Player Matchup

Talus
Talus
Fressh Basil
Talus
Level 90
Champion Stats
3W - 3L
1,417 SR
Queue Stats
23W - 25L
1,456 Elo+
Solo
Grohk
Grohk
MiltonFM
Grohk
Level 84
Champion Stats
1W - 0L
1,500 SR
Queue Stats
89W - 88L
1,488 Elo+
Solo
Octavia
Octavia
NWO Loud
Octavia
Level 185
Champion Stats
3W - 1L
1,665 SR
Queue Stats
62W - 56L
1,586 Elo+
Solo
Rei
Rei
dragonslayer137
Rei
Level 74
Champion Stats
1W - 3L
1,137 SR
Queue Stats
62W - 49L
1,448 Elo+
Party 1
Torvald
Torvald
ujjjjjjjjjjjjj
Torvald
Level 54
Champion Stats
16W - 8L
1,589 SR
Queue Stats
48W - 36L
1,471 Elo+
Party 1
Team Averages
Level 97
1,462 SR
1,490 Elo+

VS

Team Averages
Level 268
1,441 SR
1,518 Elo+
Grohk
Grohk
AdustAbyss4495
Grohk
Level 999
Champion Stats
25W - 32L
1,582 SR
Queue Stats
880W - 878L
1,591 Elo+
Solo
Khan
Khan
FvllRock
Khan
Level 96
Champion Stats
5W - 6L
1,502 SR
Queue Stats
37W - 36L
1,488 Elo+
Party 2
Ying
Ying
Igna3435
Ying
Level 131
Champion Stats
0W - 3L
1,285 SR
Queue Stats
26W - 29L
1,532 Elo+
Solo
VII
VII
Mysty98
VII
Level 91
Champion Stats
1W - 3L
1,321 SR
Queue Stats
138W - 138L
1,530 Elo+
Solo
Viktor
Viktor
coldthekiller
Viktor
Level 22
Champion Stats
5W - 6L
1,516 SR
Queue Stats
6W - 8L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
9 / 3 / 12
2,917
292
48,464
21,928
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Grohk
MiltonFM
Grohk
46
9 / 3 / 16
2,876
288
51,033
34,682
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Octavia
NWO Loud
Octavia
54
7 / 2 / 10
3,026
303
73,562
24,424
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

38
8 / 1 / 16
3,305
331
23,845
28,776
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

29
3 / 3 / 15
3,174
317
24,208
23,503
63,337
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 8 / 4
1,530
153
14,596
40,303
4,191
Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Khan
45
5 / 9 / 2
2,550
255
16,217
75,717
44,190
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Ying
55
0 / 7 / 6
2,043
204
37,266
36,778
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

VII
49
4 / 7 / 5
1,958
196
34,574
34,591
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

11
3 / 5 / 6
1,842
184
30,660
33,723
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 52s
Objective Time
1m 8s
105
Kill Participation
35
36
Kills
12
12
Deaths
36
69
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
9
3
12
5
L
Khan
5
9
2
0.67
L
Ying
0
7
6
0.43
W
Grohk
MiltonFM
Grohk
9
3
16
5.67
L
VII
4
7
5
0.93
W
Octavia
NWO Loud
Octavia
7
2
10
6
L
3
5
6
1.2
W
8
1
16
16
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

221,112
Damage
133,313
133,313
Taken
221,112
63,337
Shielding
48,381
95,940
Healing
118,268
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
14,596
5,967
12,949
13,498
40,303
4,191
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
48,464
45,600
0
4,720
21,928
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Khan
16,217
12,264
1,379
11,451
75,717
44,190

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
37,266
18,940
47,724
18,240
36,778
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grohk
MiltonFM
Grohk
51,033
46,333
8,424
8,350
34,682
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
VII
34,574
33,790
0
772
34,591
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
NWO Loud
Octavia
73,562
61,216
0
869
24,424
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
30,660
25,873
0
12,255
33,723
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
23,845
23,805
52,889
20,688
28,776
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
24,208
11,466
0
0
23,503
63,337
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role