Player Matchup

Jenos
Jenos
Naacho
Jenos
Level 999
Champion Stats
101W - 144L
1,622 SR
Queue Stats
1,822W - 1,769L
1,718 Elo+
Party 1
Ying
Ying
WennCG
Ying
Level 996
Champion Stats
242W - 236L
1,603 SR
Queue Stats
2,010W - 1,955L
1,718 Elo+
Party 1
Skye
Skye
WinnieWhite7261
Skye
Level 35
Champion Stats
11W - 3L
1,744 SR
Queue Stats
57W - 45L
1,581 Elo+
Party 1
Betty la Bomba
Betty la Bomba
corujito35
Betty la Bomba
Level 999
Champion Stats
308W - 268L
1,560 SR
Queue Stats
1,449W - 1,471L
1,583 Elo+
Solo
Inara
Inara
ßlïssfûl
Inara
Level 473
Champion Stats
38W - 27L
1,575 SR
Queue Stats
485W - 476L
1,653 Elo+
Party 1
Team Averages
Level 700
1,621 SR
1,651 Elo+

VS

Team Averages
Level 556
1,590 SR
1,624 Elo+
Dredge
Dredge
Champion2017
Dredge
Level 216
Champion Stats
1W - 3L
1,491 SR
Queue Stats
280W - 269L
1,605 Elo+
Solo
Grover
Grover
Get-_-MoneyBags
Grover
Level 999
Champion Stats
19W - 13L
1,648 SR
Queue Stats
485W - 478L
1,635 Elo+
Solo
Zhin
Zhin
Nanto96
Zhin
Level 842
Champion Stats
20W - 9L
1,786 SR
Queue Stats
679W - 682L
1,660 Elo+
Solo
Fernando
Fernando
kosuyama
Fernando
Level 614
Champion Stats
78W - 60L
1,645 SR
Queue Stats
928W - 931L
1,581 Elo+
Solo
Sha Lin
Sha Lin
krystahDiamante
Sha Lin
Level 107
Champion Stats
3W - 11L
1,380 SR
Queue Stats
146W - 134L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Naacho
Jenos
60
7 / 3 / 21
2,690
336
39,498
31,569
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Ying
WennCG
Ying
60
3 / 0 / 17
2,615
327
7,288
14,897
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

27
14 / 3 / 7
2,732
342
50,403
54,628
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Betty la Bomba
corujito35
Betty la Bomba
59
3 / 3 / 7
2,145
268
51,901
28,344
0
He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.

Level 3

Stunning Entrance

Stunning Entrance

Cluster Grenade

Heal for 40 for each enemy hit by the initial and secondary explosions of Cluster Grenade.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 90 for each use of Explosive Personality.

Level 3

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 150.

Level 3

Level 1

57
8 / 0 / 13
2,891
361
49,219
58,306
8,805
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
54
6 / 8 / 1
1,829
229
41,144
35,539
3,121
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
0 / 5 / 5
1,647
206
15,727
35,165
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Zhin
Nanto96
Zhin
59
0 / 8 / 4
1,363
170
52,227
30,867
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Fernando
kosuyama
Fernando
53
0 / 7 / 2
1,710
214
25,856
70,961
79,255
Pyre

Pyre

Weapon

Increase your maximum Ammo by 60.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

46
3 / 7 / 2
1,651
206
52,790
25,777
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 12s
Objective Time
1m 52s
100
Kill Participation
23
35
Kills
9
9
Deaths
35
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Dredge
6
8
1
0.81
L
0
5
5
0.5
W
Jenos
Naacho
Jenos
7
3
21
5.83
L
Zhin
Nanto96
Zhin
0
8
4
0.25
W
Ying
WennCG
Ying
3
0
17
11.5
W
14
3
7
5.83
W
Betty la Bomba
corujito35
Betty la Bomba
3
3
7
2.17
L
Fernando
kosuyama
Fernando
0
7
2
0.14
L
3
7
2
0.57
W
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,309
Damage
187,744
187,744
Taken
198,309
8,805
Shielding
82,376
163,962
Healing
100,897
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
41,144
22,031
0
6,379
35,539
3,121

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
15,727
10,435
62,557
23,682
35,165
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
Naacho
Jenos
39,498
23,530
30,672
3,494
31,569
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Zhin
Nanto96
Zhin
52,227
45,627
0
3,106
30,867
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
WennCG
Ying
7,288
7,288
85,075
12,229
14,897
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
50,403
38,591
7,658
21,762
54,628
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Betty la Bomba
corujito35
Betty la Bomba
51,901
30,091
0
1,292
28,344
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Fernando
kosuyama
Fernando
25,856
17,900
0
3,562
70,961
79,255
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
52,790
45,260
0
1,611
25,777
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
49,219
38,849
0
1,780
58,306
8,805
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role