Player Matchup

Lian
Lian
DKingkaps
Lian
Level 179
Champion Stats
3W - 1L
1,234 SR
Queue Stats
6W - 2L
1,517 Elo+
Solo
Khan
Khan
Grendizar123
Khan
Level 87
Champion Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,530 Elo+
Solo
Lex
Lex
Northrn6588
Lex
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,518 Elo+
Solo
Tiberius
Tiberius
anarchy--zombie_
Tiberius
Level 423
Champion Stats
1W - 7L
1,497 SR
Queue Stats
167W - 105L
1,639 Elo+
Solo
Ying
Ying
eggtomato2031
Ying
Level 41
Champion Stats
5W - 4L
1,598 SR
Queue Stats
29W - 31L
1,489 Elo+
Solo
Team Averages
Level 148
1,466 SR
1,539 Elo+

VS

Team Averages
Level 285
1,638 SR
1,565 Elo+
Jenos
Jenos
MediatedPenny38
Jenos
Level 27
Champion Stats
3W - 2L
1,586 SR
Queue Stats
10W - 9L
1,466 Elo+
Solo
Seris
Seris
Tony da 1st
Seris
Level 233
Champion Stats
22W - 22L
1,615 SR
Queue Stats
29W - 23L
1,570 Elo+
Solo
Atlas
Atlas
adrian15alfa
Atlas
Level 999
Champion Stats
1W - 0L
1,533 SR
Queue Stats
34W - 22L
1,691 Elo+
Solo
Grohk
Grohk
bokken_mania
Grohk
Level 30
Champion Stats
15W - 15L
1,825 SR
Queue Stats
18W - 25L
1,395 Elo+
Solo
Moji
Moji
xDivineFeminine
Moji
Level 136
Champion Stats
8W - 10L
1,632 SR
Queue Stats
51W - 25L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
49
10 / 8 / 9
3,740
623
71,910
32,450
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

43
2 / 6 / 7
2,840
473
21,224
46,316
3,200
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

9
5 / 12 / 7
3,631
605
21,292
36,570
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

58
5 / 8 / 9
3,140
523
47,097
30,799
3,509
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

31
3 / 6 / 14
3,380
563
33,527
23,430
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

-11

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
10 / 3 / 13
3,405
568
32,260
28,080
0
Eclipse

Eclipse

Void Grip

Heal for 250 every 1s while using Void Grip.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

54
4 / 1 / 18
3,445
574
18,149
16,431
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

60
8 / 6 / 12
3,250
542
41,845
71,655
0
Ravages of Time

Ravages of Time

Armor

Generate 10% Ultimate charge after getting an Elimination.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

21
3 / 9 / 14
3,055
509
30,598
36,917
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

27
15 / 6 / 9
3,713
619
46,713
41,967
0
Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 200.

Level 4

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
71
Kill Participation
106
25
Kills
40
40
Deaths
25
46
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Lian
10
8
9
1.81
L
2
6
7
0.92
W
10
3
13
5.5
L
5
12
7
0.71
W
4
1
18
13
W
8
6
12
2.33
L
5
8
9
1.19
W
3
9
14
1.11
L
3
6
14
1.67
W
15
6
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,050
Damage
169,565
169,565
Taken
195,050
6,709
Shielding
0
58,517
Healing
107,013
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lian
71,910
70,581
0
3,643
32,450
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
21,224
20,294
0
4,006
46,316
3,200
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
32,260
18,484
15,580
4,888
28,080
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
21,292
21,292
0
568
36,570
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
18,149
14,517
60,462
12,484
16,431
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
41,845
41,845
0
145
71,655
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
47,097
37,741
0
6,728
30,799
3,509
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
30,598
22,156
5,911
4,371
36,917
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
33,527
19,153
34,122
9,450
23,430
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

W
46,713
43,788
0
3,172
41,967
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role