 / 0
2,168
361
3,382
4,887
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Inara
emywest
Inara
5
0 / 11 / 1
2,403
401
5,492
68,742
425
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 58s
Objective Time
3m 8s
122
Kill Participation
16
46
Kills
9
9
Deaths
46
76
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
14
3
0.18
L
0
10
3
0.15
L
Viktor
8
9
0
0.89
L
Lex
0
2
0
0
W
Koga
RadGerm
Koga
19
2
16
13.5
W
7
5
18
3.2
W
Willo
aidenmcma
Willo
10
2
14
8.5
W
Betty la Bomba
anasutkme
Betty la Bomba
0
0
4
2
L
Inara
emywest
Inara
0
11
1
0.05
W
Ying
jexw
Ying
10
0
24
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,418
Damage
71,287
71,287
Taken
194,418
0
Shielding
29,327
45,808
Healing
26,100
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
9,420
9,080
0
473
30,325
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
19,258
16,858
0
1,512
54,260
28,902

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Viktor
33,735
18,638
0
13,050
36,204
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lex
3,382
3,382
0
487
4,887
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Koga
RadGerm
Koga
73,291
66,048
0
2,558
18,529
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
40,122
37,082
2,001
5,022
19,435
0

Level 1

Level 1

Level 2

W
Willo
aidenmcma
Willo
34,211
32,599
0
2,877
13,740
0
W
Betty la Bomba
anasutkme
Betty la Bomba
2,112
1,801
0
2,279
3,317
0
L
Inara
emywest
Inara
5,492
4,192
0
10,578
68,742
425
W
Ying
jexw
Ying
44,682
38,021
15,104
15,967
16,266
0

Damage Done by Role

Damage Taken by Role